[ZM] Updated bo2_zm_bots
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RlKk01 said in [ZM] Updated bo2_zm_bots:
BySc The teleport function keeps killing the bots when teleport to you.
I will test again asap.
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Thanks for updating the original mod. Very cool.
The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.
This still happens when enabling them to have infinite ammo.
That's the only real underlying issue imo. Aside from that, great work!
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Gundawg21 It has to do more with this line in zm_bo2_bots
// Deduct points
self maps\mp\zombies_zm_score::minus_to_player_score(950);To solve the problem you need to replace the number 950 to 0.
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RlKk01 Oops! My bad. Thanks for the response!
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Gundawg21 No prob
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What version of plutonium does this work on?
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Does this work for r814 version of plutonium?
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Sorry for spamming but I get this error when trying to load your mod
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Zevon Try to update your plutonium, the version you have is outdated.
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RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look?
EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.
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the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.
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they also um, don't have any survival instincts lmfao
they will stand completely still when hit by a zombie, and they do not flee at all
they also stand still when they shoot a zombie, just tanking hits