[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.4
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Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?
Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"
Also, maybe I could make a mod for the mark 2 only but not right now
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someones cookin' over here
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Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"
Also, maybe I could make a mod for the mark 2 only but not right now
HomerJay42 thank you so much
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do an mod that enables the funny/r word run from waw or cod4 plssss
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map change crash fix will come out in version 9.9.9

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BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not
i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list
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i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list
BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure
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BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure
HomerJay42 i did removed weapons from that list, the " level.blacklisted_wep[level.blacklisted_wep.size] = "ray_gun_zm"; etc". Those 2 mods works perfectly fine together. maybe i should try to make my own version with normal perk machine model instead of double tap tho.
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Does it support multiplayer? because Ive been trying to play with a friend and it doesnt load the game but if I try it solo it does.
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HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao
VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then
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Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.
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This post is deleted!
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Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.
Guts_berserk62 I don't understand either
Make sure it's installed properly by adding taking the folder from the zip called "extra_perks+extra_weapons" and putting it in your mod folder as is. if you're playing on plutonium it would help to have the folder installed in your plutonium directory rather than your base bo1 directory
besides that I honestly don't know what to say, I'm sorry it's not working for you and hopefully you'll get it working -
Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons
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I'm new. How do I install the mod? Can you help me please? -

I'm new. How do I install the mod? Can you help me please?AndressF_Card go to your plutonium directory which can be done by pushing windows button + R and typing "%LOCALAPPDATA%" in the search
then go to plutonium<storage<t5<mods
in the .zip folder there should be a folder called "extra_perks+extra_weapons" take that folder and put it into the mods folder (if you don't have a mods folder make one)
then load bo1 and go to mods and select "extra_perks+extra_weapons" and then you're good -
Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons
rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment
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i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl
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rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment
HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
all the base guns + ur added guns would go hard
and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod -
HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
all the base guns + ur added guns would go hard
and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your modpssst the waw guns are fun too, all the weapons mod? 0.0