bigzolly I suggest you download the base files from the game again and implement the configuration files from your server. and don't delete any files and try there. since you mentioned that you also deleted some files to save space.
Kalitos
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BSOD when changing map / finish a game -
BSOD when changing map / finish a gamebigzolly It seems fine, try to run the server without iw4madmin, and tell us.
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BSOD when changing map / finish a gamebigzolly Yes, to review
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BSOD when changing map / finish a gamebigzolly As you describe it, it could be an error inside the server configuration file. You can share how you have the dedicated.cfg file implemented and review it
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BSOD when changing map / finish a gamebigzolly Detail in which mode you are playing, multiplayer or zombies
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[Support] SnD Round Time Elimination Killcam Delay!?You mean remove slow motion in the last kill?
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[Release] Overwrite Default Class (GSC)Cahz Thanks for your help, searching google I found what I needed, the 2 things in one.
if ( level.inGracePeriod && !self.hasDoneCombat ) // used weapons check? { self maps\mp\gametypes\_class::setClass( self.pers["class"] ); self.tag_stowed_back = undefined; self.tag_stowed_hip = undefined; self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], self.pers["class"] ); } else { self iPrintLnBold( game["strings"]["change_class"] ); }With this I solved it.
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[Release] Overwrite Default Class (GSC)Cahz I thought so too. Still there is a latent problem, if within the 10 seconds that the player is given, use a grenade or shoot that, they must also block the class change.
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[Resource] BO2 GSC Animated Welcome MessagesSorex Here you have to make a slight change.
AnimatedTextBOTTOMScrolling(text){ //Made by DoktorSAS self.welcome = self createFontString("objective",2); self.welcome setPoint("CENTER","CENTER",-600,200); self.welcome setText(""); for(pos=-600;pos<=600;pos = pos + 3){ self.welcome setPoint("CENTER","CENTER",pos,200); // **Change "0" to "200" in BOTTOMScrolling.** self.welcome setText(text); wait 0.02; } self.welcome setText(""); } -
[Resource] BO2 GSC Animated Welcome Messages -
[Resource] BO2 GSC Animated Welcome MessagesSorex Good contribution, just needed something like this for what I try to develop.
But I have a problem. The message from the bottom position works fine, but not the messages from the top and middle positions.
I leave you an image to understand better:
https://gyazo.com/c6ba525465368e0022cfbd02e6d25874The letter "W" remains permanent and the animation does not develop, it does not even disappear.
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[Support] Request, _TEAMS.GSC file for BO2Someone help me if I can get the _teams.gsc file
I was reviewing COD4 code and I think that BO2 also has something similar.
https://github.com/dan2k3k4/bp-cod4/blob/master/maps/mp/gametypes/_teams.gscOr if this code can be passed to BO2, it would be great
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[Release] Overwrite Default Class (GSC)Cahz Trying more your publication, I noticed a problem, when I am already half a round of the specific game SYD lets me change classes at any time, this should not happen, because if we think about this, it would give the player the option of infinite grenades just selecting the same class over and over again at any point in the round.
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[Release] Overwrite Default Class (GSC)Cahz Looking thoroughly, it is a great contribution, I already tried it and it can be implemented in a SYD mode, to be able to change the default classes for others that you will personally allow to put.
Now all that's left is to make it work that players can't choose custom classes.
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[Support] Class change event! helpSorex no. I want to know when the player chooses a class and it changes when it reappears. taking into account that the player can change class 5 seconds after appearing as well.
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[Support] Class change event! helpCan someone help me with the event or function that fires when a player changes class in multiplayer.
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South-American serversHimink said in South-American servers:
Kalitos Thanks

If you want to build your own server, here is the guide on how to do it: https://forum.plutonium.pw/topic/13/plutot6-server-set-up-guide
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South-American serverspluto does not host servers it only provides the service of the game through its master server. hence everyone can put their server on a vps or a dedicated machine, which depends on the host location of that vps or machine. generally the vps in latin america are not very good. either for its performance or for the internet network. That is why most of the vps are from the USA, those are of better performance, the bad thing is that they are high ping for Latin America, especially for countries such as Peru, Argentina and Chile.
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Server restriction file not workingITzZev A while back I also posted the same problem on the forum. Googling I found a more detailed server configuration file where it specifies that you can only restrict weapons, the rest does not work. I also needed it for a server mode syd
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[Support] Problem handling DVARS. !Helphomura said in Problem handling DVARS. !Help:
getCurrentWeapon();
I understand, but I also understand that the function gets me the player's current weapon, but not the primary weapon. Because I can have the secondary weapon as my current weapon.