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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • Kizzy2DDundefined Offline
    Kizzy2DDundefined Offline
    Kizzy2DD
    replied to Bickylotheboist on last edited by
    #61

    Bickylotheboist 1v1

    1 Reply Last reply
    0
    • GhostRider0125undefined Away
      GhostRider0125undefined Away
      GhostRider0125
      wrote on last edited by
      #62

      Yes! YES!!! Finally a script that adds all of them
      SWEAT😈

      But its just missing Electric Cherry😁

      sehteriaundefined 1 Reply Last reply
      1
      • GhostRider0125undefined Away
        GhostRider0125undefined Away
        GhostRider0125
        replied to Bickylotheboist on last edited by
        #63

        Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

        1 Reply Last reply
        2
        • GhostRider0125undefined Away
          GhostRider0125undefined Away
          GhostRider0125
          wrote on last edited by GhostRider0125
          #64

          idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
          Like Avocado🤡😂 Brutes Panzer
          How about it?

          1 Reply Last reply
          1
          • sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            replied to GhostRider0125 on last edited by
            #65

            GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

            1 Reply Last reply
            1
            • Valkyrie115undefined Offline
              Valkyrie115undefined Offline
              Valkyrie115
              wrote on last edited by
              #66

              This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

              1 Reply Last reply
              2
              • sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                wrote on last edited by sehteria
                #67

                v1.3.1 has been released
                Change note:

                • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                Latest release

                Jeezuzundefined 1 Reply Last reply
                2
                • Jeezuzundefined Offline
                  Jeezuzundefined Offline
                  Jeezuz
                  replied to sehteria on last edited by
                  #68

                  sehteria i love you man, keep up with the excellent work

                  1 Reply Last reply
                  2
                  • sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    replied to Bickylotheboist on last edited by sehteria
                    #69

                    Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                    The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                    %localappdata%\Plutonium\storage\t6\scripts\zm

                    #include maps\mp\_utility;
                    #include common_scripts\utility;
                    #include maps\mp\zombies\_zm_utility;
                    #include maps\mp\zombies\_zm_perks;
                    
                    init()
                    {
                    	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                    }
                    
                    1 Reply Last reply
                    4
                    • Ex-SOLDIERundefined Offline
                      Ex-SOLDIERundefined Offline
                      Ex-SOLDIER
                      wrote on last edited by
                      #70

                      Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                      Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                      GhostRider0125undefined 1 Reply Last reply
                      2
                      • GhostRider0125undefined Away
                        GhostRider0125undefined Away
                        GhostRider0125
                        replied to Ex-SOLDIER on last edited by
                        #71

                        Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                        Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                        Ex-SOLDIERundefined 1 Reply Last reply
                        1
                        • Ex-SOLDIERundefined Offline
                          Ex-SOLDIERundefined Offline
                          Ex-SOLDIER
                          replied to GhostRider0125 on last edited by
                          #72

                          GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                          GhostRider0125undefined 1 Reply Last reply
                          1
                          • GhostRider0125undefined Away
                            GhostRider0125undefined Away
                            GhostRider0125
                            replied to Ex-SOLDIER on last edited by GhostRider0125
                            #73

                            Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                            i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                            Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

                            1 Reply Last reply
                            0
                            • lopedaundefined Offline
                              lopedaundefined Offline
                              lopeda
                              replied to sehteria on last edited by
                              #74

                              sehteria thank you so much!!!

                              1 Reply Last reply
                              1
                              • Benry1undefined Offline
                                Benry1undefined Offline
                                Benry1
                                wrote on last edited by
                                #75

                                Why isn't stamin-up been added to Mob?

                                sehteriaundefined 1 Reply Last reply
                                1
                                • sehteriaundefined Offline
                                  sehteriaundefined Offline
                                  sehteria
                                  replied to Benry1 on last edited by
                                  #76

                                  Benry1 This mod is still in development, you can expect more perks to be added in the future

                                  1 Reply Last reply
                                  2
                                  • totolgueimerundefined Offline
                                    totolgueimerundefined Offline
                                    totolgueimer
                                    wrote on last edited by
                                    #77

                                    Is it possible to play this with friends?

                                    NightMaRe_911undefined 1 Reply Last reply
                                    1
                                    • NightMaRe_911undefined Offline
                                      NightMaRe_911undefined Offline
                                      NightMaRe_911
                                      replied to totolgueimer on last edited by
                                      #78

                                      totolgueimer Yes, just make sure your friends have the mod loaded too.

                                      1 Reply Last reply
                                      1
                                      • totolgueimerundefined Offline
                                        totolgueimerundefined Offline
                                        totolgueimer
                                        wrote on last edited by
                                        #79

                                        NightMaRe_911 they have it loaded, but we can't play on LAN for some reason

                                        sehteriaundefined 1 Reply Last reply
                                        1
                                        • sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          replied to totolgueimer on last edited by
                                          #80

                                          totolgueimer Haven't tested my mods with LAN to be honest, I'll check that one day thanks for letting me know 🙂

                                          1 Reply Last reply
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