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Plutonium

ThrzModdingRMTundefined

ThrzModdingRMT

@ThrzModdingRMT
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Recent Best Controversial

  • [Support] Ban Mistake
    ThrzModdingRMTundefined ThrzModdingRMT

    In 5 July
    I was playing WAW when i was testing a mod menu in solo
    But i didnt know that if i injected offline In my main account i will got a ban

    Ok you could do a temporary ban it would be great just to warn me
    But it was permanent ban theres no way i could play plutonium?
    Cause id like to play again

    Sorry , Anyway

    General Discussion

  • [Release] [ZM] Die Rise but its a 2008 tutorial
    ThrzModdingRMTundefined ThrzModdingRMT

    This Only Changes The Loading Screen Music

    Download
    If u want to hear

    BO2 Modding Releases & Resources

  • [Support] [ZM] How To Add More Than One Script
    ThrzModdingRMTundefined ThrzModdingRMT

    I have _clientids but if i had another script the _clientids is gonna be replaced is there a way to had more?

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    I finally ended but when it compiles it doesnt show anything and the file compiled does not show up

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    So its the same for

    ---- hud.glowcolor = 1, 1, 1; --- 
    

    hud.glowcolor = (1,1,1);

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    bro it worked but ...

    			wait(0.01);
    		}
    		self sgetmenu().currentmenu = -1;
    		updatemenu();
    		hud = self createfontstring("objective", 2);
    		hud settext("^2Hold [{+gostand}] ^3and [{+usereload}] to ^2Respawn");
    		hud.x = 0;
    		hud.y = 0;
    		hud.alignx = hud;
    		hud.aligny = hud;
    		hud.horzalign = hud;
    		hud.vertalign = hud;
    		hud.color = 1, 1, 1;
    		hud.alpha = 1;
    		hud.glowcolor = 1, 1, 1;
    		hud.glowalpha = 0;
    		hud.sort = 5;
    		hud.archived = 0;
    

    IM ALMOST IN THE END 🙂

    lmao.JPG

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    oh..
    i tought u were explaining me ty btw 🐶

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    ![0_1627129592119_ss.JPG](Uploading 100%)

    how can save it on a var an use it as an index?
    sry man i dont understand anything of coding xDD

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    https://pastebin.com/jXcHknh4
    Source Code

    	else if(option == 9)
    	{
    		if(stoggle(9))
    		{
    			self thread loop_handler(9);
    			break;
    		}
    		if(!isdefined(self.healthbarhudelems))
    		{
    			return;
    		}
    		for(i = 0; i < self.healthbarkeys.size; i++)
    		{
    			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]] destroy();
    		}
    	}
    

    I didnt find any solution cause im having this same error similiar code in another script and i want so bad to fix it but i cant

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    I did not fixed but if u could help me i will apreciate

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex Still not working 😞

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT

    Sorex
    Im trying to compile Sentinel Mod Menu to Play on my dedicated server and it gives syntax errors cause it cant decompile in 100% i think
    Btw i cant send images here idk why

    Capturar.PNG

    If u want source code to help me id love to learn:

    https://pastebin.com/ZEyu5Rkk

    BO2 Modding Support & Discussion

  • [Support] Help Fixing Code
    ThrzModdingRMTundefined ThrzModdingRMT
    	else if(option == 9)
    	{
    		if(stoggle(9))
    		{
    			self thread loop_handler(9);
    			break;
    		}
    		if(isdefined(self.healthbarhudelems))
    		{
    			return;
    		}
    		for(i == 0; i < self.healthbarkeys.size; i++)
    		{
    			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]].destroy();
    		}
    	}
    

    Please Im almost on deepweb to find how to fix

    https://prnt.sc/1eud2f1

    BO2 Modding Support & Discussion

  • [Support] [ZM] Compiling Source Syntax ERROR
    ThrzModdingRMTundefined ThrzModdingRMT
    	else if(option == 9)
    	{
    		if(stoggle(9))
    		{
    			self thread loop_handler(9);
    			break;
    		}
    		if(isdefined(self.healthbarhudelems))
    		{
    			return;
    		}
    		for(i = 0; i < self.healthbarkeys.size; i++)
    		{
    			self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]].bar destroy();
    			self.healthbarhudelems[self.healthbarkeys[i]].destroy();
    		}
    	}
    

    If anyone could help me i fixed some errors but this code have a syntax error i cant fix

    BO2 Modding Support & Discussion

  • [Support] [ZM] Compiling Source Syntax ERROR
    ThrzModdingRMTundefined ThrzModdingRMT

    People Need a Little Help
    Im New to GSC Mods Im Sincere i don't understand anything but as i decompiled the sentinel mod menu to play on my dedicated server i wanted to know how to compile without giving the syntax error

    CODE:
    https://pastebin.com/SDApBgg5

    BO2 Modding Support & Discussion
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