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Plutonium

Hadi77KSAundefined

Hadi77KSA

@Hadi77KSA
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Recent Best Controversial

  • Error during initialization: Missing config file "default_mp_controls.cfg" during initiliazation. May need to add to code_pre_gfx.
    Hadi77KSAundefined Hadi77KSA

    Graffix check this: https://forum.plutonium.pw/topic/34150/cant-play-plutonium-error-during-initialization-missing-config-file-default_mp_controls-cfg-during-initiliazation-may-need-to-add-to-code_pre_gfx/2
    Also, consider making your own post instead of replying to a 2 year old thread.

    BO2 Client Support

  • "An error occured while connecting to the server."
    Hadi77KSAundefined Hadi77KSA

    That error usually indicates you don’t have the DLC map installed that the server is running. When you receive that error, check the window of the external console for the following COM_ERROR, as it would indicate what I’ve mentioned:
    EXE_CONFIGSTRINGMISMATCH

    From FAQ & Common issues Plutonium T6:

    Error: EXE_CONFIGSTRINGMISMATCH
    Fix: You are either missing some DLC files or you suck at pirating, either way download some clean files.

    BO2 Client Support

  • Missing config file "default_mp_controls.cfg" during initiliazation. May need to add to code_pre_gfx.
    Hadi77KSAundefined Hadi77KSA

    The problem is the same for both of those errors: you don’t actually have the mode you’re trying to play installed, even if Steam is telling you it’s installed. You can verify this for yourself by right-clicking the app of the mode on Steam, selecting Properties… > Installed Files, and checking if the size of installation is "0 B", as that would indicate the mode isn’t actually installed and that Steam has bugged for that app. If Steam got bugged for the app, then attempting to verify integrity of game files for the bugged app would result in nothing getting fixed. My guess for it getting bugged on Steam is: attempting to start a mode that isn’t installed while having a different mode of the game installed, thus preventing a different error, which then makes the Plutonium program attempt to start the mode that isn’t actually installed, finally somehow resulting in Steam counting the game as installed even though it’s not.

    The mentioned files in those errors are part of code_pre_gfx_mp.ff and code_pre_gfx_zm.ff according to their zone source files. Missing the mentioned file corresponding to a mode usually indicates the mode isn’t actually installed at all. Starting a mode makes the Plutonium program attempt to load the respective mode’s files, thus, for example, if you don’t actually have Multiplayer installed, the error would generate due to missing the code_pre_gfx_mp.ff file. Just a note, the error wouldn’t get generated for missing the opposite mode’s file from the one you’re trying to start.

    When this happens to other people, I usually suggest—from my comment in the following post—the instructions under “If none of the previous suggestions have worked”, as following those instructions makes Steam think the game isn’t installed, thus allowing you to install the mode without uninstalling any of the files. Here’s the post: https://forum.plutonium.pw/topic/34150/cant-play-plutonium-error-during-initialization-missing-config-file-default_mp_controls-cfg-during-initiliazation-may-need-to-add-to-code_pre_gfx/2

    BO2 Client Support

  • Will I get banned for creating shortcuts for each game launching through plutonium? And if not, how do I do it?
    Hadi77KSAundefined Hadi77KSA

    DeFending_FaiTh you just won’t be able to play online https://forum.plutonium.pw/topic/33178/play-plutonium-offline-bo1-bo2-mw3-waw

    Launcher Support

  • Weird textures in all zombies maps
    Hadi77KSAundefined Hadi77KSA

    @sgt-meep said in Weird textures in all zombies maps:

    All games I have through steam and BO1 on steam just wont load maps, although I have only tested Ascension. If anyone can help that would be greatly appreciated.

    Download the Multiplayer versions of the DLCs.

    BO1 Client Support

  • Possible to see Uptime in game?
    Hadi77KSAundefined Hadi77KSA

    You can do so via Task Manager. Open Task Manager, select Details, right-click one of the columns, click “Show columns”, enable “CPU time”, then click OK to enable.

    General Discussion

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 that’s what I’m hoping for, yes.

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 com_maxclients can’t be changed using the console, instead you’ll need to change it using a script. It can also be changed from the party privacy menu by changing the party player limit, but starting a Solo Play match overrides it.

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 that’s the question. My script that you’ve ran increases both sv_maxclients and com_maxclients right before spawning the bot. That’s how the bot was able to spawn, but you’ve seen the problems that followed. You’ll be able to achieve the same result by increasing both sv_maxclients and com_maxclients and then spawning a bot. The problem of bots spawning invisible in this case seems to generally be caused by spawning bots that lead to a total number of players greater than what the value of com_maxclients was at the start of the match. So, attempting to override it mid-game doesn’t seem to be a viable option. However, using map_restart or fast_restart after overriding the value of com_maxclients seems to be a viable option, and I’ll adopt that information into the mod in the form of a message that gets sent every 3 seconds to the host player.

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 I unfortunately won’t be trying to fix it. Instead, I’ll add instructions that appear at the start of the match to notify the player to switch to custom games to make the mod work properly if the player has chosen solo play. Thank you for testing it out 🌹

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 same as his mod if you have experience with it; it wouldn’t make much of a difference. If you’re playing as Weasel, the bot will spawn as any of the other characters. If you’re playing as any character other than Weasel, the bot will spawn in as Weasel. I haven’t made much of a change to his script, just removed some unnecessary lines, and with the recent update made the script continuously check if there’s only one player in the match after entering the numbers until a bot is spawned.

    Although, during my testing on solo play, I noticed that the bot spawns invisible. I don’t know if that would bring up issues or not.

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Kysie98 yes, it’ll work after entering all prisoner numbers as intended, because once all numbers are entered, the script checks and changes if necessary the values of sv_maxclients and com_maxclients, then spawns the bot.

    BO2 Client Support

  • No bots in T6 zombies Solo Play
    Hadi77KSAundefined Hadi77KSA

    Solo play sets com_maxclients to 1. This is the cause of the problem (Note: another cause is having sv_maxclients be set to 1). I’ll edit my fork of the solo MotD mod to account for this.
    Edit: updated and can be found here https://forum.plutonium.pw/post/126436

    BO2 Client Support

  • missing confiq file during initialization
    Hadi77KSAundefined Hadi77KSA

    Jaimoss said in Cant play plutonium , Error during initialization: Missing config file "default_mp-_controls.cfg" during initiliazation, May need to add to code_pre_gfx.:

    tried all of the steps, still comes up with the same error

    As FutureRave has said, if you’re still experiencing the problem after following everything in my comment, then you’ve done something incorrectly. I’ll likely be able to identify the problem if you provide screenshots of the following from the 3rd suggestion: the "t6Path" from %localappdata%\Plutonium\config.json (make sure the "token" is NOT showing in the screenshot), and the game folder opened using Steam’s “Browse local files” option. If you’re going to provide these screenshots, please don’t crop them.

    BO2 Client Support

  • everytime i try launching plutonium i always get this same message can someone help me fix this?
    Hadi77KSAundefined Hadi77KSA

    mannuuftfdr check your quarantine list for anything Plutonium related, and restore them from quarantine: https://support.avast.com/article/use-antivirus-quarantine/

    Launcher Support

  • PLEASE HELP, ERROR, BO1 CRASH WHEN LANCHING
    Hadi77KSAundefined Hadi77KSA
    1. Press Win+R and paste this path: %localappdata%\Plutonium\storage\t5
    2. Open the players folder (create it if it doesn’t exist)
    3. Place the .cfg files from the following link into the players folder https://mega.nz/folder/9ksUkSrA#TRYDTvno7hW_khFlJCB7mg
    BO1 Client Support

  • missing confiq file during initialization
    Hadi77KSAundefined Hadi77KSA

    Check this: https://forum.plutonium.pw/topic/34150/cant-play-plutonium-error-during-initialization-missing-config-file-default_mp_controls-cfg-during-initiliazation-may-need-to-add-to-code_pre_gfx/2

    BO2 Client Support

  • Spécial effect
    Hadi77KSAundefined Hadi77KSA

    https://forum.plutonium.pw/topic/16795/release-zombies-black-ops-2-alternative-ammo-types

    BO2 Modding Support & Discussion

  • resolution and controller issues
    Hadi77KSAundefined Hadi77KSA

    For the controller problem: https://plutonium.pw/docs/controllers/#my-controller-is-still-not-working

    For the resolution problem, try completely removing your display drivers using DDU and reinstalling them.

    BO2 Client Support
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