[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
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Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:
Full list of Deadshot Daiquiri features for reference:
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Smaller crosshairs
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Aim assist locks onto head (CONTROLLER INPUT ONLY)
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Zero sway with sniper rifles
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Reduced weapon spread by 35%
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Melee lunges will be directed towards target's head
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undefined GhostRider0125 referenced this topic on
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sehteria Hey bro just want to know when its it gonna be the next release
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undefined Vitrolic Wither referenced this topic on
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undefined GhostRider0125 referenced this topic on
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Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods
(The hundredth comment)
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GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not
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Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
maybe later -
erm, why is Who's Who not in maps other than Die Rise?
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Cause the mod is not done (yet?)
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idk if i did it right the extra perks arent loading in the map for me when i have the mod active
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i made a mistake for the instructions thats all i figured it out
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i hope you merge zm_weapons and zm_perks
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add Stamin-Up to mob
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phd's when you dolphin dive around a high enough round it stops working
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ur doing god's work keep it up
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sehteria was kind of hoping stamin up would get added to MOTD. it could really use it.
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ZAPlord PHD uses the same original code as the maps which already have PHD, maybe It's just that way in BO2?
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can I use this with the zm_weapons mod at the same time
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Bickylotheboist He's too lazy lol
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sehteria When you're going to add new perks like stamin up to MOTD and Electric cherry to all maps?
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is PHD not accessible in Town? I've tried blowing down the door into bank and it won't open