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  3. Black Ops 2 Zombies Reimagined

Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • D_Guy454undefined Offline
    D_Guy454undefined Offline
    D_Guy454
    wrote on last edited by
    #98

    Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

    lewislee21undefined Jbleezyundefined 2 Replies Last reply
    0
    • D_Guy454undefined D_Guy454

      Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

      lewislee21undefined Offline
      lewislee21undefined Offline
      lewislee21
      wrote on last edited by
      #99

      D_Guy454 you can edit it in the script im certain. I’ve searched every file in hope I could fix bank but i spoke to him and he said the bank resets every game and i can’t just remove the code

      1 Reply Last reply
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      • Migter12undefined Offline
        Migter12undefined Offline
        Migter12
        wrote on last edited by
        #100

        why did the BO1 weapons got removed? i miss them 😞

        1 Reply Last reply
        1
        • Goofieundefined Offline
          Goofieundefined Offline
          Goofie
          wrote on last edited by
          #101

          So I uninstalled the mod and now zombies takes 4 hits to kill me... is there any way to fix that? I tried reinstalling plutonium and the game itself, and I even deleted the t6 storage folder and reinstalled that, too. I don't know what else I could possibly do.

          Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
          0
          • Shlumbissundefined Offline
            Shlumbissundefined Offline
            Shlumbiss
            wrote on last edited by
            #102
            This post is deleted!
            1 Reply Last reply
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            • Goofieundefined Goofie

              So I uninstalled the mod and now zombies takes 4 hits to kill me... is there any way to fix that? I tried reinstalling plutonium and the game itself, and I even deleted the t6 storage folder and reinstalled that, too. I don't know what else I could possibly do.

              Z3NlTH-Dr4G0Nundefined Offline
              Z3NlTH-Dr4G0Nundefined Offline
              Z3NlTH-Dr4G0N
              wrote on last edited by
              #103

              Goofie A little bit late,but if you were playing on victis maps (tranzit, buried, die rise) you probably had the jugg perma-perk active.

              1 Reply Last reply
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              • Jbleezyundefined Jbleezy

                Release trailer

                Changelog

                Download

                bo2 reimagined background.png

                raynox1undefined Offline
                raynox1undefined Offline
                raynox1
                wrote on last edited by
                #104

                Jbleezy can i play this with my friends?

                datrakanundefined 1 Reply Last reply
                0
                • raynox1undefined raynox1

                  Jbleezy can i play this with my friends?

                  datrakanundefined Offline
                  datrakanundefined Offline
                  datrakan
                  wrote on last edited by
                  #105

                  raynox1 Yes you can .... me and my brother downloaded this mod and ran it... and we were able to play it together on lan ping ...it felt amazing

                  1 Reply Last reply
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                  • carlo gamingundefined Offline
                    carlo gamingundefined Offline
                    carlo gaming
                    wrote on last edited by
                    #106
                    This post is deleted!
                    1 Reply Last reply
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                    • Joseph_F_1undefined Offline
                      Joseph_F_1undefined Offline
                      Joseph_F_1
                      wrote on last edited by
                      #107

                      Your discord link no longer seems to work, unless its just me.

                      Jbleezyundefined 1 Reply Last reply
                      0
                      • Joseph_F_1undefined Joseph_F_1

                        Your discord link no longer seems to work, unless its just me.

                        Jbleezyundefined Offline
                        Jbleezyundefined Offline
                        Jbleezy
                        wrote on last edited by
                        #108

                        Joseph_F_1 Where?

                        1 Reply Last reply
                        0
                        • Lil Chrxsundefined Lil Chrxs

                          How do I add the Galil back?

                          squirtle_gamingundefined Offline
                          squirtle_gamingundefined Offline
                          squirtle_gaming
                          wrote on last edited by squirtle_gaming
                          #109

                          Lil Chrxs I like most of the changes, but removing some weapons? that is a bit too much if you ask me, reimagining zombies feels more like it should be an overhaul of the content we have, changing things and adding some more if possible. but removing just doesn't feel right.
                          I would also like to know how to add th galil or the python back.

                          NKoreaFanboyundefined 1 Reply Last reply
                          0
                          • squirtle_gamingundefined Offline
                            squirtle_gamingundefined Offline
                            squirtle_gaming
                            wrote on last edited by
                            #110

                            Also how can carpenter be added back?

                            1 Reply Last reply
                            0
                            • sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              wrote on last edited by sehteria
                              #111

                              You can add it back by building the mod yourself, you have to comment this line out before building:
                              https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

                              squirtle_gamingundefined 1 Reply Last reply
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                              • squirtle_gamingundefined squirtle_gaming

                                Lil Chrxs I like most of the changes, but removing some weapons? that is a bit too much if you ask me, reimagining zombies feels more like it should be an overhaul of the content we have, changing things and adding some more if possible. but removing just doesn't feel right.
                                I would also like to know how to add th galil or the python back.

                                NKoreaFanboyundefined Offline
                                NKoreaFanboyundefined Offline
                                NKoreaFanboy
                                wrote on last edited by
                                #112

                                squirtle_gaming Heavily agreed, I understand that the intent is to focus more on actual BO2 weapons, but the BO1 weapons (especially the Python, Galil, M16, and MP5) are classics to Black Ops zombies even though they're not as awesome as they were on actual Black Ops 1. I could even make the argument that the Olympia should be buffed and moved elsewhere on the maps as a valid replacer for WaW's Double Barrel. The campaign weapons held a purpose and choosing to completely remove them is a controversial decision in an otherwise stellar mod to improve the state of BO2 zombies.

                                1 Reply Last reply
                                0
                                • NKoreaFanboyundefined Offline
                                  NKoreaFanboyundefined Offline
                                  NKoreaFanboy
                                  wrote on last edited by
                                  #113

                                  How do you, for example, patch v2.0.0 Alpha 5 on top of the latest release (v1.3.4) that has an install guide?

                                  1 Reply Last reply
                                  1
                                  • GhostRider0125undefined GhostRider0125

                                    Heres a suggestion RedxSkull said in Can i rid of these Clouds Textures?:

                                    NickB_05 You just have to disable the FX called fx_zmb_fog_transition. Here is the stock script with fx_zmb_fog_transition comment out. Go to AppData\Local\Plutonium\storage\t6 Make a folder called maps then inside that folder called mp. Drop the script into that folder.

                                    https://www.mediafire.com/file/35gwcrpe2x1fnwz/zm_transit_fx.gsc/file

                                    its for tranzit fog areas that your gonna run through them
                                    tell me one more thing how much time it took?🙃

                                    TheJoshua_Grahamundefined Offline
                                    TheJoshua_Grahamundefined Offline
                                    TheJoshua_Graham
                                    wrote on last edited by
                                    #114

                                    GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                    GhostRider0125undefined AdrX003undefined Jbleezyundefined 3 Replies Last reply
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                                    • TheJoshua_Grahamundefined TheJoshua_Graham

                                      GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                      GhostRider0125undefined Offline
                                      GhostRider0125undefined Offline
                                      GhostRider0125
                                      wrote on last edited by
                                      #115

                                      TheJoshua_Graham bud why are you asking me its been a long time sinse i visited the mod🤣

                                      1 Reply Last reply
                                      0
                                      • TheJoshua_Grahamundefined TheJoshua_Graham

                                        GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                        AdrX003undefined Offline
                                        AdrX003undefined Offline
                                        AdrX003
                                        wrote on last edited by
                                        #116

                                        TheJoshua_Graham These added songs probably play when the main EE is completed, its just what i could think of after reading that readme a few times.

                                        1 Reply Last reply
                                        0
                                        • sehteriaundefined sehteria

                                          You can add it back by building the mod yourself, you have to comment this line out before building:
                                          https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

                                          squirtle_gamingundefined Offline
                                          squirtle_gamingundefined Offline
                                          squirtle_gaming
                                          wrote on last edited by
                                          #117

                                          sehteria thanks

                                          1 Reply Last reply
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