Covanent What version of Plutonium are you currently running on your servers?
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JezuzLizard
Posts
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[T6] Haven't seen one of those in a long time! -
[Help][Dvars] Creating A Simple Dvar Toggle Function -- Not working?Deicide Turn on developer dvar to see script errors, it would have caught this mistake because you were comparing string to int. When a script error occurs the result is always undefined and because undefined is truthy in GSC that would explain why you were getting confused.
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[Release][ZM] Origins Gungame+Spawnroom challengeHasjBlok In this case I would use a label and setValue() since only the value of the zombies count needs to be changed. The label field can also cause the error if you change it to too many unique string values, but if you use it as a static string which is only set once then it would be fine.
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[Release][ZM] Origins Gungame+Spawnroom challengeHasjBlok Just an FYI setText() is not safe to use for infinite unique strings. Once zombie count reaches a high enough value the game will error with a Configstring Overflow error on localized strings. You can see the amount of remaining localized strings available in the configstring pool ingame by using the configstrings command in the console.
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How to rotate CUSTOM maps in T4 zm?You need to do something like this
set sv_mapRotation "loadmod \"mods/coolweps\" map nazi_zombie_factory"
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Random crash on Black Ops 2Next it happens show a screenshot of the very first client script runtime error.
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Mods Option.GOLD3N 4RM I'm sure once there are mods to download they will be uploaded to forums. Otherwise if you want to make a mod I recommend you go into the bo2-modding channel in our discord to read what other people are doing. Modding T6 is still new so there aren't really any kinds of documentation on how to do things.
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incompatible network versionsSpree You must both update the client by running the updater if you do not have it get it here https://plutonium.pw/
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i cant join DLC maps in T6 ( black ops 2 )Aisw SOLUTION: Install the dlcs from Steam.
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[Release] [ZM] Select your character options for solo custom game_Sloop_ That requires deeper modding than what is currently possible with current Plutonium. In Plutonium's next update it will be possible to use https://github.com/Laupetin/OpenAssetTools to link a new fastfile with assets for different characters and load it on Plutonium.
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Increasing players' overhead prestige icons, names font size in private match9trykai You can try creating a script to set those dvars automatically when the match starts.
https://plutonium.pw/docs/modding/gsc/how-to-gsc/ -
Increasing players' overhead prestige icons, names font size in private match9trykai Try setting sv_cheats 1 in the console then change the values.
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problems when playing zombiesYuZak This error is typically caused by mods you've installed such as scripts. Remove the scripts in %localappdata%/Plutonium/storage/t6/
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Importing weapons from map to map (zombies)SKYYOH If you have access to staging(our beta client) you can use this tool https://openassettools.dev/ to create mods with assets from other maps. If you do not have access to staging this feature will eventually go live to production version of Plutonium at some point.
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Reason for the water markdstaffen Its to prevent the skids from pretending they aren't playing on Plutonium. The Plutonium branding represents all the hard work of thousands of hours the Plutonium developers have invested into the clients.
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Can't load into a zombies sessionYou don't have the DLCs installed which is why your images are missing textured. You need to install them from Steam, other sources are not supported.
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i crashed with an error messageCan you upload the crashdump related to this specific crash located in %localappdata%/Plutonium/crashdumps?
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Suppressed MP5 - Could we put it into zombies?@egocentrism If you have access to staging you can use https://github.com/Laupetin/OpenAssetTools to create a mod with the mp5 from SP with all of its attachments.
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MOTD Crash/Bug Report@smooshie This crash happened because you were trying to set a clientfield using setclientfield() on a player when the clientfield wasn't registered.
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[ZM][RELEASE] Timer and backspeed patch that follows ZWR rules for ALL mapsMiaa_ It works the same way as T6 does except you put the scripts in %localappdata%/Plutonium/storage/t4/raw/scripts You can also override a script by placing it in the same path as here https://github.com/plutoniummod/t4-scripts/tree/main/SP/Common inside of raw.