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Plutonium

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  2. BO2 Modding Releases & Resources
  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • Zevonundefined Offline
    Zevonundefined Offline
    Zevon
    wrote on last edited by
    #45

    Does this work for r814 version of plutonium?

    1 Reply Last reply
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    • Zevonundefined Offline
      Zevonundefined Offline
      Zevon
      wrote on last edited by
      #46

      Sorry for spamming but I get this error when trying to load your mod
      plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

      RlKk01undefined 1 Reply Last reply
      0
      • Zevonundefined Zevon

        Sorry for spamming but I get this error when trying to load your mod
        plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

        RlKk01undefined Offline
        RlKk01undefined Offline
        RlKk01
        wrote on last edited by
        #47

        Zevon Try to update your plutonium, the version you have is outdated.

        Zevonundefined 1 Reply Last reply
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        • RlKk01undefined RlKk01

          Zevon Try to update your plutonium, the version you have is outdated.

          Zevonundefined Offline
          Zevonundefined Offline
          Zevon
          wrote on last edited by Zevon
          #48

          RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

          EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

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          • LucasComposesundefined Offline
            LucasComposesundefined Offline
            LucasComposes
            wrote on last edited by LucasComposes
            #49

            the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

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            • LucasComposesundefined Offline
              LucasComposesundefined Offline
              LucasComposes
              wrote on last edited by LucasComposes
              #50

              they also um, don't have any survival instincts lmfao
              they will stand completely still when hit by a zombie, and they do not flee at all
              they also stand still when they shoot a zombie, just tanking hits

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              • ByScundefined Offline
                ByScundefined Offline
                BySc
                wrote on last edited by
                #51

                Still cant find a time for checking problems but i will look, thanks for feedback.

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                • vandal59undefined Offline
                  vandal59undefined Offline
                  vandal59
                  wrote on last edited by
                  #52

                  Does anyone know how I can disable the health bar?
                  The ZM bots one overlaps.

                  RlKk01undefined 1 Reply Last reply
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                  • vandal59undefined vandal59

                    Does anyone know how I can disable the health bar?
                    The ZM bots one overlaps.

                    RlKk01undefined Offline
                    RlKk01undefined Offline
                    RlKk01
                    wrote on last edited by
                    #53

                    @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                    vandal59undefined 2 Replies Last reply
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                    • RlKk01undefined RlKk01

                      @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                      vandal59undefined Offline
                      vandal59undefined Offline
                      vandal59
                      wrote on last edited by
                      #54

                      RlKk01 thanks men

                      1 Reply Last reply
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                      • RlKk01undefined RlKk01

                        @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                        vandal59undefined Offline
                        vandal59undefined Offline
                        vandal59
                        wrote on last edited by
                        #55

                        RlKk01 still not working

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                        0
                        • RlKk01undefined Offline
                          RlKk01undefined Offline
                          RlKk01
                          wrote on last edited by
                          #56

                          Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                          vandal59undefined 2 Replies Last reply
                          0
                          • RlKk01undefined RlKk01

                            Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                            vandal59undefined Offline
                            vandal59undefined Offline
                            vandal59
                            wrote on last edited by
                            #57

                            RlKk01 said in [ZM] Updated bo2_zm_bots:

                            player thread on_player_spawned();

                            it works now thanks friend

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                            • RlKk01undefined RlKk01

                              Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                              vandal59undefined Offline
                              vandal59undefined Offline
                              vandal59
                              wrote on last edited by
                              #58

                              RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
                              I'd like to be able to reactivate the weapon's fire effect.

                              RlKk01undefined 1 Reply Last reply
                              0
                              • vandal59undefined vandal59

                                RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
                                I'd like to be able to reactivate the weapon's fire effect.

                                RlKk01undefined Offline
                                RlKk01undefined Offline
                                RlKk01
                                wrote on last edited by
                                #59

                                vandal59 Sorry, but I haven't found a way to help you, I don't have too much experience in coding mods yet.

                                1 Reply Last reply
                                0
                                • Maximizer Blakeundefined Maximizer Blake referenced this topic on
                                • Musta7illlllundefined Offline
                                  Musta7illlllundefined Offline
                                  Musta7illlll
                                  wrote last edited by
                                  #60
                                  This post is deleted!
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                                  • Musta7illlllundefined Offline
                                    Musta7illlllundefined Offline
                                    Musta7illlll
                                    wrote last edited by
                                    #61

                                    BySc Hey! We’d really appreciate it if you could include support for T5 as well. Please do put your effort into it, your work has been great so far. Keep it up! ❤

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                                    • Alwaroskiundefined Offline
                                      Alwaroskiundefined Offline
                                      Alwaroski
                                      wrote last edited by
                                      #62

                                      This scripts are very good and enjoyable, but I wonder if the bots might get any update. Generally is fun to play with them, but in some ocassions it turn out a bit painful cause they just stand there with their guns without moving nor shooting, just revivng themselves, serving as a distraction to zombies but probably not intended. Sometimes, it happens to any bot but not all so some keep being useful.
                                      If possible, would be nice to improve their weapon buying. Some maps like the Survival "Village" or "Farm", which are pretty simple, it's very hard for them to just get the mp5 and keep getting ammo to it whenever they have none. In Village is specially annoying when they keep dying in the central lava.

                                      Plutonium T6 Zombies (r4855) 30_06_2025 15_40_27.png

                                      Plutonium T6 Zombies (r4855) 30_06_2025 15_26_21.png

                                      I don't really mind if they can do easter eggs or whatever as much as they are able to normally survive and manage weapons easily. Just keep shooting, moving and buying ammo or new weapons. The rest is pretty much fine as it is.

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