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Plutonium

Kalitosundefined

Kalitos

@Kalitos
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Recent Best Controversial

  • BSOD when changing map / finish a game
    Kalitosundefined Kalitos

    bigzolly I suggest you download the base files from the game again and implement the configuration files from your server. and don't delete any files and try there. since you mentioned that you also deleted some files to save space.

    BO2 Server Hosting Support

  • BSOD when changing map / finish a game
    Kalitosundefined Kalitos

    bigzolly It seems fine, try to run the server without iw4madmin, and tell us.

    BO2 Server Hosting Support

  • BSOD when changing map / finish a game
    Kalitosundefined Kalitos

    bigzolly Yes, to review

    BO2 Server Hosting Support

  • BSOD when changing map / finish a game
    Kalitosundefined Kalitos

    bigzolly As you describe it, it could be an error inside the server configuration file. You can share how you have the dedicated.cfg file implemented and review it

    BO2 Server Hosting Support

  • BSOD when changing map / finish a game
    Kalitosundefined Kalitos

    bigzolly Detail in which mode you are playing, multiplayer or zombies

    BO2 Server Hosting Support

  • [Support] SnD Round Time Elimination Killcam Delay!?
    Kalitosundefined Kalitos

    You mean remove slow motion in the last kill?

    BO2 Modding Support & Discussion

  • [Release] Overwrite Default Class (GSC)
    Kalitosundefined Kalitos

    Cahz Thanks for your help, searching google I found what I needed, the 2 things in one.

    if ( level.inGracePeriod && !self.hasDoneCombat ) // used weapons check?
    		{
    			self maps\mp\gametypes\_class::setClass( self.pers["class"] );
    			self.tag_stowed_back = undefined;
    			self.tag_stowed_hip = undefined;
    			self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], self.pers["class"] );
    		}
    		else
    		{
    			self iPrintLnBold( game["strings"]["change_class"] );
    		}
    

    With this I solved it.

    BO2 Modding Releases & Resources

  • [Release] Overwrite Default Class (GSC)
    Kalitosundefined Kalitos

    Cahz I thought so too. Still there is a latent problem, if within the 10 seconds that the player is given, use a grenade or shoot that, they must also block the class change.

    BO2 Modding Releases & Resources

  • [Resource] BO2 GSC Animated Welcome Messages
    Kalitosundefined Kalitos

    Sorex Here you have to make a slight change.

    AnimatedTextBOTTOMScrolling(text){ //Made by DoktorSAS
    	self.welcome = self createFontString("objective",2);
    	self.welcome setPoint("CENTER","CENTER",-600,200);
    	self.welcome setText("");	
    	for(pos=-600;pos<=600;pos = pos + 3){
    		self.welcome setPoint("CENTER","CENTER",pos,200); // **Change "0" to "200" in BOTTOMScrolling.**
    		self.welcome setText(text);
    		wait 0.02;
    	}
    	self.welcome setText("");
    }
    
    BO2 Modding Releases & Resources

  • [Resource] BO2 GSC Animated Welcome Messages
    Kalitosundefined Kalitos

    Cahz Sorex It seems to make sense, I didn't think about it. Thank you. I will prove it.

    BO2 Modding Releases & Resources

  • [Resource] BO2 GSC Animated Welcome Messages
    Kalitosundefined Kalitos

    Sorex Good contribution, just needed something like this for what I try to develop.
    But I have a problem. The message from the bottom position works fine, but not the messages from the top and middle positions.
    I leave you an image to understand better:
    https://gyazo.com/c6ba525465368e0022cfbd02e6d25874

    The letter "W" remains permanent and the animation does not develop, it does not even disappear.

    BO2 Modding Releases & Resources

  • [Support] Request, _TEAMS.GSC file for BO2
    Kalitosundefined Kalitos

    Someone help me if I can get the _teams.gsc file

    I was reviewing COD4 code and I think that BO2 also has something similar.
    https://github.com/dan2k3k4/bp-cod4/blob/master/maps/mp/gametypes/_teams.gsc

    Or if this code can be passed to BO2, it would be great

    BO2 Modding Support & Discussion

  • [Release] Overwrite Default Class (GSC)
    Kalitosundefined Kalitos

    Cahz Trying more your publication, I noticed a problem, when I am already half a round of the specific game SYD lets me change classes at any time, this should not happen, because if we think about this, it would give the player the option of infinite grenades just selecting the same class over and over again at any point in the round.

    BO2 Modding Releases & Resources

  • [Release] Overwrite Default Class (GSC)
    Kalitosundefined Kalitos

    Cahz Looking thoroughly, it is a great contribution, I already tried it and it can be implemented in a SYD mode, to be able to change the default classes for others that you will personally allow to put.

    Now all that's left is to make it work that players can't choose custom classes.

    BO2 Modding Releases & Resources

  • [Support] Class change event! help
    Kalitosundefined Kalitos

    Sorex no. I want to know when the player chooses a class and it changes when it reappears. taking into account that the player can change class 5 seconds after appearing as well.

    BO2 Modding Support & Discussion

  • [Support] Class change event! help
    Kalitosundefined Kalitos

    Can someone help me with the event or function that fires when a player changes class in multiplayer.

    BO2 Modding Support & Discussion

  • South-American servers
    Kalitosundefined Kalitos

    Himink said in South-American servers:

    Kalitos Thanks 😉

    If you want to build your own server, here is the guide on how to do it: https://forum.plutonium.pw/topic/13/plutot6-server-set-up-guide

    General Discussion

  • South-American servers
    Kalitosundefined Kalitos

    pluto does not host servers it only provides the service of the game through its master server. hence everyone can put their server on a vps or a dedicated machine, which depends on the host location of that vps or machine. generally the vps in latin america are not very good. either for its performance or for the internet network. That is why most of the vps are from the USA, those are of better performance, the bad thing is that they are high ping for Latin America, especially for countries such as Peru, Argentina and Chile.

    General Discussion

  • Server restriction file not working
    Kalitosundefined Kalitos

    ITzZev A while back I also posted the same problem on the forum. Googling I found a more detailed server configuration file where it specifies that you can only restrict weapons, the rest does not work. I also needed it for a server mode syd

    BO2 Server Hosting Support

  • [Support] Problem handling DVARS. !Help
    Kalitosundefined Kalitos

    homura said in Problem handling DVARS. !Help:

    getCurrentWeapon();

    I understand, but I also understand that the function gets me the player's current weapon, but not the primary weapon. Because I can have the secondary weapon as my current weapon.

    BO2 Modding Support & Discussion
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