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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • 0.z.z.yundefined Offline
    0.z.z.yundefined Offline
    0.z.z.y
    wrote on last edited by
    #54

    Love this mod just wished I could have every perk in motd 😞

    sehteriaundefined 1 Reply Last reply
    2
    • 0.z.z.yundefined 0.z.z.y

      Love this mod just wished I could have every perk in motd 😞

      sehteriaundefined Offline
      sehteriaundefined Offline
      sehteria
      wrote on last edited by
      #55

      @0-z-z-y This mod is still in development 🙂 So perks could still be added

      Bickylotheboistundefined 1 Reply Last reply
      2
      • sehteriaundefined sehteria

        @0-z-z-y This mod is still in development 🙂 So perks could still be added

        Bickylotheboistundefined Offline
        Bickylotheboistundefined Offline
        Bickylotheboist
        wrote on last edited by
        #56

        sehteria question, will you remove the perk limit? or increase it to some degree? just wondering this

        sehteriaundefined 1 Reply Last reply
        3
        • Arbiter-634undefined Offline
          Arbiter-634undefined Offline
          Arbiter-634
          wrote on last edited by
          #57

          mule kick isnt really working on motd you can buy it and have it but it wont work, everything else works!, awesome mod seriously good job a must have

          sehteriaundefined 1 Reply Last reply
          1
          • Z u N aundefined Offline
            Z u N aundefined Offline
            Z u N a
            wrote on last edited by
            #58

            i forgot to say, will u add tombstone and who's who in every map??

            sehteriaundefined 1 Reply Last reply
            3
            • Z u N aundefined Z u N a

              i forgot to say, will u add tombstone and who's who in every map??

              sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              wrote on last edited by
              #59

              Z u N a Yes, I wil try to add every perk to every map. Including tombstone and who's who 🙂

              1 Reply Last reply
              3
              • Arbiter-634undefined Arbiter-634

                mule kick isnt really working on motd you can buy it and have it but it wont work, everything else works!, awesome mod seriously good job a must have

                sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                wrote on last edited by
                #60

                Arbiter-634 I'm aware of this, thanks for letting me know 🙂 This will be fixed next update most likely

                1 Reply Last reply
                3
                • Bickylotheboistundefined Bickylotheboist

                  eh, lets just end this kizzy, we aint gonna go anywhere with this, truce?

                  Kizzy2DDundefined Offline
                  Kizzy2DDundefined Offline
                  Kizzy2DD
                  wrote on last edited by
                  #61

                  Bickylotheboist 1v1

                  1 Reply Last reply
                  0
                  • GhostRider0125undefined Offline
                    GhostRider0125undefined Offline
                    GhostRider0125
                    wrote on last edited by
                    #62

                    Yes! YES!!! Finally a script that adds all of them
                    SWEAT😈

                    But its just missing Electric Cherry😁

                    sehteriaundefined 1 Reply Last reply
                    1
                    • Bickylotheboistundefined Bickylotheboist

                      Kizzy2DD oh please master, i really hope you change your mind! boo hoo what will i do!

                      GhostRider0125undefined Offline
                      GhostRider0125undefined Offline
                      GhostRider0125
                      wrote on last edited by
                      #63

                      Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

                      1 Reply Last reply
                      2
                      • GhostRider0125undefined Offline
                        GhostRider0125undefined Offline
                        GhostRider0125
                        wrote on last edited by GhostRider0125
                        #64

                        idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
                        Like Avocado🤡😂 Brutes Panzer
                        How about it?

                        1 Reply Last reply
                        1
                        • GhostRider0125undefined GhostRider0125

                          Yes! YES!!! Finally a script that adds all of them
                          SWEAT😈

                          But its just missing Electric Cherry😁

                          sehteriaundefined Offline
                          sehteriaundefined Offline
                          sehteria
                          wrote on last edited by
                          #65

                          GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

                          1 Reply Last reply
                          1
                          • Valkyrie115undefined Offline
                            Valkyrie115undefined Offline
                            Valkyrie115
                            wrote on last edited by
                            #66

                            This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

                            1 Reply Last reply
                            2
                            • sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              wrote on last edited by sehteria
                              #67

                              v1.3.1 has been released
                              Change note:

                              • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                              Latest release

                              Jeezuzundefined 1 Reply Last reply
                              2
                              • sehteriaundefined sehteria

                                v1.3.1 has been released
                                Change note:

                                • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                                Latest release

                                Jeezuzundefined Offline
                                Jeezuzundefined Offline
                                Jeezuz
                                wrote on last edited by
                                #68

                                sehteria i love you man, keep up with the excellent work

                                1 Reply Last reply
                                2
                                • Bickylotheboistundefined Bickylotheboist

                                  sehteria question, will you remove the perk limit? or increase it to some degree? just wondering this

                                  sehteriaundefined Offline
                                  sehteriaundefined Offline
                                  sehteria
                                  wrote on last edited by sehteria
                                  #69

                                  Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                                  The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                                  %localappdata%\Plutonium\storage\t6\scripts\zm

                                  #include maps\mp\_utility;
                                  #include common_scripts\utility;
                                  #include maps\mp\zombies\_zm_utility;
                                  #include maps\mp\zombies\_zm_perks;
                                  
                                  init()
                                  {
                                  	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                                  }
                                  
                                  1 Reply Last reply
                                  4
                                  • Ex-SOLDIERundefined Offline
                                    Ex-SOLDIERundefined Offline
                                    Ex-SOLDIER
                                    wrote on last edited by
                                    #70

                                    Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                                    Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                                    GhostRider0125undefined 1 Reply Last reply
                                    2
                                    • Ex-SOLDIERundefined Ex-SOLDIER

                                      Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                                      Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                                      GhostRider0125undefined Offline
                                      GhostRider0125undefined Offline
                                      GhostRider0125
                                      wrote on last edited by
                                      #71

                                      Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                                      Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                                      Ex-SOLDIERundefined 1 Reply Last reply
                                      1
                                      • GhostRider0125undefined GhostRider0125

                                        Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                                        Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                                        Ex-SOLDIERundefined Offline
                                        Ex-SOLDIERundefined Offline
                                        Ex-SOLDIER
                                        wrote on last edited by
                                        #72

                                        GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                                        GhostRider0125undefined 1 Reply Last reply
                                        1
                                        • Ex-SOLDIERundefined Ex-SOLDIER

                                          GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                                          GhostRider0125undefined Offline
                                          GhostRider0125undefined Offline
                                          GhostRider0125
                                          wrote on last edited by GhostRider0125
                                          #73

                                          Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                                          i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                                          Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

                                          1 Reply Last reply
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