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Plutonium

Cahzundefined

Cahz

@Cahz
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  • Bo2 Support needs more support lol...
    Cahzundefined Cahz

    iDesign Since you didn't read the message I sent before, the staff are currently focused on IW5. To expect them to answer every single forum post within 24 hours is kind of ridiculous... I will reiterate this again. The staff do this all on their free time. They are using their free time to focus on IW5 and NOT BO2. They have stated that they will obviously return to BO2 to update things.

    Most of the posts you linked are errors that are on the user's end anyway. How are staff (or anyone for that matter) supposed to respond to posts if they can't replicate the error themselves?

    BO2 Client Support

  • Bo2 Support needs more support lol...
    Cahzundefined Cahz

    iDesign Everything done by staff is done on their free time. They don't get paid to sit in front of their computer and reply to the forums. If they don't feel like replying, they aren't obligated to. And with the launch of IW5, they've been more focused on making that game more stable before returning to BO2.

    You claim you're seeing people with problems and nobody responding to them, but have provided no reference links.

    How are the staff supposed to take your criticism when it's lacking a lot of detail?

    JUST A THOUGHT

    BO2 Client Support

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    LordCurtis You're telling me you can't fix ONE LINE of code? Even when it tells you exactly what is INSIDE that line of code? You can't press CTRL+F and find that error? And that's somehow my fault?

    S I K E

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    LordCurtis im not holding your hand and fixing your problems for you kiddo.
    It's quite clear what the error is

    **** Unresolved external : "debugbuttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****"

    If you cant figure out how to fix this, you don't need to be editing gsc files.

    BO2 Modding Releases & Resources

  • XINPUT1_3.dll missing
    Cahzundefined Cahz

    OhhMapo_- download the latest version of directx

    BO2 Client Support

  • I keep getting bad syntax.
    Cahzundefined Cahz

    LordCurtis Looks like you're decompiling my already open source project. If you just use BO2 GSC Studio and add all the scripts, you can compile it all into _clientids.gsc and stop with the decompiler bullshit that you're doing.

    BO2 Modding Support & Discussion

  • I Got this issue when running a mod? Pls Read.
    Cahzundefined Cahz

    SamuraiNuna probably just bad code in it that causes it to crash. If you're familiar with GSC, you can probably edit the file and get it to be more stable

    BO2 Client Support

  • [Release] [Source] One Room Die Rise (Buyable Ending)
    Cahzundefined Cahz

    If you wanted to override the mystery box to force it onto the rooftop, you could edit the _zm_magicbox.gsc file and override the array of chests already in on the map. I've already done the work for it, all you need to do is copy all the code from HERE and compile it as _zm_magicbox.gsc and place it inside your pluto file location t6r/data/maps/mp/zombies/_zm_magicbox.gsc

    Shoutout JezuzLizard for all the recompile-able scripts 🙂

    BO2 Modding Releases & Resources

  • I Got this issue when running a mod? Pls Read.
    Cahzundefined Cahz

    SamuraiNuna Looks like you know what caused your crash then

    BO2 Client Support

  • [Release] [Zombies] Wunderfizz Script (All Maps)
    Cahzundefined Cahz

    GerardS0406 Very nice release 🙂

    BO2 Modding Releases & Resources

  • Cant Get 8 players zombies to work with Hamachi.
    Cahzundefined Cahz

    Ragnarokay Check here for a guide on how to setup a dedicated server. Hopefully this helps

    BO2 Client Support

  • is there a way to loop Iprintin
    Cahzundefined Cahz

    Duui YT yeah totally

    BO2 Client Support

  • Cant Get 8 players zombies to work with Hamachi.
    Cahzundefined Cahz

    luigistyle never even considered this. Hope it works

    BO2 Client Support

  • is there a way to loop Iprintin
    Cahzundefined Cahz

    Duui YT what is lprintin

    BO2 Client Support

  • is there a way to loop Iprintin
    Cahzundefined Cahz

    Duui YT idk that function

    BO2 Client Support

  • Cant Get 8 players zombies to work with Hamachi.
    Cahzundefined Cahz

    Ragnarokay You'd need to have someone host a dedicated server with the max players adjusted from 4 to 8 inside of the dedicated_zm.cfg file. This can still all be done with Hamachi and not port forwarding. Just set your server to offline mode. inside the cfg file as well

    BO2 Client Support

  • [Release] [Source] One Room Die Rise (Buyable Ending)
    Cahzundefined Cahz

    mikzy This looks pretty cool ngl

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    Cahzundefined Cahz

    @MrSlark You can find the proper codes needed HERE

    BO2 Modding Releases & Resources

  • [Resource] Base Menu with and without Mapvote
    Cahzundefined Cahz

    @NOXSYS try removing all maps that you have in your map rotation. Only set 1 map and it should fix this. (assuming this is your problem)

    BO2 Modding Releases & Resources

  • I need help setting the number of zombies per round. I used this code and complied it but it doesn't work on servers.
    Cahzundefined Cahz

    @Zombeeezees said in I need help setting the number of zombies per round. I used this code and complied it but it doesn't work on servers.:

    set cmZombieTotalPermanentOverride 0

    set cmZombieTotalPermanentOverride 1
    set cmZombieTotalPermanentOverrideValue 1
    
    BO2 Modding Support & Discussion
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