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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • RlKk01undefined Offline
    RlKk01undefined Offline
    RlKk01
    wrote on last edited by
    #38

    BySc The teleport function keeps killing the bots when teleport to you.

    ByScundefined 1 Reply Last reply
    0
    • RlKk01undefined RlKk01

      BySc The teleport function keeps killing the bots when teleport to you.

      ByScundefined Offline
      ByScundefined Offline
      BySc
      wrote on last edited by
      #39

      RlKk01 said in [ZM] Updated bo2_zm_bots:

      BySc The teleport function keeps killing the bots when teleport to you.

      I will test again asap.

      vandal59undefined 1 Reply Last reply
      0
      • Gundawg21undefined Offline
        Gundawg21undefined Offline
        Gundawg21
        wrote on last edited by
        #40

        Thanks for updating the original mod. Very cool.

        The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

        This still happens when enabling them to have infinite ammo.

        That's the only real underlying issue imo. Aside from that, great work!

        RlKk01undefined 1 Reply Last reply
        0
        • Gundawg21undefined Gundawg21

          Thanks for updating the original mod. Very cool.

          The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

          This still happens when enabling them to have infinite ammo.

          That's the only real underlying issue imo. Aside from that, great work!

          RlKk01undefined Offline
          RlKk01undefined Offline
          RlKk01
          wrote on last edited by
          #41

          Gundawg21 It has to do more with this line in zm_bo2_bots
          // Deduct points
          self maps\mp\zombies_zm_score::minus_to_player_score(950);

          To solve the problem you need to replace the number 950 to 0.

          Gundawg21undefined 1 Reply Last reply
          2
          • RlKk01undefined RlKk01

            Gundawg21 It has to do more with this line in zm_bo2_bots
            // Deduct points
            self maps\mp\zombies_zm_score::minus_to_player_score(950);

            To solve the problem you need to replace the number 950 to 0.

            Gundawg21undefined Offline
            Gundawg21undefined Offline
            Gundawg21
            wrote on last edited by
            #42

            RlKk01 Oops! My bad. Thanks for the response!

            RlKk01undefined 1 Reply Last reply
            0
            • Gundawg21undefined Gundawg21

              RlKk01 Oops! My bad. Thanks for the response!

              RlKk01undefined Offline
              RlKk01undefined Offline
              RlKk01
              wrote on last edited by
              #43

              Gundawg21 No prob 🙂

              1 Reply Last reply
              0
              • Zevonundefined Offline
                Zevonundefined Offline
                Zevon
                wrote on last edited by
                #44

                What version of plutonium does this work on?

                1 Reply Last reply
                0
                • Zevonundefined Offline
                  Zevonundefined Offline
                  Zevon
                  wrote on last edited by
                  #45

                  Does this work for r814 version of plutonium?

                  1 Reply Last reply
                  0
                  • Zevonundefined Offline
                    Zevonundefined Offline
                    Zevon
                    wrote on last edited by
                    #46

                    Sorry for spamming but I get this error when trying to load your mod
                    plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                    RlKk01undefined 1 Reply Last reply
                    0
                    • Zevonundefined Zevon

                      Sorry for spamming but I get this error when trying to load your mod
                      plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                      RlKk01undefined Offline
                      RlKk01undefined Offline
                      RlKk01
                      wrote on last edited by
                      #47

                      Zevon Try to update your plutonium, the version you have is outdated.

                      Zevonundefined 1 Reply Last reply
                      0
                      • RlKk01undefined RlKk01

                        Zevon Try to update your plutonium, the version you have is outdated.

                        Zevonundefined Offline
                        Zevonundefined Offline
                        Zevon
                        wrote on last edited by Zevon
                        #48

                        RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

                        EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

                        1 Reply Last reply
                        0
                        • LucasComposesundefined Offline
                          LucasComposesundefined Offline
                          LucasComposes
                          wrote on last edited by LucasComposes
                          #49

                          the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

                          1 Reply Last reply
                          0
                          • LucasComposesundefined Offline
                            LucasComposesundefined Offline
                            LucasComposes
                            wrote on last edited by LucasComposes
                            #50

                            they also um, don't have any survival instincts lmfao
                            they will stand completely still when hit by a zombie, and they do not flee at all
                            they also stand still when they shoot a zombie, just tanking hits

                            1 Reply Last reply
                            0
                            • ByScundefined Offline
                              ByScundefined Offline
                              BySc
                              wrote on last edited by
                              #51

                              Still cant find a time for checking problems but i will look, thanks for feedback.

                              1 Reply Last reply
                              0
                              • vandal59undefined Offline
                                vandal59undefined Offline
                                vandal59
                                wrote on last edited by
                                #52

                                Does anyone know how I can disable the health bar?
                                The ZM bots one overlaps.

                                RlKk01undefined 1 Reply Last reply
                                0
                                • vandal59undefined vandal59

                                  Does anyone know how I can disable the health bar?
                                  The ZM bots one overlaps.

                                  RlKk01undefined Offline
                                  RlKk01undefined Offline
                                  RlKk01
                                  wrote on last edited by
                                  #53

                                  @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                  vandal59undefined 2 Replies Last reply
                                  0
                                  • RlKk01undefined RlKk01

                                    @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                    vandal59undefined Offline
                                    vandal59undefined Offline
                                    vandal59
                                    wrote on last edited by
                                    #54

                                    RlKk01 thanks men

                                    1 Reply Last reply
                                    0
                                    • RlKk01undefined RlKk01

                                      @bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                      vandal59undefined Offline
                                      vandal59undefined Offline
                                      vandal59
                                      wrote on last edited by
                                      #55

                                      RlKk01 still not working

                                      1 Reply Last reply
                                      0
                                      • RlKk01undefined Offline
                                        RlKk01undefined Offline
                                        RlKk01
                                        wrote on last edited by
                                        #56

                                        Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                                        vandal59undefined 2 Replies Last reply
                                        0
                                        • RlKk01undefined RlKk01

                                          Yeah, i made a mistake, is this line "player thread on_player_spawned();"

                                          vandal59undefined Offline
                                          vandal59undefined Offline
                                          vandal59
                                          wrote on last edited by
                                          #57

                                          RlKk01 said in [ZM] Updated bo2_zm_bots:

                                          player thread on_player_spawned();

                                          it works now thanks friend

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