Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
but tnx anyway

AdrX003
Posts
-
[ BO2 TranZit 2.0 Reimagined Release ] -
[MP & ZM] Return to Alphahindercanrun
well im from bRaZiL -
anyone have the files for this?@HeavilySusYT what? if its something better to talk elsewere my discord is on the profile bio
-
Nixie tube styled hudfinally someone did this, i had them lying around in a folder years now and couldnt get the time for it even if it was kinda quick. srry, and thanks.
-
Xainety's Camo PackGhostRider0125 pretty sure most animated camos replace cyborg(if you see "cybertron" in its files its cyborg thats replaced). if the animation is slower like lava i think dragon would be better to it, cant remember if its anims are really slower.
-
Xainety's Camo PackGreat pack, loved it.
-
[MP & ZM] Return to Alphahindercanrun Topaz Gigapixel AI is a good one for that
-
[Release-Beta] [ZM] Cold War Zombies ModElPit24 it would help if the game allowed custom resolutions so it would just need to set any resolutions that matched 16:9 and bam
-
[Release-Beta] [ZM] Cold War Zombies ModElPit24 appears to e in 4:3 when the mod was made to 16:9. it haves the same problem in UltraWide screens. the mod would need to be rewritten to work on these specifically and most screens are 16:9.
-
[ZM] Question about using a image on certain textures@RobosBad i just sent them on that big message above, you just need to make it as a square and copy your texture the same number as those files i listed, having all of those as IWIs on the folder, the game will read accordingly.
and sorry i dont really think theres a tutorial out there clarifying this, i just happen to know because had always dealt with editing and modding stuff. when i have some time ill record something related.
-
[ZM] Question about using a image on certain texturesoh jeez, think it was better to sent a txt or something haha
but yea, these are the texture names, remembering its different to use Normals and Colormaps. normals will change the 3d effect of buttons, holes and these stuff if altered. unfortunately i cant rlly give a tutorial now bc im more into GSC for a wile so i forgot everything about textures -
[ZM] Question about using a image on certain texturesmtl_t6_wpn_launch_rpg7_nml
~~-gmtl_t6_wpn_launch_rpg7_sp~c13679e8
~-gmtl_t6_wpn_launch_rpg7_col
~~-gmtl_t6_attach_gl_m320_spc~ee46d70a
~~-gmtl_t6_attach_mag_ak_spc-~36c8ff1d
~~-gmtl_t6_attach_rail_mp5_sp~16f4cb23
~~-gmtl_t6_weapon_ar_saritch_~509512b7
~~-gmtl_t6_wpn_ar_ak47_spc-rg~9cc4d8bd
~~-gmtl_t6_wpn_ar_an94_spc-rg~9f7fdf89
~~-gmtl_t6_wpn_ar_fal_spc-rgb~a1445438
~~-gmtl_t6_wpn_ar_galil_spc-r~2399f7d6
~~-gmtl_t6_wpn_ar_hk416_grip_~030c6d5f
~~-gmtl_t6_wpn_ar_hk416_spc-r~3b83c03d
~~-gmtl_t6_wpn_ar_m14_spc-rgb~bcbd7c6b
~~-gmtl_t6_wpn_ar_m16a2_spc-r~9f65eb90
~~-gmtl_t6_wpn_ar_sa58_spc-rg~275f5de4
~~-gmtl_t6_wpn_ar_scarh_spc-r~248636b3
~~-gmtl_t6_wpn_ar_sig556_spc-~b3f95262
~~-gmtl_t6_wpn_ar_stg44_spc-r~497707e5
~~-gmtl_t6_wpn_ar_type95_spc-~386a3cf1
~~-gmtl_t6_wpn_ar_x95l_alpha_~5a76e993
~~-gmtl_t6_wpn_ar_x95l_cord_s~0797dcba
~~-gmtl_t6_wpn_ar_x95l_spc-rg~3f19d59e
~~-gmtl_t6_wpn_ar_xm8_sc-rgb&~0a04d65b
~~-gmtl_t6_wpn_ballistic_knif~2f4bfdde
~~-gmtl_t6_wpn_crossbow_spc-r~6e579d90
~~-gmtl_t6_wpn_knife_base_spc~9c97c3e4
~~-gmtl_t6_wpn_launch_fhj18_s~d55d6cb4
~~-gmtl_t6_wpn_launch_m32_spc~f600f729
~~-gmtl_t6_wpn_launch_smaw_sp~dc30479b
~~-gmtl_t6_wpn_lmg_hamr_parts~1996d8c7
~~-gmtl_t6_wpn_lmg_hamr_spc-r~cf9e69cd
~~-gmtl_t6_wpn_lmg_hamr_strap~f289cfd0
~~-gmtl_t6_wpn_lmg_lsat_ammo_~b9f88bb5
~~-gmtl_t6_wpn_lmg_lsat_spc-r~2be1400f
~~-gmtl_t6_wpn_lmg_mk48_ammo_~ec03a666
~~-gmtl_t6_wpn_lmg_mk48_sc-rg~addbaf53
~~-gmtl_t6_wpn_lmg_rpd_mount_~fb2b3ea8
~~-gmtl_t6_wpn_lmg_rpd_spc-rg~fb01daab
~~-gmtl_t6_wpn_lmg_type95_dru~4a761960
~~-gmtl_t6_wpn_minigun_ammo_s~e99f4cd1
~~-gmtl_t6_wpn_minigun_spc-rg~9dec8b98
~~-gmtl_t6_wpn_pistol_b2023r_~11bb827b
~~-gmtl_t6_wpn_pistol_fivesev~3f59e01b
~~-gmtl_t6_wpn_pistol_fnp45_s~7c305aa0
~~-gmtl_t6_wpn_pistol_judge_s~070228a5
~~-gmtl_t6_wpn_pistol_kard_sp~430f8966
~~-gmtl_t6_wpn_pistol_m1911_s~5546ff61
~~-gmtl_t6_wpn_pistol_rnma_sp~079031fa
~~-gmtl_t6_wpn_shield_spc-rgb~d1b701ab
~~-gmtl_t6_wpn_shotty_870mcs_~bcb28dd4
~~-gmtl_t6_wpn_shotty_ksg_spc~c9c44ed6
~~-gmtl_t6_wpn_shotty_olympia~fe768c4a
~~-gmtl_t6_wpn_shotty_saiga_s~e9b697b5
~~-gmtl_t6_wpn_shotty_srm1216~0376b053
~~-gmtl_t6_wpn_smg_ak74u_spc-~e9e9e721
~~-gmtl_t6_wpn_smg_chicom_spc~23b0a468
~~-gmtl_t6_wpn_smg_mp5_spc-rg~e72d2a54
~~-gmtl_t6_wpn_smg_mp7_sc-rgb~c636c72c
~~-gmtl_t6_wpn_smg_mp40_spc-r~56174584
~~-gmtl_t6_wpn_smg_msmc_spc-r~19c19d50
~~-gmtl_t6_wpn_smg_pdw57_spc-~2f14e473
~~-gmtl_t6_wpn_smg_peacekeepe~89c87a47
~~-gmtl_t6_wpn_smg_scorpion_s~47bb01de
~~-gmtl_t6_wpn_smg_uzi_spc-rg~0879b203
~~-gmtl_t6_wpn_smg_vector_spc~e5dbae36
~~-gmtl_t6_wpn_sniper_ballist~5f538f3a
~~-gmtl_t6_wpn_sniper_ballist~77b7f0fa
~~-gmtl_t6_wpn_sniper_ballist~e541153f
~~-gmtl_t6_wpn_sniper_dsr50_s~18f1757c
~~-gmtl_t6_wpn_sniper_dsr50_s~b8752abf
~~-gmtl_t6_wpn_sniper_m82_sco~5594a61f
~~-gmtl_t6_wpn_sniper_m82_spc~e528724e
~~-gmtl_t6_wpn_sniper_svu_sco~f7fe4a27
~~-gmtl_t6_wpn_sniper_svu_spc~d35d6ab1
~~-gmtl_t6_wpn_sniper_xpr50_s~87c00721
~~-gmtl_t6_wpn_sniper_xpr50_s~d440d9c2
~~-gmtl_t6_wpn_zmb_blundergat~9ca08353
~~-gmtl_t6_wpn_zmb_blundergat~cff8520e
~~-gmtl_t6_wpn_zmb_blundergat~ec73c658
~~-gmtl_t6_wpn_zmb_knife_shiv~a6b4a5dc
~~-gmtl_t6_wpn_zmb_mc96_spc-r~271c9147
~~-gmtl_t6_wpn_zmb_mg08_mag_s~b90a1624
~~-gmtl_t6_wpn_zmb_mg08_spc-r~1143a0cb
~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9
~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4
~~-gmtl_t6_wpn_zmb_slipgun_sp~2c58deb5
~~-gmtl_t6_wpn_zmb_slowgun_ch~6a10d5d0
~~-gmtl_t6_wpn_zmb_slowgun_sp~217b3ea3
~~-gmtl_t6_wpn_zmb_slowgun_sp~907ef2a8
~~-gmtl_t6_wpn_zmb_thompson_s~03f1811d
~~-gray_gun_s-rgb&~-rray_gun_~0d7425f4
~~-gt6_wpn_pistol_python_t6_s~082b707a
~~-gusa_knife_bowie_s-rgb&~-r~98f5d615
~-gballistic_knife_c2
~-gmtl_t5_weapon_m14_rail_c
~-gmtl_t6_attach_gl_m320_col
~-gmtl_t6_attach_mag_ak_col
~-gmtl_t6_attach_rail_mp5_col
~-gmtl_t6_weapon_ar_saritch_col
~-gmtl_t6_wpn_ar_ak47_col
~-gmtl_t6_wpn_ar_an94_col
~-gmtl_t6_wpn_ar_fal_col
~-gmtl_t6_wpn_ar_galil_col
~-gmtl_t6_wpn_ar_hk416_col
~-gmtl_t6_wpn_ar_hk416_grip_col
~-gmtl_t6_wpn_ar_m14_col
~-gmtl_t6_wpn_ar_m16a2_col
~-gmtl_t6_wpn_ar_sa58_col
~-gmtl_t6_wpn_ar_scarh_col
~-gmtl_t6_wpn_ar_sig556_col
~-gmtl_t6_wpn_ar_stg44_col
~-gmtl_t6_wpn_ar_type95_col
~-gmtl_t6_wpn_ar_x95l_alpha_col
~-gmtl_t6_wpn_ar_x95l_col
~-gmtl_t6_wpn_ar_x95l_cord_col
~-gmtl_t6_wpn_ar_xm8_c
~-gmtl_t6_wpn_ballistic_knife_col
~-gmtl_t6_wpn_crossbow_col
~-gmtl_t6_wpn_knife_base_col
~-gmtl_t6_wpn_launch_fhj18_col
~-gmtl_t6_wpn_launch_m32_col
~-gmtl_t6_wpn_launch_smaw_col
~-gmtl_t6_wpn_lmg_hamr_col
~-gmtl_t6_wpn_lmg_hamr_parts_col
~-gmtl_t6_wpn_lmg_hamr_strap_col
~-gmtl_t6_wpn_lmg_lsat_ammo_col
~-gmtl_t6_wpn_lmg_lsat_col
~-gmtl_t6_wpn_lmg_mk48_ammo_c
~-gmtl_t6_wpn_lmg_mk48_c
~-gmtl_t6_wpn_lmg_rpd_col
~-gmtl_t6_wpn_lmg_rpd_mount_col
~-gmtl_t6_wpn_lmg_type95_col
~-gmtl_t6_wpn_lmg_type95_drum_col
~-gmtl_t6_wpn_minigun_ammo_col
~-gmtl_t6_wpn_minigun_col
~-gmtl_t6_wpn_pistol_b2023r_col
~-gmtl_t6_wpn_pistol_fiveseven_c
~-gmtl_t6_wpn_pistol_fnp45_col
~-gmtl_t6_wpn_pistol_judge_col
~-gmtl_t6_wpn_pistol_kard_col
~-gmtl_t6_wpn_pistol_m1911_col
~-gmtl_t6_wpn_pistol_rnma_col
~-gmtl_t6_wpn_shield_col
~-gmtl_t6_wpn_shotty_870mcs_col
~-gmtl_t6_wpn_shotty_ksg_col
~-gmtl_t6_wpn_shotty_olympia_col
~-gmtl_t6_wpn_shotty_saiga_col
~-gmtl_t6_wpn_shotty_srm1216_col
~-gmtl_t6_wpn_smg_ak74u_col
~-gmtl_t6_wpn_smg_chicom_col
~-gmtl_t6_wpn_smg_mp5_col
~-gmtl_t6_wpn_smg_mp7_c
~-gmtl_t6_wpn_smg_mp40_col
~-gmtl_t6_wpn_smg_msmc_col
~-gmtl_t6_wpn_smg_pdw57_col
~-gmtl_t6_wpn_smg_peacekeeper_col
~-gmtl_t6_wpn_smg_scorpion_col
~-gmtl_t6_wpn_smg_uzi_col
~-gmtl_t6_wpn_smg_vector_col
~-gmtl_t6_wpn_sniper_ballista_col
~-gmtl_t6_wpn_sniper_ballista~0bdce4cf
~-gmtl_t6_wpn_sniper_ballista~f9eaeff9
~-gmtl_t6_wpn_sniper_dsr50_col
~-gmtl_t6_wpn_sniper_dsr50_scope_col
~-gmtl_t6_wpn_sniper_m82_col
~-gmtl_t6_wpn_sniper_m82_scope_col
~-gmtl_t6_wpn_sniper_svu_col
~-gmtl_t6_wpn_sniper_svu_scope_col
~-gmtl_t6_wpn_sniper_xpr50_col
~-gmtl_t6_wpn_sniper_xpr50_scope_col
~-gmtl_t6_wpn_zmb_blundergat_acid_col
~-gmtl_t6_wpn_zmb_blundergat_armor_col
~-gmtl_t6_wpn_zmb_blundergat_col
~-gmtl_t6_wpn_zmb_knife_shiv_col
~-gmtl_t6_wpn_zmb_mc96_col
~-gmtl_t6_wpn_zmb_mg08_col
~-gmtl_t6_wpn_zmb_mg08_mag_col
~-gmtl_t6_wpn_zmb_raygun_col
~-gmtl_t6_wpn_zmb_raygun2_col1
~-gmtl_t6_wpn_zmb_slipgun_c
~-gmtl_t6_wpn_zmb_slowgun_chain_col
~-gmtl_t6_wpn_zmb_slowgun_col
~-gmtl_t6_wpn_zmb_thompson_col
~-gray_gun
~-gt6_wpn_pistol_python_t6_col
~-gusa_knife_bowie_c
mtl_t5_weapon_m14_rail_n
mtl_t6_attach_gl_m320_nml
mtl_t6_attach_mag_ak_nml
mtl_t6_attach_rail_mp5_nml
mtl_t6_weapon_ar_saritch_nml
mtl_t6_wpn_ar_ak47_nml
mtl_t6_wpn_ar_an94_nml
mtl_t6_wpn_ar_fal_nml
mtl_t6_wpn_ar_galil_nml
mtl_t6_wpn_ar_hk416_grip_nml
mtl_t6_wpn_ar_hk416_nml
mtl_t6_wpn_ar_m14_nml
mtl_t6_wpn_ar_m16a2_nml
mtl_t6_wpn_ar_sa58_nml
mtl_t6_wpn_ar_scarh_nml
mtl_t6_wpn_ar_sig556_nml
mtl_t6_wpn_ar_stg44_nml
mtl_t6_wpn_ar_type95_nml
mtl_t6_wpn_ar_x95l_alpha_nml
mtl_t6_wpn_ar_x95l_cord_nml
mtl_t6_wpn_ar_x95l_nml
mtl_t6_wpn_ar_xm8_n
mtl_t6_wpn_ballistic_knife_nml
mtl_t6_wpn_crossbow_nml
mtl_t6_wpn_knife_base_nml
mtl_t6_wpn_launch_fhj18_nml
mtl_t6_wpn_launch_m32_nml
mtl_t6_wpn_launch_smaw_nml
mtl_t6_wpn_lmg_hamr_nml
mtl_t6_wpn_lmg_hamr_parts_nml
mtl_t6_wpn_lmg_hamr_strap_nml
mtl_t6_wpn_lmg_lsat_ammo_nml
mtl_t6_wpn_lmg_lsat_nml
mtl_t6_wpn_lmg_mk48_ammo_n
mtl_t6_wpn_lmg_mk48_n
mtl_t6_wpn_lmg_rpd_mount_nml
mtl_t6_wpn_lmg_rpd_nml
mtl_t6_wpn_lmg_type95_drum_nml
mtl_t6_wpn_minigun_ammo_nml
mtl_t6_wpn_minigun_nml
mtl_t6_wpn_pistol_b2023r_nml
mtl_t6_wpn_pistol_fiveseven_n
mtl_t6_wpn_pistol_fnp45_nml
mtl_t6_wpn_pistol_judge_nml
mtl_t6_wpn_pistol_kard_nml
mtl_t6_wpn_pistol_m1911_nml
mtl_t6_wpn_pistol_rnma_nml
mtl_t6_wpn_shield_nml
mtl_t6_wpn_shotty_870mcs_nml
mtl_t6_wpn_shotty_ksg_nml
mtl_t6_wpn_shotty_olympia_nml
mtl_t6_wpn_shotty_saiga_nml
mtl_t6_wpn_shotty_srm1216_nml
mtl_t6_wpn_smg_ak74u_nml
mtl_t6_wpn_smg_chicom_nml
mtl_t6_wpn_smg_mp5_nml
mtl_t6_wpn_smg_mp7_n
mtl_t6_wpn_smg_mp40_nml
mtl_t6_wpn_smg_msmc_nml
mtl_t6_wpn_smg_pdw57_nml
mtl_t6_wpn_smg_peacekeeper_nml
mtl_t6_wpn_smg_scorpion_nml
mtl_t6_wpn_smg_uzi_nml
mtl_t6_wpn_smg_vector_nml
mtl_t6_wpn_sniper_ballista_nml
mtl_t6_wpn_sniper_ballista_scope_nml
mtl_t6_wpn_sniper_ballista_sights_nml
mtl_t6_wpn_sniper_dsr50_nml
mtl_t6_wpn_sniper_dsr50_scope_nml
mtl_t6_wpn_sniper_m82_nml
mtl_t6_wpn_sniper_m82_scope_nml
mtl_t6_wpn_sniper_svu_nml
mtl_t6_wpn_sniper_svu_scope_nml
mtl_t6_wpn_sniper_xpr50_nml
mtl_t6_wpn_sniper_xpr50_scope_nml
mtl_t6_wpn_zmb_blundergat_acid_nml
mtl_t6_wpn_zmb_blundergat_armor_nml
mtl_t6_wpn_zmb_blundergat_nml
mtl_t6_wpn_zmb_knife_shiv_nml
mtl_t6_wpn_zmb_mc96_nml
mtl_t6_wpn_zmb_mg08_mag_nml
mtl_t6_wpn_zmb_mg08_nml
mtl_t6_wpn_zmb_raygun_nml
mtl_t6_wpn_zmb_raygun2_nml1
mtl_t6_wpn_zmb_slipgun_n
mtl_t6_wpn_zmb_slowgun_chain_nml
mtl_t6_wpn_zmb_slowgun_nml
mtl_t6_wpn_zmb_thompson_nml
ray_gun_n
t6_wpn_pistol_python_t6_nml
usa_knife_bowie_n
~~-gballistic_knife_r-rgb&~-r~f193aaed -
[ZM] Question about using a image on certain textures@RobosBad u pretty much need all the gun texture names and clone your file like 200 times, then name each texture to one thats used in a weapon. i use ReNamer for that part
-
How to display current coordinates in gamedid you got it to work? i also needed it but couldnt make it neither by using anything related to the ShowOrigin on cmd nor via scripting a small GSC that would only show it somewere...
-
[ BO2 TranZit 2.0 Reimagined Release ]on my case everything went all right when i placed the scripts like the old way you said to do (t6r/data/maps...etc) but any ideia of why it doesnt work with the new folder structure on localappdata? pretty strange haha
-
[Release-Beta] [ZM] Cold War Zombies ModC0nn0r1212 how would those safe area things alter this? tried to check "Safe Area Options" on the menu to see if anything in it helps? (in general i know theres still no way to really solve this but just thought on testing that out)
-
𓆩✧ Misty's Gloves - Vibe ✧𓆪loved them
-
annyone got a skin pack for bo1 and bo2 that make it that u have the waw pap camo when u pap ?MrK9 might do it, ye.
-
nao consigo realizar os easter eggs dos mapas zombies, apenas em servidores eu consigo,.não consegue fazer os Easter Eggs em partida privada? mó estranho, nunca vi algo assim.
de solução mÃnima eu diria pra restaurar o plutonium apagando a pasta %localappdata%\Plutonium e depois iniciando denovo o plutonium que baixou em downloads ou que está na pasta com o jogo BO2.
de solução mais extrema seria restaurar todos os arquivos de extensão .FF do BO2 que é onde ficam os scripts base.
mas ainda assim muito raro um problema desses que zoa a funcionalidade de algo que está no jogo SEM fazer ele crashar totalmente.
(costumo estar online pra ajudar todo o dia com todos os assuntos onde olhar aqui na minha Bio do perfil ja que não tem muito BR por aqui)