[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
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soon at some point one of yall are gonna add every boss from every map, the possibilities are endless
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sehteria let's gooo. now electric cherry and we got the best mod ever
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Kizzy2DD wdym watch out, your were begging bro to add something to multiplayer when he said no, he doesnt want to do it, be happy hes even doing it at all
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phd floppa explosive dolphin dive doesn't work in nuketown
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Z u N a I'll check that now
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Z u N a It works perfectly fine for me, make sure you are not in godmode if you're testing
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where is PHD Flopper in town?
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lopeda Behind the vault doors, you can open them just like in Tranzit (with grenades)
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sehteria well... i had to, cuz i got jugg at r17
i love nuketown -
Z u N a Ah I see, now you know PHD Flopper dive won't work in god mode. And yeah that's a downside of adding more perks, maybe I could make them drop faster I'll look into that because round 17 without jugg on Nuketown is a real challenge
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also, i started farm grief for the shits n giggles and there were no perks. just the normal ones
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same for all grief maps
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Z u N a I'm aware of that, didn't really mess with grief yet. Classic & Survival was my main priority for this mod. Maybe in the future
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DJseanyB Thanks, but I already made the perks drop a bit faster, I just need to adjust it. Probably next update!
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Bickylotheboist stfu respectfully
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Kizzy2DD oh please master, i really hope you change your mind! boo hoo what will i do!
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Great mod!! Finally i can play with all perks in bo2
Bug report: On motd mulekick doesn't work properly. I had 3 weapons including mustang and sally and they randomly disappeared from my inventory after i papd blundergat. Then i buy another weapon so i have 3 again, then i go down and after i resurrect with afterlife the game triggers the anti glitch mechanic where it steals all your weapons and leave you with m1911.
p.s. add stamin up to motd please