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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • ByScundefined Offline
    ByScundefined Offline
    BySc
    wrote last edited by BySc
    #36

    Updated code 08.05.2025

    -- Added invulnerability for 2.5sec
    -- Added another if logic for controlling pap weapons i hope this fix lower tier weapon purches.

    Update can be found on github. Thanks everyone who is tested mod.

    1 Reply Last reply
    2
    • ByScundefined Offline
      ByScundefined Offline
      BySc
      replied to StonedSquidz last edited by
      #37

      StonedSquidz said in [ZM] Updated bo2_zm_bots:

      Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

      As far as i know there is no bot control logic within the game but i can look it. I need to add map specific logics for bot to make them collect things related to ee.

      1 Reply Last reply
      1
      • RlKk01undefined Online
        RlKk01undefined Online
        RlKk01
        wrote last edited by
        #38

        BySc The teleport function keeps killing the bots when teleport to you.

        ByScundefined 1 Reply Last reply
        0
        • ByScundefined Offline
          ByScundefined Offline
          BySc
          replied to RlKk01 last edited by
          #39

          RlKk01 said in [ZM] Updated bo2_zm_bots:

          BySc The teleport function keeps killing the bots when teleport to you.

          I will test again asap.

          vandal59undefined 1 Reply Last reply
          0
          • Gundawg21undefined Offline
            Gundawg21undefined Offline
            Gundawg21
            wrote last edited by
            #40

            Thanks for updating the original mod. Very cool.

            The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

            This still happens when enabling them to have infinite ammo.

            That's the only real underlying issue imo. Aside from that, great work!

            RlKk01undefined 1 Reply Last reply
            0
            • RlKk01undefined Online
              RlKk01undefined Online
              RlKk01
              replied to Gundawg21 last edited by
              #41

              Gundawg21 It has to do more with this line in zm_bo2_bots
              // Deduct points
              self maps\mp\zombies_zm_score::minus_to_player_score(950);

              To solve the problem you need to replace the number 950 to 0.

              Gundawg21undefined 1 Reply Last reply
              2
              • Gundawg21undefined Offline
                Gundawg21undefined Offline
                Gundawg21
                replied to RlKk01 last edited by
                #42

                RlKk01 Oops! My bad. Thanks for the response!

                RlKk01undefined 1 Reply Last reply
                0
                • RlKk01undefined Online
                  RlKk01undefined Online
                  RlKk01
                  replied to Gundawg21 last edited by
                  #43

                  Gundawg21 No prob 🙂

                  1 Reply Last reply
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                  • Zevonundefined Offline
                    Zevonundefined Offline
                    Zevon
                    wrote last edited by
                    #44

                    What version of plutonium does this work on?

                    1 Reply Last reply
                    0
                    • Zevonundefined Offline
                      Zevonundefined Offline
                      Zevon
                      wrote last edited by
                      #45

                      Does this work for r814 version of plutonium?

                      1 Reply Last reply
                      0
                      • Zevonundefined Offline
                        Zevonundefined Offline
                        Zevon
                        wrote last edited by
                        #46

                        Sorry for spamming but I get this error when trying to load your mod
                        plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                        RlKk01undefined 1 Reply Last reply
                        0
                        • RlKk01undefined Online
                          RlKk01undefined Online
                          RlKk01
                          replied to Zevon last edited by
                          #47

                          Zevon Try to update your plutonium, the version you have is outdated.

                          Zevonundefined 1 Reply Last reply
                          0
                          • Zevonundefined Offline
                            Zevonundefined Offline
                            Zevon
                            replied to RlKk01 last edited by Zevon
                            #48

                            RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

                            EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

                            1 Reply Last reply
                            0
                            • LucasComposesundefined Offline
                              LucasComposesundefined Offline
                              LucasComposes
                              wrote last edited by LucasComposes
                              #49

                              the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

                              1 Reply Last reply
                              0
                              • LucasComposesundefined Offline
                                LucasComposesundefined Offline
                                LucasComposes
                                wrote last edited by LucasComposes
                                #50

                                they also um, don't have any survival instincts lmfao
                                they will stand completely still when hit by a zombie, and they do not flee at all
                                they also stand still when they shoot a zombie, just tanking hits

                                1 Reply Last reply
                                0
                                • ByScundefined Offline
                                  ByScundefined Offline
                                  BySc
                                  wrote last edited by
                                  #51

                                  Still cant find a time for checking problems but i will look, thanks for feedback.

                                  1 Reply Last reply
                                  0
                                  • vandal59undefined Offline
                                    vandal59undefined Offline
                                    vandal59
                                    wrote last edited by
                                    #52

                                    Does anyone know how I can disable the health bar?
                                    The ZM bots one overlaps.

                                    RlKk01undefined 1 Reply Last reply
                                    0
                                    • RlKk01undefined Online
                                      RlKk01undefined Online
                                      RlKk01
                                      replied to vandal59 last edited by
                                      #53

                                      bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.

                                      vandal59undefined 2 Replies Last reply
                                      0
                                      • vandal59undefined Offline
                                        vandal59undefined Offline
                                        vandal59
                                        replied to RlKk01 last edited by
                                        #54

                                        RlKk01 thanks men

                                        1 Reply Last reply
                                        0
                                        • vandal59undefined Offline
                                          vandal59undefined Offline
                                          vandal59
                                          replied to RlKk01 last edited by
                                          #55

                                          RlKk01 still not working

                                          1 Reply Last reply
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