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Plutonium

AdrX003undefined

AdrX003

@AdrX003
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Recent Best Controversial

  • Camo Pack
    AdrX003undefined AdrX003

    Tonystarkishere all of these kinds of tutorials you can find on the docs

    https://plutonium.pw/docs/modding/loading-textures/

    BO2 Modding Releases & Resources

  • Camo Pack
    AdrX003undefined AdrX003

    Ive seen like all these camos from other places. as cachorro louco said, one is his.

    BO2 Modding Releases & Resources

  • [Release] [Camo's] Sorex Eruption Camo
    AdrX003undefined AdrX003

    AdrX003 hope that i can say that CabCon did this on his site, just saying for the sake of example

    BO2 Modding Releases & Resources

  • [Release] [Camo's] Sorex Eruption Camo
    AdrX003undefined AdrX003

    FragsAreUs i always thought on updating the site with something like a "subthreads" sections betlween only camos, custom map changes, other costmetics and so on, it would make way easier to check new posts of each type.

    BO2 Modding Releases & Resources

  • How to create a custom HUD for BO2?
    AdrX003undefined AdrX003

    GhostRider0125 he said someday he could release the source after solving some stuff. then we will learn some stuff on deleting hud elements and recreating them.

    BO2 Modding Support & Discussion

  • TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025
    AdrX003undefined AdrX003

    Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
    but tnx anyway

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit

  • [ZM] Return to Alpha
    AdrX003undefined AdrX003

    hindercanrun well im from bRaZiL

    BO2 Modding Support & Discussion bo2 hindercanrun modding return-to-alpha rta alpha

  • anyone have the files for this?
    AdrX003undefined AdrX003

    @HeavilySusYT what? if its something better to talk elsewere my discord is on the profile bio

    BO1 Modding Releases & Resources

  • Nixie tube styled hud
    AdrX003undefined AdrX003

    finally someone did this, i had them lying around in a folder years now and couldnt get the time for it even if it was kinda quick. srry, and thanks.

    BO2 Modding Releases & Resources

  • Xainety's Camo Pack
    AdrX003undefined AdrX003

    GhostRider0125 pretty sure most animated camos replace cyborg(if you see "cybertron" in its files its cyborg thats replaced). if the animation is slower like lava i think dragon would be better to it, cant remember if its anims are really slower.

    BO2 Modding Releases & Resources

  • Xainety's Camo Pack
    AdrX003undefined AdrX003

    Great pack, loved it.

    BO2 Modding Releases & Resources

  • [ZM] Return to Alpha
    AdrX003undefined AdrX003

    hindercanrun Topaz Gigapixel AI is a good one for that

    BO2 Modding Support & Discussion bo2 hindercanrun modding return-to-alpha rta alpha

  • [Release-Beta] [ZM] Cold War Zombies Mod
    AdrX003undefined AdrX003

    ElPit24 it would help if the game allowed custom resolutions so it would just need to set any resolutions that matched 16:9 and bam

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    AdrX003undefined AdrX003

    ElPit24 appears to e in 4:3 when the mod was made to 16:9. it haves the same problem in UltraWide screens. the mod would need to be rewritten to work on these specifically and most screens are 16:9.

    BO2 Modding Releases & Resources

  • [ZM] Question about using a image on certain textures
    AdrX003undefined AdrX003

    @RobosBad i just sent them on that big message above, you just need to make it as a square and copy your texture the same number as those files i listed, having all of those as IWIs on the folder, the game will read accordingly.

    and sorry i dont really think theres a tutorial out there clarifying this, i just happen to know because had always dealt with editing and modding stuff. when i have some time ill record something related.

    BO2 Modding Releases & Resources

  • [ZM] Question about using a image on certain textures
    AdrX003undefined AdrX003

    oh jeez, think it was better to sent a txt or something haha
    but yea, these are the texture names, remembering its different to use Normals and Colormaps. normals will change the 3d effect of buttons, holes and these stuff if altered. unfortunately i cant rlly give a tutorial now bc im more into GSC for a wile so i forgot everything about textures

    BO2 Modding Releases & Resources

  • [ZM] Question about using a image on certain textures
    AdrX003undefined AdrX003

    mtl_t6_wpn_launch_rpg7_nml
    ~~-gmtl_t6_wpn_launch_rpg7_sp~c13679e8
    ~-gmtl_t6_wpn_launch_rpg7_col
    ~~-gmtl_t6_attach_gl_m320_spc~ee46d70a
    ~~-gmtl_t6_attach_mag_ak_spc-~36c8ff1d
    ~~-gmtl_t6_attach_rail_mp5_sp~16f4cb23
    ~~-gmtl_t6_weapon_ar_saritch_~509512b7
    ~~-gmtl_t6_wpn_ar_ak47_spc-rg~9cc4d8bd
    ~~-gmtl_t6_wpn_ar_an94_spc-rg~9f7fdf89
    ~~-gmtl_t6_wpn_ar_fal_spc-rgb~a1445438
    ~~-gmtl_t6_wpn_ar_galil_spc-r~2399f7d6
    ~~-gmtl_t6_wpn_ar_hk416_grip_~030c6d5f
    ~~-gmtl_t6_wpn_ar_hk416_spc-r~3b83c03d
    ~~-gmtl_t6_wpn_ar_m14_spc-rgb~bcbd7c6b
    ~~-gmtl_t6_wpn_ar_m16a2_spc-r~9f65eb90
    ~~-gmtl_t6_wpn_ar_sa58_spc-rg~275f5de4
    ~~-gmtl_t6_wpn_ar_scarh_spc-r~248636b3
    ~~-gmtl_t6_wpn_ar_sig556_spc-~b3f95262
    ~~-gmtl_t6_wpn_ar_stg44_spc-r~497707e5
    ~~-gmtl_t6_wpn_ar_type95_spc-~386a3cf1
    ~~-gmtl_t6_wpn_ar_x95l_alpha_~5a76e993
    ~~-gmtl_t6_wpn_ar_x95l_cord_s~0797dcba
    ~~-gmtl_t6_wpn_ar_x95l_spc-rg~3f19d59e
    ~~-gmtl_t6_wpn_ar_xm8_sc-rgb&~0a04d65b
    ~~-gmtl_t6_wpn_ballistic_knif~2f4bfdde
    ~~-gmtl_t6_wpn_crossbow_spc-r~6e579d90
    ~~-gmtl_t6_wpn_knife_base_spc~9c97c3e4
    ~~-gmtl_t6_wpn_launch_fhj18_s~d55d6cb4
    ~~-gmtl_t6_wpn_launch_m32_spc~f600f729
    ~~-gmtl_t6_wpn_launch_smaw_sp~dc30479b
    ~~-gmtl_t6_wpn_lmg_hamr_parts~1996d8c7
    ~~-gmtl_t6_wpn_lmg_hamr_spc-r~cf9e69cd
    ~~-gmtl_t6_wpn_lmg_hamr_strap~f289cfd0
    ~~-gmtl_t6_wpn_lmg_lsat_ammo_~b9f88bb5
    ~~-gmtl_t6_wpn_lmg_lsat_spc-r~2be1400f
    ~~-gmtl_t6_wpn_lmg_mk48_ammo_~ec03a666
    ~~-gmtl_t6_wpn_lmg_mk48_sc-rg~addbaf53
    ~~-gmtl_t6_wpn_lmg_rpd_mount_~fb2b3ea8
    ~~-gmtl_t6_wpn_lmg_rpd_spc-rg~fb01daab
    ~~-gmtl_t6_wpn_lmg_type95_dru~4a761960
    ~~-gmtl_t6_wpn_minigun_ammo_s~e99f4cd1
    ~~-gmtl_t6_wpn_minigun_spc-rg~9dec8b98
    ~~-gmtl_t6_wpn_pistol_b2023r_~11bb827b
    ~~-gmtl_t6_wpn_pistol_fivesev~3f59e01b
    ~~-gmtl_t6_wpn_pistol_fnp45_s~7c305aa0
    ~~-gmtl_t6_wpn_pistol_judge_s~070228a5
    ~~-gmtl_t6_wpn_pistol_kard_sp~430f8966
    ~~-gmtl_t6_wpn_pistol_m1911_s~5546ff61
    ~~-gmtl_t6_wpn_pistol_rnma_sp~079031fa
    ~~-gmtl_t6_wpn_shield_spc-rgb~d1b701ab
    ~~-gmtl_t6_wpn_shotty_870mcs_~bcb28dd4
    ~~-gmtl_t6_wpn_shotty_ksg_spc~c9c44ed6
    ~~-gmtl_t6_wpn_shotty_olympia~fe768c4a
    ~~-gmtl_t6_wpn_shotty_saiga_s~e9b697b5
    ~~-gmtl_t6_wpn_shotty_srm1216~0376b053
    ~~-gmtl_t6_wpn_smg_ak74u_spc-~e9e9e721
    ~~-gmtl_t6_wpn_smg_chicom_spc~23b0a468
    ~~-gmtl_t6_wpn_smg_mp5_spc-rg~e72d2a54
    ~~-gmtl_t6_wpn_smg_mp7_sc-rgb~c636c72c
    ~~-gmtl_t6_wpn_smg_mp40_spc-r~56174584
    ~~-gmtl_t6_wpn_smg_msmc_spc-r~19c19d50
    ~~-gmtl_t6_wpn_smg_pdw57_spc-~2f14e473
    ~~-gmtl_t6_wpn_smg_peacekeepe~89c87a47
    ~~-gmtl_t6_wpn_smg_scorpion_s~47bb01de
    ~~-gmtl_t6_wpn_smg_uzi_spc-rg~0879b203
    ~~-gmtl_t6_wpn_smg_vector_spc~e5dbae36
    ~~-gmtl_t6_wpn_sniper_ballist~5f538f3a
    ~~-gmtl_t6_wpn_sniper_ballist~77b7f0fa
    ~~-gmtl_t6_wpn_sniper_ballist~e541153f
    ~~-gmtl_t6_wpn_sniper_dsr50_s~18f1757c
    ~~-gmtl_t6_wpn_sniper_dsr50_s~b8752abf
    ~~-gmtl_t6_wpn_sniper_m82_sco~5594a61f
    ~~-gmtl_t6_wpn_sniper_m82_spc~e528724e
    ~~-gmtl_t6_wpn_sniper_svu_sco~f7fe4a27
    ~~-gmtl_t6_wpn_sniper_svu_spc~d35d6ab1
    ~~-gmtl_t6_wpn_sniper_xpr50_s~87c00721
    ~~-gmtl_t6_wpn_sniper_xpr50_s~d440d9c2
    ~~-gmtl_t6_wpn_zmb_blundergat~9ca08353
    ~~-gmtl_t6_wpn_zmb_blundergat~cff8520e
    ~~-gmtl_t6_wpn_zmb_blundergat~ec73c658
    ~~-gmtl_t6_wpn_zmb_knife_shiv~a6b4a5dc
    ~~-gmtl_t6_wpn_zmb_mc96_spc-r~271c9147
    ~~-gmtl_t6_wpn_zmb_mg08_mag_s~b90a1624
    ~~-gmtl_t6_wpn_zmb_mg08_spc-r~1143a0cb
    ~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9
    ~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4
    ~~-gmtl_t6_wpn_zmb_slipgun_sp~2c58deb5
    ~~-gmtl_t6_wpn_zmb_slowgun_ch~6a10d5d0
    ~~-gmtl_t6_wpn_zmb_slowgun_sp~217b3ea3
    ~~-gmtl_t6_wpn_zmb_slowgun_sp~907ef2a8
    ~~-gmtl_t6_wpn_zmb_thompson_s~03f1811d
    ~~-gray_gun_s-rgb&~-rray_gun_~0d7425f4
    ~~-gt6_wpn_pistol_python_t6_s~082b707a
    ~~-gusa_knife_bowie_s-rgb&~-r~98f5d615
    ~-gballistic_knife_c2
    ~-gmtl_t5_weapon_m14_rail_c
    ~-gmtl_t6_attach_gl_m320_col
    ~-gmtl_t6_attach_mag_ak_col
    ~-gmtl_t6_attach_rail_mp5_col
    ~-gmtl_t6_weapon_ar_saritch_col
    ~-gmtl_t6_wpn_ar_ak47_col
    ~-gmtl_t6_wpn_ar_an94_col
    ~-gmtl_t6_wpn_ar_fal_col
    ~-gmtl_t6_wpn_ar_galil_col
    ~-gmtl_t6_wpn_ar_hk416_col
    ~-gmtl_t6_wpn_ar_hk416_grip_col
    ~-gmtl_t6_wpn_ar_m14_col
    ~-gmtl_t6_wpn_ar_m16a2_col
    ~-gmtl_t6_wpn_ar_sa58_col
    ~-gmtl_t6_wpn_ar_scarh_col
    ~-gmtl_t6_wpn_ar_sig556_col
    ~-gmtl_t6_wpn_ar_stg44_col
    ~-gmtl_t6_wpn_ar_type95_col
    ~-gmtl_t6_wpn_ar_x95l_alpha_col
    ~-gmtl_t6_wpn_ar_x95l_col
    ~-gmtl_t6_wpn_ar_x95l_cord_col
    ~-gmtl_t6_wpn_ar_xm8_c
    ~-gmtl_t6_wpn_ballistic_knife_col
    ~-gmtl_t6_wpn_crossbow_col
    ~-gmtl_t6_wpn_knife_base_col
    ~-gmtl_t6_wpn_launch_fhj18_col
    ~-gmtl_t6_wpn_launch_m32_col
    ~-gmtl_t6_wpn_launch_smaw_col
    ~-gmtl_t6_wpn_lmg_hamr_col
    ~-gmtl_t6_wpn_lmg_hamr_parts_col
    ~-gmtl_t6_wpn_lmg_hamr_strap_col
    ~-gmtl_t6_wpn_lmg_lsat_ammo_col
    ~-gmtl_t6_wpn_lmg_lsat_col
    ~-gmtl_t6_wpn_lmg_mk48_ammo_c
    ~-gmtl_t6_wpn_lmg_mk48_c
    ~-gmtl_t6_wpn_lmg_rpd_col
    ~-gmtl_t6_wpn_lmg_rpd_mount_col
    ~-gmtl_t6_wpn_lmg_type95_col
    ~-gmtl_t6_wpn_lmg_type95_drum_col
    ~-gmtl_t6_wpn_minigun_ammo_col
    ~-gmtl_t6_wpn_minigun_col
    ~-gmtl_t6_wpn_pistol_b2023r_col
    ~-gmtl_t6_wpn_pistol_fiveseven_c
    ~-gmtl_t6_wpn_pistol_fnp45_col
    ~-gmtl_t6_wpn_pistol_judge_col
    ~-gmtl_t6_wpn_pistol_kard_col
    ~-gmtl_t6_wpn_pistol_m1911_col
    ~-gmtl_t6_wpn_pistol_rnma_col
    ~-gmtl_t6_wpn_shield_col
    ~-gmtl_t6_wpn_shotty_870mcs_col
    ~-gmtl_t6_wpn_shotty_ksg_col
    ~-gmtl_t6_wpn_shotty_olympia_col
    ~-gmtl_t6_wpn_shotty_saiga_col
    ~-gmtl_t6_wpn_shotty_srm1216_col
    ~-gmtl_t6_wpn_smg_ak74u_col
    ~-gmtl_t6_wpn_smg_chicom_col
    ~-gmtl_t6_wpn_smg_mp5_col
    ~-gmtl_t6_wpn_smg_mp7_c
    ~-gmtl_t6_wpn_smg_mp40_col
    ~-gmtl_t6_wpn_smg_msmc_col
    ~-gmtl_t6_wpn_smg_pdw57_col
    ~-gmtl_t6_wpn_smg_peacekeeper_col
    ~-gmtl_t6_wpn_smg_scorpion_col
    ~-gmtl_t6_wpn_smg_uzi_col
    ~-gmtl_t6_wpn_smg_vector_col
    ~-gmtl_t6_wpn_sniper_ballista_col
    ~-gmtl_t6_wpn_sniper_ballista~0bdce4cf
    ~-gmtl_t6_wpn_sniper_ballista~f9eaeff9
    ~-gmtl_t6_wpn_sniper_dsr50_col
    ~-gmtl_t6_wpn_sniper_dsr50_scope_col
    ~-gmtl_t6_wpn_sniper_m82_col
    ~-gmtl_t6_wpn_sniper_m82_scope_col
    ~-gmtl_t6_wpn_sniper_svu_col
    ~-gmtl_t6_wpn_sniper_svu_scope_col
    ~-gmtl_t6_wpn_sniper_xpr50_col
    ~-gmtl_t6_wpn_sniper_xpr50_scope_col
    ~-gmtl_t6_wpn_zmb_blundergat_acid_col
    ~-gmtl_t6_wpn_zmb_blundergat_armor_col
    ~-gmtl_t6_wpn_zmb_blundergat_col
    ~-gmtl_t6_wpn_zmb_knife_shiv_col
    ~-gmtl_t6_wpn_zmb_mc96_col
    ~-gmtl_t6_wpn_zmb_mg08_col
    ~-gmtl_t6_wpn_zmb_mg08_mag_col
    ~-gmtl_t6_wpn_zmb_raygun_col
    ~-gmtl_t6_wpn_zmb_raygun2_col1
    ~-gmtl_t6_wpn_zmb_slipgun_c
    ~-gmtl_t6_wpn_zmb_slowgun_chain_col
    ~-gmtl_t6_wpn_zmb_slowgun_col
    ~-gmtl_t6_wpn_zmb_thompson_col
    ~-gray_gun
    ~-gt6_wpn_pistol_python_t6_col
    ~-gusa_knife_bowie_c
    mtl_t5_weapon_m14_rail_n
    mtl_t6_attach_gl_m320_nml
    mtl_t6_attach_mag_ak_nml
    mtl_t6_attach_rail_mp5_nml
    mtl_t6_weapon_ar_saritch_nml
    mtl_t6_wpn_ar_ak47_nml
    mtl_t6_wpn_ar_an94_nml
    mtl_t6_wpn_ar_fal_nml
    mtl_t6_wpn_ar_galil_nml
    mtl_t6_wpn_ar_hk416_grip_nml
    mtl_t6_wpn_ar_hk416_nml
    mtl_t6_wpn_ar_m14_nml
    mtl_t6_wpn_ar_m16a2_nml
    mtl_t6_wpn_ar_sa58_nml
    mtl_t6_wpn_ar_scarh_nml
    mtl_t6_wpn_ar_sig556_nml
    mtl_t6_wpn_ar_stg44_nml
    mtl_t6_wpn_ar_type95_nml
    mtl_t6_wpn_ar_x95l_alpha_nml
    mtl_t6_wpn_ar_x95l_cord_nml
    mtl_t6_wpn_ar_x95l_nml
    mtl_t6_wpn_ar_xm8_n
    mtl_t6_wpn_ballistic_knife_nml
    mtl_t6_wpn_crossbow_nml
    mtl_t6_wpn_knife_base_nml
    mtl_t6_wpn_launch_fhj18_nml
    mtl_t6_wpn_launch_m32_nml
    mtl_t6_wpn_launch_smaw_nml
    mtl_t6_wpn_lmg_hamr_nml
    mtl_t6_wpn_lmg_hamr_parts_nml
    mtl_t6_wpn_lmg_hamr_strap_nml
    mtl_t6_wpn_lmg_lsat_ammo_nml
    mtl_t6_wpn_lmg_lsat_nml
    mtl_t6_wpn_lmg_mk48_ammo_n
    mtl_t6_wpn_lmg_mk48_n
    mtl_t6_wpn_lmg_rpd_mount_nml
    mtl_t6_wpn_lmg_rpd_nml
    mtl_t6_wpn_lmg_type95_drum_nml
    mtl_t6_wpn_minigun_ammo_nml
    mtl_t6_wpn_minigun_nml
    mtl_t6_wpn_pistol_b2023r_nml
    mtl_t6_wpn_pistol_fiveseven_n
    mtl_t6_wpn_pistol_fnp45_nml
    mtl_t6_wpn_pistol_judge_nml
    mtl_t6_wpn_pistol_kard_nml
    mtl_t6_wpn_pistol_m1911_nml
    mtl_t6_wpn_pistol_rnma_nml
    mtl_t6_wpn_shield_nml
    mtl_t6_wpn_shotty_870mcs_nml
    mtl_t6_wpn_shotty_ksg_nml
    mtl_t6_wpn_shotty_olympia_nml
    mtl_t6_wpn_shotty_saiga_nml
    mtl_t6_wpn_shotty_srm1216_nml
    mtl_t6_wpn_smg_ak74u_nml
    mtl_t6_wpn_smg_chicom_nml
    mtl_t6_wpn_smg_mp5_nml
    mtl_t6_wpn_smg_mp7_n
    mtl_t6_wpn_smg_mp40_nml
    mtl_t6_wpn_smg_msmc_nml
    mtl_t6_wpn_smg_pdw57_nml
    mtl_t6_wpn_smg_peacekeeper_nml
    mtl_t6_wpn_smg_scorpion_nml
    mtl_t6_wpn_smg_uzi_nml
    mtl_t6_wpn_smg_vector_nml
    mtl_t6_wpn_sniper_ballista_nml
    mtl_t6_wpn_sniper_ballista_scope_nml
    mtl_t6_wpn_sniper_ballista_sights_nml
    mtl_t6_wpn_sniper_dsr50_nml
    mtl_t6_wpn_sniper_dsr50_scope_nml
    mtl_t6_wpn_sniper_m82_nml
    mtl_t6_wpn_sniper_m82_scope_nml
    mtl_t6_wpn_sniper_svu_nml
    mtl_t6_wpn_sniper_svu_scope_nml
    mtl_t6_wpn_sniper_xpr50_nml
    mtl_t6_wpn_sniper_xpr50_scope_nml
    mtl_t6_wpn_zmb_blundergat_acid_nml
    mtl_t6_wpn_zmb_blundergat_armor_nml
    mtl_t6_wpn_zmb_blundergat_nml
    mtl_t6_wpn_zmb_knife_shiv_nml
    mtl_t6_wpn_zmb_mc96_nml
    mtl_t6_wpn_zmb_mg08_mag_nml
    mtl_t6_wpn_zmb_mg08_nml
    mtl_t6_wpn_zmb_raygun_nml
    mtl_t6_wpn_zmb_raygun2_nml1
    mtl_t6_wpn_zmb_slipgun_n
    mtl_t6_wpn_zmb_slowgun_chain_nml
    mtl_t6_wpn_zmb_slowgun_nml
    mtl_t6_wpn_zmb_thompson_nml
    ray_gun_n
    t6_wpn_pistol_python_t6_nml
    usa_knife_bowie_n
    ~~-gballistic_knife_r-rgb&~-r~f193aaed

    BO2 Modding Releases & Resources

  • [ZM] Question about using a image on certain textures
    AdrX003undefined AdrX003

    @RobosBad u pretty much need all the gun texture names and clone your file like 200 times, then name each texture to one thats used in a weapon. i use ReNamer for that part

    BO2 Modding Releases & Resources

  • How to display current coordinates in game
    AdrX003undefined AdrX003

    did you got it to work? i also needed it but couldnt make it neither by using anything related to the ShowOrigin on cmd nor via scripting a small GSC that would only show it somewere...

    BO2 Modding Support & Discussion

  • TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025
    AdrX003undefined AdrX003

    on my case everything went all right when i placed the scripts like the old way you said to do (t6r/data/maps...etc) but any ideia of why it doesnt work with the new folder structure on localappdata? pretty strange haha

    BO2 Modding Releases & Resources bo2 bo2 zombies reimagined tranzit
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