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T6 ZM Bots

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • DeadEyeQe DeadEyeQe

    thanks a lots for improve and update everyday. To fixed bugs C; bro.
    Hope do more about it.
    Need choose how much bots can select from menu map when starting game like at multiplayer without using conoles to adding bots.

    RlKk01 Offline
    RlKk01 Offline
    RlKk01
    wrote last edited by
    #56

    DeadEyeQe If you don't want to use the console command, simply edit the main script “zm_bo2_bots” and change this line: “bot_amount = GetDvarIntDefault(‘zm_bots’, 0)”, replacing the 0 with the number of bots you want to set by default.

    DeadEyeQe 1 Reply Last reply
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    • vandal59 vandal59

      Hey bro, can you create some bots for T5?

      RlKk01 Offline
      RlKk01 Offline
      RlKk01
      wrote last edited by
      #57

      vandal59 I'm sorry, but that's completely beyond my capabilities. All the work I've been able to do with this mod is based on some AI models and my limited knowledge of the GSC language.

      vandal59 1 Reply Last reply
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      • Xx_NE0D0S_xX Xx_NE0D0S_xX

        Can I do the Easter Egg's with this?

        RlKk01 Offline
        RlKk01 Offline
        RlKk01
        wrote last edited by
        #58

        Xx_NE0D0S_xX Bots won't be able to help you with that, sorry.

        1 Reply Last reply
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        • RlKk01 RlKk01

          vandal59 I'm sorry, but that's completely beyond my capabilities. All the work I've been able to do with this mod is based on some AI models and my limited knowledge of the GSC language.

          vandal59 Offline
          vandal59 Offline
          vandal59
          wrote last edited by vandal59
          #59

          RlKk01 Okay, I understand thanks men.

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          • RlKk01 Offline
            RlKk01 Offline
            RlKk01
            wrote last edited by RlKk01
            #60

            Minor update:

            • Added a check: if there are more than 4 clients in-game, bot health is reduced by half.

            • Restructured the weapon tier list preference to make bots compatible with other mods that adds custom weapons.
              (To use it alongside with another mod, just drag the "zmbots.iwd" file within "zm_bots" into the other mod folder).

            • Optimized the scripts: removed unnecessary code within the functions.

            vandal59 1 Reply Last reply
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            • RlKk01 RlKk01

              DeadEyeQe If you don't want to use the console command, simply edit the main script “zm_bo2_bots” and change this line: “bot_amount = GetDvarIntDefault(‘zm_bots’, 0)”, replacing the 0 with the number of bots you want to set by default.

              DeadEyeQe Offline
              DeadEyeQe Offline
              DeadEyeQe
              wrote last edited by
              #61

              RlKk01 ammm i will stay on first idea because sometime i dont need bots
              So i dont wanna change script everytime
              Maybe i will waiting staff add that in the menu list starting map.

              RlKk01 1 Reply Last reply
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              • DeadEyeQe DeadEyeQe

                RlKk01 ammm i will stay on first idea because sometime i dont need bots
                So i dont wanna change script everytime
                Maybe i will waiting staff add that in the menu list starting map.

                RlKk01 Offline
                RlKk01 Offline
                RlKk01
                wrote last edited by RlKk01
                #62

                DeadEyeQe I want to apogolize for not clarifying that on first hand: it's not like i'm saying that i won't going to try to implement it, it is a good idea, but first i want to stabilize the functions to work flawlessly before adding more code.

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                • RlKk01 RlKk01

                  Minor update:

                  • Added a check: if there are more than 4 clients in-game, bot health is reduced by half.

                  • Restructured the weapon tier list preference to make bots compatible with other mods that adds custom weapons.
                    (To use it alongside with another mod, just drag the "zmbots.iwd" file within "zm_bots" into the other mod folder).

                  • Optimized the scripts: removed unnecessary code within the functions.

                  vandal59 Offline
                  vandal59 Offline
                  vandal59
                  wrote last edited by
                  #63

                  RlKk01 Hey bro, could you make it so the bots can equip the riot shield?

                  RlKk01 1 Reply Last reply
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                  • vandal59 vandal59

                    RlKk01 Hey bro, could you make it so the bots can equip the riot shield?

                    RlKk01 Offline
                    RlKk01 Offline
                    RlKk01
                    wrote last edited by
                    #64

                    vandal59 Yes, i'm trying to add that functionality, along with other ones like bots knife zombies and throw grenades at them, but, i'm failing to add them, for now at least.

                    1 Reply Last reply
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                    • vandal59 Offline
                      vandal59 Offline
                      vandal59
                      wrote last edited by
                      #65

                      ok thanks

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