Graffix check this: https://forum.plutonium.pw/topic/34150/cant-play-plutonium-error-during-initialization-missing-config-file-default_mp_controls-cfg-during-initiliazation-may-need-to-add-to-code_pre_gfx/2
Also, consider making your own post instead of replying to a 2 year old thread.

Hadi77KSA
Posts
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Error during initialization: Missing config file "default_mp_controls.cfg" during initiliazation. May need to add to code_pre_gfx. -
"An error occured while connecting to the server."That error usually indicates you don’t have the DLC map installed that the server is running. When you receive that error, check the window of the external console for the following COM_ERROR, as it would indicate what I’ve mentioned:
EXE_CONFIGSTRINGMISMATCH
From FAQ & Common issues Plutonium T6:
Error: EXE_CONFIGSTRINGMISMATCH
Fix: You are either missing some DLC files or you suck at pirating, either way download some clean files. -
Missing config file "default_mp_controls.cfg" during initiliazation. May need to add to code_pre_gfx.The problem is the same for both of those errors: you don’t actually have the mode you’re trying to play installed, even if Steam is telling you it’s installed. You can verify this for yourself by right-clicking the app of the mode on Steam, selecting Properties… > Installed Files, and checking if the size of installation is "0 B", as that would indicate the mode isn’t actually installed and that Steam has bugged for that app. If Steam got bugged for the app, then attempting to verify integrity of game files for the bugged app would result in nothing getting fixed. My guess for it getting bugged on Steam is: attempting to start a mode that isn’t installed while having a different mode of the game installed, thus preventing a different error, which then makes the Plutonium program attempt to start the mode that isn’t actually installed, finally somehow resulting in Steam counting the game as installed even though it’s not.
The mentioned files in those errors are part of
code_pre_gfx_mp.ff
andcode_pre_gfx_zm.ff
according to their zone source files. Missing the mentioned file corresponding to a mode usually indicates the mode isn’t actually installed at all. Starting a mode makes the Plutonium program attempt to load the respective mode’s files, thus, for example, if you don’t actually have Multiplayer installed, the error would generate due to missing thecode_pre_gfx_mp.ff
file. Just a note, the error wouldn’t get generated for missing the opposite mode’s file from the one you’re trying to start.When this happens to other people, I usually suggest—from my comment in the following post—the instructions under “If none of the previous suggestions have worked”, as following those instructions makes Steam think the game isn’t installed, thus allowing you to install the mode without uninstalling any of the files. Here’s the post: https://forum.plutonium.pw/topic/34150/cant-play-plutonium-error-during-initialization-missing-config-file-default_mp_controls-cfg-during-initiliazation-may-need-to-add-to-code_pre_gfx/2
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Will I get banned for creating shortcuts for each game launching through plutonium? And if not, how do I do it?DeFending_FaiTh you just won’t be able to play online https://forum.plutonium.pw/topic/33178/play-plutonium-offline-bo1-bo2-mw3-waw
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Weird textures in all zombies maps@sgt-meep said in Weird textures in all zombies maps:
All games I have through steam and BO1 on steam just wont load maps, although I have only tested Ascension. If anyone can help that would be greatly appreciated.
Download the Multiplayer versions of the DLCs.
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Possible to see Uptime in game?You can do so via Task Manager. Open Task Manager, select Details, right-click one of the columns, click “Show columns”, enable “CPU time”, then click OK to enable.
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No bots in T6 zombies Solo PlayKysie98 that’s what I’m hoping for, yes.
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No bots in T6 zombies Solo PlayKysie98
com_maxclients
can’t be changed using the console, instead you’ll need to change it using a script. It can also be changed from the party privacy menu by changing the party player limit, but starting a Solo Play match overrides it. -
No bots in T6 zombies Solo PlayKysie98 that’s the question. My script that you’ve ran increases both
sv_maxclients
andcom_maxclients
right before spawning the bot. That’s how the bot was able to spawn, but you’ve seen the problems that followed. You’ll be able to achieve the same result by increasing bothsv_maxclients
andcom_maxclients
and then spawning a bot. The problem of bots spawning invisible in this case seems to generally be caused by spawning bots that lead to a total number of players greater than what the value ofcom_maxclients
was at the start of the match. So, attempting to override it mid-game doesn’t seem to be a viable option. However, usingmap_restart
orfast_restart
after overriding the value ofcom_maxclients
seems to be a viable option, and I’ll adopt that information into the mod in the form of a message that gets sent every 3 seconds to the host player. -
No bots in T6 zombies Solo PlayKysie98 I unfortunately won’t be trying to fix it. Instead, I’ll add instructions that appear at the start of the match to notify the player to switch to custom games to make the mod work properly if the player has chosen solo play. Thank you for testing it out
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No bots in T6 zombies Solo PlayKysie98 same as his mod if you have experience with it; it wouldn’t make much of a difference. If you’re playing as Weasel, the bot will spawn as any of the other characters. If you’re playing as any character other than Weasel, the bot will spawn in as Weasel. I haven’t made much of a change to his script, just removed some unnecessary lines, and with the recent update made the script continuously check if there’s only one player in the match after entering the numbers until a bot is spawned.
Although, during my testing on solo play, I noticed that the bot spawns invisible. I don’t know if that would bring up issues or not.
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No bots in T6 zombies Solo PlayKysie98 yes, it’ll work after entering all prisoner numbers as intended, because once all numbers are entered, the script checks and changes if necessary the values of sv_maxclients and com_maxclients, then spawns the bot.
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No bots in T6 zombies Solo PlaySolo play sets
com_maxclients
to 1. This is the cause of the problem (Note: another cause is havingsv_maxclients
be set to 1). I’ll edit my fork of the solo MotD mod to account for this.
Edit: updated and can be found here https://forum.plutonium.pw/post/126436 -
missing confiq file during initializationJaimoss said in Cant play plutonium , Error during initialization: Missing config file "default_mp-_controls.cfg" during initiliazation, May need to add to code_pre_gfx.:
tried all of the steps, still comes up with the same error
As FutureRave has said, if you’re still experiencing the problem after following everything in my comment, then you’ve done something incorrectly. I’ll likely be able to identify the problem if you provide screenshots of the following from the 3rd suggestion: the
"t6Path"
from%localappdata%\Plutonium\config.json
(make sure the"token"
is NOT showing in the screenshot), and the game folder opened using Steam’s “Browse local files” option. If you’re going to provide these screenshots, please don’t crop them. -
everytime i try launching plutonium i always get this same message can someone help me fix this?mannuuftfdr check your quarantine list for anything Plutonium related, and restore them from quarantine: https://support.avast.com/article/use-antivirus-quarantine/
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PLEASE HELP, ERROR, BO1 CRASH WHEN LANCHING- Press Win+R and paste this path:
%localappdata%\Plutonium\storage\t5
- Open the
players
folder (create it if it doesn’t exist) - Place the
.cfg
files from the following link into theplayers
folder https://mega.nz/folder/9ksUkSrA#TRYDTvno7hW_khFlJCB7mg
- Press Win+R and paste this path:
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missing confiq file during initialization -
Spécial effect -
resolution and controller issuesFor the controller problem: https://plutonium.pw/docs/controllers/#my-controller-is-still-not-working
For the resolution problem, try completely removing your display drivers using DDU and reinstalling them.