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  3. [ZM] Updated bo2_zm_bots

[ZM] Updated bo2_zm_bots

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  • ByScundefined Offline
    ByScundefined Offline
    BySc
    replied to RlKk01 last edited by
    #33

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    Would it be possible to create a briefly moment of invulnerability for you and the bots when they teleport?
    Either they die or I get killed when it happens.

    It's a good idea i will check it.

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    • RlKk01undefined Online
      RlKk01undefined Online
      RlKk01
      wrote last edited by
      #34

      BySc There is another thing, bots when they have pap weapons and they are close to a wallbuy they buy for example an m14 or an ak74. It bothers a bit when they are in high rounds and change their weapons for much worse ones.
      And that's It, the rest of the mod works perfectly.

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      • StonedSquidzundefined Offline
        StonedSquidzundefined Offline
        StonedSquidz
        wrote last edited by
        #35

        Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

        ByScundefined 1 Reply Last reply
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        • ByScundefined Offline
          ByScundefined Offline
          BySc
          wrote last edited by BySc
          #36

          Updated code 08.05.2025

          -- Added invulnerability for 2.5sec
          -- Added another if logic for controlling pap weapons i hope this fix lower tier weapon purches.

          Update can be found on github. Thanks everyone who is tested mod.

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          • ByScundefined Offline
            ByScundefined Offline
            BySc
            replied to StonedSquidz last edited by
            #37

            StonedSquidz said in [ZM] Updated bo2_zm_bots:

            Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

            As far as i know there is no bot control logic within the game but i can look it. I need to add map specific logics for bot to make them collect things related to ee.

            1 Reply Last reply
            1
            • RlKk01undefined Online
              RlKk01undefined Online
              RlKk01
              wrote last edited by
              #38

              BySc The teleport function keeps killing the bots when teleport to you.

              ByScundefined 1 Reply Last reply
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              • ByScundefined Offline
                ByScundefined Offline
                BySc
                replied to RlKk01 last edited by
                #39

                RlKk01 said in [ZM] Updated bo2_zm_bots:

                BySc The teleport function keeps killing the bots when teleport to you.

                I will test again asap.

                bocanegra59undefined 1 Reply Last reply
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                • Gundawg21undefined Offline
                  Gundawg21undefined Offline
                  Gundawg21
                  wrote last edited by
                  #40

                  Thanks for updating the original mod. Very cool.

                  The bots temporarily break the mystery box sometimes. I think it has to do with them buying ammo from the box itself? They spend the 950 points and it doesn't open. After this, the player cannot interact with the box whatsoever until the bots decide to actually spin the box.

                  This still happens when enabling them to have infinite ammo.

                  That's the only real underlying issue imo. Aside from that, great work!

                  RlKk01undefined 1 Reply Last reply
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                  • RlKk01undefined Online
                    RlKk01undefined Online
                    RlKk01
                    replied to Gundawg21 last edited by
                    #41

                    Gundawg21 It has to do more with this line in zm_bo2_bots
                    // Deduct points
                    self maps\mp\zombies_zm_score::minus_to_player_score(950);

                    To solve the problem you need to replace the number 950 to 0.

                    Gundawg21undefined 1 Reply Last reply
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                    • Gundawg21undefined Offline
                      Gundawg21undefined Offline
                      Gundawg21
                      replied to RlKk01 last edited by
                      #42

                      RlKk01 Oops! My bad. Thanks for the response!

                      RlKk01undefined 1 Reply Last reply
                      0
                      • RlKk01undefined Online
                        RlKk01undefined Online
                        RlKk01
                        replied to Gundawg21 last edited by
                        #43

                        Gundawg21 No prob 🙂

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                        • Zevonundefined Offline
                          Zevonundefined Offline
                          Zevon
                          wrote last edited by
                          #44

                          What version of plutonium does this work on?

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                          • Zevonundefined Offline
                            Zevonundefined Offline
                            Zevon
                            wrote last edited by
                            #45

                            Does this work for r814 version of plutonium?

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                            0
                            • Zevonundefined Offline
                              Zevonundefined Offline
                              Zevon
                              wrote last edited by
                              #46

                              Sorry for spamming but I get this error when trying to load your mod
                              plutonium-bootstrapper-win32_5TJGFqLHXz.jpg

                              RlKk01undefined 1 Reply Last reply
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                              • RlKk01undefined Online
                                RlKk01undefined Online
                                RlKk01
                                replied to Zevon last edited by
                                #47

                                Zevon Try to update your plutonium, the version you have is outdated.

                                Zevonundefined 1 Reply Last reply
                                0
                                • Zevonundefined Offline
                                  Zevonundefined Offline
                                  Zevon
                                  replied to RlKk01 last edited by Zevon
                                  #48

                                  RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look? explorer_m3rW8MUvst.png

                                  EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.

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                                  • LucasComposesundefined Online
                                    LucasComposesundefined Online
                                    LucasComposes
                                    wrote last edited by LucasComposes
                                    #49

                                    the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.

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                                    • LucasComposesundefined Online
                                      LucasComposesundefined Online
                                      LucasComposes
                                      wrote last edited by LucasComposes
                                      #50

                                      they also um, don't have any survival instincts lmfao
                                      they will stand completely still when hit by a zombie, and they do not flee at all
                                      they also stand still when they shoot a zombie, just tanking hits

                                      1 Reply Last reply
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