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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • LucasComposesundefined Offline
    LucasComposesundefined Offline
    LucasComposes
    wrote on last edited by LucasComposes
    #49

    the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

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    • LucasComposesundefined Offline
      LucasComposesundefined Offline
      LucasComposes
      wrote on last edited by LucasComposes
      #50

      they also um, don't have any survival instincts lmfao
      they will stand completely still when hit by a zombie, and they do not flee at all
      they also stand still when they shoot a zombie, just tanking hits

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      • ByScundefined Offline
        ByScundefined Offline
        BySc
        wrote on last edited by
        #51

        Still cant find a time for checking problems but i will look, thanks for feedback.

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        • vandal59undefined Offline
          vandal59undefined Offline
          vandal59
          wrote on last edited by
          #52

          Does anyone know how I can disable the health bar?
          The ZM bots one overlaps.

          RlKk01undefined 1 Reply Last reply
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          • vandal59undefined vandal59

            Does anyone know how I can disable the health bar?
            The ZM bots one overlaps.

            RlKk01undefined Offline
            RlKk01undefined Offline
            RlKk01
            wrote on last edited by
            #53

            @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

            vandal59undefined 2 Replies Last reply
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            • RlKk01undefined RlKk01

              @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

              vandal59undefined Offline
              vandal59undefined Offline
              vandal59
              wrote on last edited by
              #54

              RlKk01 thanks men

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              • RlKk01undefined RlKk01

                @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                vandal59undefined Offline
                vandal59undefined Offline
                vandal59
                wrote on last edited by
                #55

                RlKk01 still not working

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                • RlKk01undefined Offline
                  RlKk01undefined Offline
                  RlKk01
                  wrote on last edited by
                  #56

                  Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                  vandal59undefined 2 Replies Last reply
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                  • RlKk01undefined RlKk01

                    Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                    vandal59undefined Offline
                    vandal59undefined Offline
                    vandal59
                    wrote on last edited by
                    #57

                    RlKk01 said in [ZM] Updated bo2_zm_bots:

                    player thread on_player_spawned();

                    it works now thanks friend

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                    • RlKk01undefined RlKk01

                      Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                      vandal59undefined Offline
                      vandal59undefined Offline
                      vandal59
                      wrote on last edited by
                      #58

                      RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
                      I'd like to be able to reactivate the weapon's fire effect.

                      RlKk01undefined 1 Reply Last reply
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                      • vandal59undefined vandal59

                        RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
                        I'd like to be able to reactivate the weapon's fire effect.

                        RlKk01undefined Offline
                        RlKk01undefined Offline
                        RlKk01
                        wrote on last edited by
                        #59

                        vandal59 Sorry, but I haven't found a way to help you, I don't have too much experience in coding mods yet.

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                        • Maximizer Blakeundefined Maximizer Blake referenced this topic on
                        • Musta7illlllundefined Offline
                          Musta7illlllundefined Offline
                          Musta7illlll
                          wrote last edited by
                          #60
                          This post is deleted!
                          1 Reply Last reply
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                          • Musta7illlllundefined Offline
                            Musta7illlllundefined Offline
                            Musta7illlll
                            wrote last edited by
                            #61

                            BySc Hey! We’d really appreciate it if you could include support for T5 as well. Please do put your effort into it, your work has been great so far. Keep it up! ❤

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                            • Alwaroskiundefined Offline
                              Alwaroskiundefined Offline
                              Alwaroski
                              wrote last edited by
                              #62

                              This scripts are very good and enjoyable, but I wonder if the bots might get any update. Generally is fun to play with them, but in some ocassions it turn out a bit painful cause they just stand there with their guns without moving nor shooting, just revivng themselves, serving as a distraction to zombies but probably not intended. Sometimes, it happens to any bot but not all so some keep being useful.
                              If possible, would be nice to improve their weapon buying. Some maps like the Survival "Village" or "Farm", which are pretty simple, it's very hard for them to just get the mp5 and keep getting ammo to it whenever they have none. In Village is specially annoying when they keep dying in the central lava.

                              Plutonium T6 Zombies (r4855) 30_06_2025 15_40_27.png

                              Plutonium T6 Zombies (r4855) 30_06_2025 15_26_21.png

                              I don't really mind if they can do easter eggs or whatever as much as they are able to normally survive and manage weapons easily. Just keep shooting, moving and buying ammo or new weapons. The rest is pretty much fine as it is.

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