RektInator said in Play on Same Machine Hosting Server?:
the serverlist does at the same time.
So basically my network is a bottleneck / choke point that since it can't process all of it, it only spits back what it can grab in <x> amount of time?
If that is the case, its not just my network, it seems to be happening quite regularly for everyone else I have been communicating with / helping me (about 5 differ ppl)
Is there anyway to correct it so it can process them all - how does the official cod servers happen to manage it on their end so we can process them all?