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  3. [MP] (Release) MWII 2022 Mastery Camos

[MP] (Release) MWII 2022 Mastery Camos

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  • FATHER OF GODundefined Offline
    FATHER OF GODundefined Offline
    FATHER OF GOD
    wrote on last edited by
    #5

    for anyone wondering, you can repurpose these camos so that they work in zombies, its just a tedious process of swapping names and conversion, so i suggest you wait for him to drop the zm pack

    LKuramaundefined 1 Reply Last reply
    0
    • FATHER OF GODundefined FATHER OF GOD

      for anyone wondering, you can repurpose these camos so that they work in zombies, its just a tedious process of swapping names and conversion, so i suggest you wait for him to drop the zm pack

      LKuramaundefined Offline
      LKuramaundefined Offline
      LKurama
      wrote on last edited by
      #6

      FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?

      _Sloop_undefined 1 Reply Last reply
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      • LKuramaundefined LKurama

        FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?

        _Sloop_undefined Offline
        _Sloop_undefined Offline
        _Sloop_
        wrote on last edited by
        #7

        LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?

        LKuramaundefined 1 Reply Last reply
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        • _Sloop_undefined _Sloop_

          LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?

          LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          wrote on last edited by
          #8

          _Sloop_ that's freaking right.

          1 Reply Last reply
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          • MonsieurSneakyundefined Offline
            MonsieurSneakyundefined Offline
            MonsieurSneaky
            wrote on last edited by
            #9

            wwwww

            1 Reply Last reply
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            • DoorknobBoyundefined Offline
              DoorknobBoyundefined Offline
              DoorknobBoy
              wrote on last edited by
              #10

              please we need poly to replace dragon

              LKuramaundefined 1 Reply Last reply
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              • DoorknobBoyundefined DoorknobBoy

                please we need poly to replace dragon

                LKuramaundefined Offline
                LKuramaundefined Offline
                LKurama
                wrote on last edited by
                #11

                DoorknobBoy Why ?
                Dragon is too much tiled next to PaP Camo.

                DoorknobBoyundefined 1 Reply Last reply
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                • LKuramaundefined LKurama

                  DoorknobBoy Why ?
                  Dragon is too much tiled next to PaP Camo.

                  DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  wrote on last edited by
                  #12

                  LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies

                  LKuramaundefined 1 Reply Last reply
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                  • DoorknobBoyundefined DoorknobBoy

                    LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies

                    LKuramaundefined Offline
                    LKuramaundefined Offline
                    LKurama
                    wrote on last edited by LKurama
                    #13

                    DoorknobBoy Because Victis camo is as tiled as dragon, unlike the MP PaP Weapon. The thing that you need to understand is : Replacing two different camos with the same picture won't render in the exact same way. One will be bigger or cover in a different way.

                    1 Reply Last reply
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                    • LKuramaundefined Offline
                      LKuramaundefined Offline
                      LKurama
                      wrote on last edited by
                      #14

                      New update !


                      Reworked Polyatomic camo texture, it looks like the MWII Version now.

                      Click here to download the update (Base download link updated)

                      image.png

                      1 Reply Last reply
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                      • LKuramaundefined LKurama

                        MWII Mastery camos

                        Camo Replacement :
                        Polyatomic -> Pack a Punch (Etching)
                        Orion -> Dragon (it moves)
                        Silver -> Paladin (Armor)
                        Gold -> Paladin (Armor)


                        In-game screenshots :

                        95360b40-743c-4b9a-b5ba-10defb95efe6-image.png

                        d2ca3352-4d62-439b-8b21-dcd8e4639073-image.png

                        e9c2ac8a-61a0-4c0c-9715-d781c7d43b8e-image.png

                        a24acc6d-f5eb-43b0-a993-26ce8f9f6c55-image.png


                        Download Link : Google Drive

                        Again, the textures are coming from MWII 2022. More accuracy isn't possible at all. These camos won't be available on zombies mode. Not yet.

                        Enjoy !


                        Rafael T Urieundefined Offline
                        Rafael T Urieundefined Offline
                        Rafael T Urie
                        wrote on last edited by
                        #15
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • LKuramaundefined LKurama

                          MWII Mastery camos

                          Camo Replacement :
                          Polyatomic -> Pack a Punch (Etching)
                          Orion -> Dragon (it moves)
                          Silver -> Paladin (Armor)
                          Gold -> Paladin (Armor)


                          In-game screenshots :

                          95360b40-743c-4b9a-b5ba-10defb95efe6-image.png

                          d2ca3352-4d62-439b-8b21-dcd8e4639073-image.png

                          e9c2ac8a-61a0-4c0c-9715-d781c7d43b8e-image.png

                          a24acc6d-f5eb-43b0-a993-26ce8f9f6c55-image.png


                          Download Link : Google Drive

                          Again, the textures are coming from MWII 2022. More accuracy isn't possible at all. These camos won't be available on zombies mode. Not yet.

                          Enjoy !


                          Rafael T Urieundefined Offline
                          Rafael T Urieundefined Offline
                          Rafael T Urie
                          wrote on last edited by
                          #16

                          LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me

                          LKuramaundefined 1 Reply Last reply
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                          • Rafael T Urieundefined Rafael T Urie

                            LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me

                            LKuramaundefined Offline
                            LKuramaundefined Offline
                            LKurama
                            wrote on last edited by
                            #17

                            Rafael T Urie https://plutonium.pw/docs/modding/loading-textures/

                            1 Reply Last reply
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