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  3. [MP] (Release) MWII 2022 Mastery Camos

[MP] (Release) MWII 2022 Mastery Camos

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  • FATHER OF GODundefined FATHER OF GOD

    for anyone wondering, you can repurpose these camos so that they work in zombies, its just a tedious process of swapping names and conversion, so i suggest you wait for him to drop the zm pack

    LKuramaundefined Online
    LKuramaundefined Online
    LKurama
    wrote on last edited by
    #6

    FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?

    _Sloop_undefined 1 Reply Last reply
    0
    • LKuramaundefined LKurama

      FATHER OF GOD You don't understand. I won't make these camos on zombies mode. Have you ever seen how much tiled the Victus PaP Camo is ? You're gonna get too small triangles to get a decent result. And cutting half of the base texture will make it loose its seamless aspect. In a nutshell, it will render very Badly. Why do you think I'm using PaP camo for the majority of my MW conversions ?

      _Sloop_undefined Offline
      _Sloop_undefined Offline
      _Sloop_
      wrote on last edited by
      #7

      LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?

      LKuramaundefined 1 Reply Last reply
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      • _Sloop_undefined _Sloop_

        LKurama I'm brand new to this whole bo2 modding community and was wondering how the PaP texture worked on victis maps, I just want to make sure I understand what you're saying. You're saying it's actually just a small texture tiled a shit ton to cover the weapon, meaning replacing the image with a different one would simply make it a different image tiled the exact same way?

        LKuramaundefined Online
        LKuramaundefined Online
        LKurama
        wrote on last edited by
        #8

        _Sloop_ that's freaking right.

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        • MonsieurSneakyundefined Offline
          MonsieurSneakyundefined Offline
          MonsieurSneaky
          wrote on last edited by
          #9

          wwwww

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          • DoorknobBoyundefined Offline
            DoorknobBoyundefined Offline
            DoorknobBoy
            wrote on last edited by
            #10

            please we need poly to replace dragon

            LKuramaundefined 1 Reply Last reply
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            • DoorknobBoyundefined DoorknobBoy

              please we need poly to replace dragon

              LKuramaundefined Online
              LKuramaundefined Online
              LKurama
              wrote on last edited by
              #11

              DoorknobBoy Why ?
              Dragon is too much tiled next to PaP Camo.

              DoorknobBoyundefined 1 Reply Last reply
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              • LKuramaundefined LKurama

                DoorknobBoy Why ?
                Dragon is too much tiled next to PaP Camo.

                DoorknobBoyundefined Offline
                DoorknobBoyundefined Offline
                DoorknobBoy
                wrote on last edited by
                #12

                LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies

                LKuramaundefined 1 Reply Last reply
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                • DoorknobBoyundefined DoorknobBoy

                  LKurama Bo2 Reimagined uses dragon camo for victis and replacing MP dragon allows me to use any camo that replaces dragon in Zombies

                  LKuramaundefined Online
                  LKuramaundefined Online
                  LKurama
                  wrote on last edited by LKurama
                  #13

                  DoorknobBoy Because Victis camo is as tiled as dragon, unlike the MP PaP Weapon. The thing that you need to understand is : Replacing two different camos with the same picture won't render in the exact same way. One will be bigger or cover in a different way.

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                  • LKuramaundefined Online
                    LKuramaundefined Online
                    LKurama
                    wrote on last edited by
                    #14

                    New update !


                    Reworked Polyatomic camo texture, it looks like the MWII Version now.

                    Click here to download the update (Base download link updated)

                    image.png

                    1 Reply Last reply
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                    • LKuramaundefined LKurama

                      MWII Mastery camos

                      Camo Replacement :
                      Polyatomic -> Pack a Punch (Etching)
                      Orion -> Dragon (it moves)
                      Silver -> Paladin (Armor)
                      Gold -> Paladin (Armor)


                      In-game screenshots :

                      95360b40-743c-4b9a-b5ba-10defb95efe6-image.png

                      d2ca3352-4d62-439b-8b21-dcd8e4639073-image.png

                      e9c2ac8a-61a0-4c0c-9715-d781c7d43b8e-image.png

                      a24acc6d-f5eb-43b0-a993-26ce8f9f6c55-image.png


                      Download Link : Google Drive

                      Again, the textures are coming from MWII 2022. More accuracy isn't possible at all. These camos won't be available on zombies mode. Not yet.

                      Enjoy !


                      Rafael T Urieundefined Offline
                      Rafael T Urieundefined Offline
                      Rafael T Urie
                      wrote on last edited by
                      #15
                      This post is deleted!
                      1 Reply Last reply
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                      • LKuramaundefined LKurama

                        MWII Mastery camos

                        Camo Replacement :
                        Polyatomic -> Pack a Punch (Etching)
                        Orion -> Dragon (it moves)
                        Silver -> Paladin (Armor)
                        Gold -> Paladin (Armor)


                        In-game screenshots :

                        95360b40-743c-4b9a-b5ba-10defb95efe6-image.png

                        d2ca3352-4d62-439b-8b21-dcd8e4639073-image.png

                        e9c2ac8a-61a0-4c0c-9715-d781c7d43b8e-image.png

                        a24acc6d-f5eb-43b0-a993-26ce8f9f6c55-image.png


                        Download Link : Google Drive

                        Again, the textures are coming from MWII 2022. More accuracy isn't possible at all. These camos won't be available on zombies mode. Not yet.

                        Enjoy !


                        Rafael T Urieundefined Offline
                        Rafael T Urieundefined Offline
                        Rafael T Urie
                        wrote on last edited by
                        #16

                        LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me

                        LKuramaundefined 1 Reply Last reply
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                        • Rafael T Urieundefined Rafael T Urie

                          LKurama Hello friend, forgive my ignorance in which part or which route is to place the camouflages. thanks if you help me

                          LKuramaundefined Online
                          LKuramaundefined Online
                          LKurama
                          wrote on last edited by
                          #17

                          Rafael T Urie https://plutonium.pw/docs/modding/loading-textures/

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