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Chase
Posts
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How to make a server -
How to Install/Play -
AHK Bannable?We don't directly ban for it, but server owners may.
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plz helpIf you are logging in to the launcher you need to use your username (which is case sensitive).
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CoD BO1Plutonium T5?
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Launching COD MW3 or IW5 with mods already enabledYou don't need to load bot warfare as a mod, just move the mod files into
%localappdata%\Plutonium\storage\iw5\scripts
(You might need to make this folder) and it will automatically load. -
PC/Server requirementsCheck out the docs where we outline it, but pretty much any machine in the last 10 years can host a server no problem.
https://plutonium.pw/docs/server/t6/setting-up-a-server/#requirements -
how can I update the T6 ZOMBIES?Unpin the pluto launcher from your taskbar and pin it again while it is not running.
edit: or just launchplutonium.exe
directly -
Plutonium being detected as malwareExplained here: https://plutonium.pw/docs/antivirus/
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Can you change this?That is an emblem, you can create them just as you would on console now, but you cannot "save" them, so you can only have the one applied to your playercard at a time.
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Where do you get these maps?You are not launching Plutonium correctly, as these maps were released as an update.
If you have Plutonium pinned to your task bar, unpin it. You must pin plutonium while it is not open.
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How to get players to download custom zombie maps from server?You need to setup FastDL, which you can learn about here.
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Can You help me to find a mod -
WINDOWS 7 gamersMicrosoft doesn't support Windows 7 anymore, so why should we?
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Claim An Inactive UsernameWe do not currently allow you to claim inactive usernames.
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[Release] Automatically Compile and Release GSC projects via GitHub ActionsNightmare Fred This project is aimed towards people who make their own mods, the template allows you to automatically compile and release onto github for GSC mods.
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Look at this!!Yeah? Server Owners can host mods? What's the big deal.
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how can i get multiple scripts at once?Depending on the scripts in question, throwing them both into the scripts folder has a possibility of just working. Hard to tell when you dont have the source code for both scripts.
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[Release] Automatically Compile and Release GSC projects via GitHub ActionsJezuzLizard Glad to hear!
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[Release] Automatically Compile and Release GSC projects via GitHub ActionsAuto Compile GSC Scripts & Release via GitHub Actions
When you commit to your repository, GitHub Actions will automatically compile and release your GSC.
This is really nice because you can have one link that will always be up to date with whatever you change, like this:
https://github.com/ChxseH/GSC-AutoCompile/releases/download/latest/release.zip
How to Use
- Ensure you have a GitHub Account and are logged in.
- Press Use this template.
- Place any amount of GSC into
src\gsc
. (Subdirectories are supported)
Customization
Changing the default behavior / released file name
By default, GitHub Actions will compile every GSC file in
src\gsc
(and subdirectories) on it's own and ZIP them all up and release it.If you prefer to have everything compiled and released as one GSC file, see
.github\workflows\main.yml
's lines #14-20. (Note that subdirectories are not supported in this mode)Also see those same lines if you want to change the released file name.
Changing the Release Title
- Change Line #26 in
.github\workflows\main.yml
.
Changing the Release Tag
- Change Line #24 in
.github\workflows\main.yml
.
Changing the Branch compilation runs on
- Change Line #4 in
.github\workflows\main.yml
.
Credits