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Plutonium

mikzyundefined

mikzy

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Recent Best Controversial

  • (LOOKING FOR) among us camo!
    mikzyundefined mikzy

    techboy04gaming funny enough, its a real camo.

    also, i think there was a really good animated one done by a group of people but i think it was privately passed around.

    BO2 Modding Support & Discussion

  • [Release] Player bullet was off (meters) from victim
    mikzyundefined mikzy

    Matrix my bad, rushed the code and forgot to double look

    BO2 Modding Releases & Resources

  • Controller not working on t6
    mikzyundefined mikzy

    xbox one controller works on anything else (ex: https://gamepadviewer.com/) but isn't working on any cod game, specifically t6 in my use case. i have drivers installed & such

    BO2 Client Support

  • [Support] Pausing zombies game
    mikzyundefined mikzy

    HasjBlok Want to listen for chat commands? Example: if someone says "hi" in chat, you can check it in gsc?

    Use this repository here: https://github.com/fedddddd/t6-gsc-utils
    (This is meant to be a server plugin. It compiles as a dll, and goes into t6r/data/plugins. Do not inject this clientside)

    Made by fed, it adds IO functions and chat listeners into GSC with waittills.

    BO2 Modding Support & Discussion

  • [Release] Player bullet was off (meters) from victim
    mikzyundefined mikzy

    Sorex my bad, i completely rushed the code and did not take a second to relook and fix stuff. i take blame 🙂

    BO2 Modding Releases & Resources

  • Disable Boosting My Mic To 100%
    mikzyundefined mikzy

    Timino set your voice chat audio ingame to the volume you set on windows and it'll fix

    BO2 Client Support

  • Is It Possible To Host 24/7 Zombieland
    mikzyundefined mikzy

    FemboyKiwi i'm willing to make the project working and recompilable for bo2 plutonium if you want.

    BO2 Modding Support & Discussion

  • [Resource] BO2 T6 Custom Texture Pack/Resources
    mikzyundefined mikzy

    check Premade Camo folder called Cherry Fizz (cyborg)

    BO2 Modding Releases & Resources

  • Add weapons from other maps.
    mikzyundefined mikzy

    short and easy summary: no, it is not possible.

    this can be achieved but in the current state of Plutonium, you can't bring a map-specific weapon to another map. this is because the weapon is only loaded and actually existing when the map loads the fastfile (1 or more files which contains the invidiual files for the maps, such as the weapons)

    and, alongside a map loading a fastfile, a fastfile is something you can't easily get into. you have to use tools to even see assets it contains. so, you would most likely need to force load the die rise fastfiles or you would need to extract the files for the squilifier, and load a custom fastfile (which isn't a thing in Plutonium, or not to the public at least)

    BO2 Modding Support & Discussion

  • [Release] Kick Player with Reasoning in GSC (using IW4MAdmin)
    mikzyundefined mikzy

    Matrix really? never worked for me but the other purpose of me doing this was so it logged through IW4MAdmin and so people had the ability to kick without me having to give Mod perms on the webfront. there can be multiple reasons for using this, not just kicking with a reasoning.

    BO2 Modding Releases & Resources

  • Battle Royale
    mikzyundefined mikzy

    @Mr-Android 👀

    General Discussion

  • Are custom zombies maps ever going to be possible?
    mikzyundefined mikzy

    Stuhlinger this could very much be a thing in the future but as of now, it is not possible. it's been done before but by a different guy and I'm sure if Plutonium ever did it, it would be a different way and concept.

    BO2 Modding Support & Discussion

  • [Release] BO2 Zombie Hitmarkers
    mikzyundefined mikzy

    Sorex updated post with working method.

    BO2 Modding Releases & Resources

  • Battle Royale
    mikzyundefined mikzy

    @Mr-Android Oh, that looks so cool. I think doing this project with the other modders would be super fun.

    General Discussion

  • BO2 "Graphics" improvement
    mikzyundefined mikzy

    Infinite Warfare is a fairly new game so you won't see a client for that any time soon. Same goes for WW2, BO4, and BO3 is a iffy area to touch. Advanced Warfare, however, is no longer supported and monitored by them I believe and therefore, a client was made. Was originally just a mod but it was seem to have reason to become a client and therefore, that happened.

    Black Ops 1 - nothing will probably happen any time soon. rektT5m, though dead, can be populated and played like any other client. although it's unstable in some areas, it's not that bad of a experience. Plutonium isn't doing a BO1 client (just want to confirm this as the post about it was a joke)

    The purpose of clients is to add features, like add modding support and even more than the game offered, and fix bugs, etc. Stuff like WW2 and BO4, while hard to crack, is still possible to an extent I believe and is rather a issue of getting a C&D (or whatever it's called) from Activision.

    BO2 Modding Support & Discussion mod black ops 2

  • [Release] BO2 Zombie Hitmarkers
    mikzyundefined mikzy

    CxRise try now. all bugs should be basically gone.

    BO2 Modding Releases & Resources

  • I think i got banned gor no reason or something
    mikzyundefined mikzy

    this means you were banned from an invidiual server, not by Plutonium. you can always try talking to the owner of the server and seeing if you can get a unban

    General Discussion ban bug

  • How to turn off wall density/make all walls "bangable"
    mikzyundefined mikzy

    TheHiddenHour it used to be the dvar but unless you do a override, it's barely enough. i just hook some penetration function now and return a high ass number so it can shoot through anything

    BO2 Modding Support & Discussion

  • [Release] BO2 Zombie Hitmarkers
    mikzyundefined mikzy

    thebx2 I just put the raw script on my Github on and compiled and it is working. And Cahz has it so we don't use onplayerspawned for this script.

    BO2 Modding Releases & Resources
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