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Plutonium

dontknowletsplundefined

dontknowletspl

@dontknowletspl
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Recent Best Controversial

  • [Release] [Zombies] BO1 No Mans Land Survival map
    dontknowletsplundefined dontknowletspl

    hindercanrun I don't know are you? If you asking premission to use it in your mod go ahead i don't mind.

    BO1 Modding Releases & Resources

  • [Release] [Zombies] BO1 No Mans Land Survival map
    dontknowletsplundefined dontknowletspl

    John_Banana Thanks you, i knew this already but been way too lazy to add it. I guess i add it now.

    BO1 Modding Releases & Resources

  • [Release] [Zombies] BO1 No Mans Land Survival map
    dontknowletsplundefined dontknowletspl

    Has now alternative ammo types ( Dead Wire, Fire Works and Thunder Wall )

    BO1 Modding Releases & Resources

  • Shared Box Mod for BO1
    dontknowletsplundefined dontknowletspl

    RockyX4 check the comments https://forum.plutonium.pw/topic/22025/release-zombies-black-ops-1-shared-mystery-box

    BO1 Modding Support & Discussion

  • [Release] [Zombies] Black Ops 2 Chaos Mode
    dontknowletsplundefined dontknowletspl

    tomdre I dont have way to play with friends other than on server so i cannot test why it crash but i fixed some issues in the code hope it work now.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Chaos Mode
    dontknowletsplundefined dontknowletspl

    moaidm2 I think the issue is that i coded it pretty quickly and poorly.. i been too busy to fix it. I will try take a look in the code today since i got free time.

    In meantime you can play the Bo1 version it should work fine.

    I have no way to test it with friend other than on server.

    Which map you trying to play in and when does it crash?

    EDIT: I made some changes to the code hope it work now. If there is still errors please report back.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Custom Perk Power up
    dontknowletsplundefined dontknowletspl

    ksmtrx Only removed the print which show how many perks was left when downed and perks was saved.. nothing to do with the afterlife issue. af911cae-4249-4e48-af66-ba3e59099b11-kuva.png

    Also it should now drop more often.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Custom Perk Power up
    dontknowletsplundefined dontknowletspl

    ksmtrx It's working fine for me when i use afterlife.

    You can comment out everything else but return 1 in this function and it will drop the powerup more often.

    82b59ef6-5dca-48e4-9cbe-a60ded9bc8ed-kuva.png

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Rooftop/Bridge - Custom survival maps
    dontknowletsplundefined dontknowletspl

    Crimbee Each post i have left on forums has my discord server invite link.

    I found this from Jezuzlizard's code back in the days.

    #include maps\mp\_utility;
    init()
    {
        if( getdvar( "mapname" ) == "zm_prison") 
        {
            level._callbacks[ "on_player_connect" ][ 16 ] = ::player_lightning_manager_override;
        }
    }
    
    player_lightning_manager_override()
    {
    	self setclientfieldtoplayer( "toggle_lightning", 0 );
    }
    

    Maybe someone should share it in modding releases because epilepsy is big issue with this map.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Alternative Ammo Types
    dontknowletsplundefined dontknowletspl

    chasef7 Fireworks and turned zombies should be fixed. Report back if there is still problem.

    BO2 Modding Releases & Resources

  • At random, unable to spend points (mystery box, etc.)
    dontknowletsplundefined dontknowletspl

    chasef7 I had same issue with my custom perk machine scripts. If player reload or does some activity while trying to buy perk it will some times break everything like yours did. Hope that help.

    BO2 Modding Support & Discussion

  • [Release] [Zombies] Black Ops 2 Alternative Ammo Types
    dontknowletsplundefined dontknowletspl

    Rip_Lucifer Only seen that error when there is alot scripts loaded at once.

    Are you sure you do not have clientids file in your t6r script path?

    Join the discord which is in the post or leave here screenshots of your %localappdata%/plutonium/storage/t6/scripts/zm and what ever your t6r path is which is used for clientids file. It is the old way to load scripts and some mods still use it.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Chaos Mode
    dontknowletsplundefined dontknowletspl

    Allmeta Make sure you are using correct file and folder. If you still have issues leave here screenshot of your folder which has the file.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Alternative Ammo Types
    dontknowletsplundefined dontknowletspl

    Rip_Lucifer Updated it last time today because who's who and tombstone did not recover aats. I have tested this when i left the comment and tested again now. Still working fine for me.

    I do recommend checking your %localappdata%/plutonium/storage/t6/scripts/zm and were ever your t6r script install folder is. T6r folder is in your game files which is different for everyone.

    exceeding canonical string table error is most likely because you have too many scipts once in origins it is only map that i have seen this error with.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 1 Shared mystery box
    dontknowletsplundefined dontknowletspl

    EdGotti Are you maybe using some other mods which could cause this issue? Make sure your file is in correct folder. The one in comments goes to %localappdata%\Plutonium\storage\t5\maps.

    It is working fine for me in call of the dead.

    45ac6d3d-ca64-49a0-9161-cc3fcb3b22ae-kuva.png

    BO1 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 1 Shared mystery box
    dontknowletsplundefined dontknowletspl

    EdGotti Which file the one in the post or the one in comments. If you have not tried the one in comments yet do that.

    BO1 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Custom Perk Power up
    dontknowletsplundefined dontknowletspl

    Beaglepuss Should be fixed and most annoying thing in adding perks is finding the shaders this is why i have not added more perks.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Custom Perk Power up
    dontknowletsplundefined dontknowletspl

    @SuspiciousGamer It is open source feel free to create that or find someone to make it for you.

    I am not going to do this other wise i would have to do it in all maps.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Rooftop/Bridge - Custom survival maps
    dontknowletsplundefined dontknowletspl

    xImLechero Only real problem was the headshot challenge i fixed that. Blundergat is added to box after round 15 and all the skulls are fine just look around.

    BO2 Modding Releases & Resources
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