[ZM] Updated bo2_zm_bots
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Thanks for updating the original mod. Very cool.
The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.
This still happens when enabling them to have infinite ammo.
That's the only real underlying issue imo. Aside from that, great work!
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Gundawg21 It has to do more with this line in zm_bo2_bots
// Deduct points
self maps\mp\zombies_zm_score::minus_to_player_score(950);To solve the problem you need to replace the number 950 to 0.
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Sorry for spamming but I get this error when trying to load your mod

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RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look?

EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.
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the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.
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they also um, don't have any survival instincts lmfao
they will stand completely still when hit by a zombie, and they do not flee at all
they also stand still when they shoot a zombie, just tanking hits -
Does anyone know how I can disable the health bar?
The ZM bots one overlaps. -
@bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.
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@bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.
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Yeah, i made a mistake, is this line "player thread on_player_spawned();"
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Yeah, i made a mistake, is this line "player thread on_player_spawned();"
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RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
I'd like to be able to reactivate the weapon's fire effect. -
Maximizer Blake referenced this topic on
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