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BO2 Server Hosting Support

Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

1.3k Topics 5.4k Posts
  • grief server commands

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    @Owlmask it's all in the server config. Grief requires this fix: https://forum.plutonium.pw/topic/4057/release-zombies-grieffix-required-for-grief-servers and you just have to remove everything but exec zm_grief_cellblock.cfg map zm_prison from your map rotation if you only want grief on prison.
  • Server not on server list

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    @Resxt Hello, I have issues with it on VPS too. I bought the VPS specially for the server. I've made the inbound rule from firewall and allowed the Bootstrapper too. But It doesnt show me the server inside the game while it says "heartbeat successful"
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  • UPNP disabled for no reason

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    @Nxvy https://www.lifewire.com/how-to-port-forward-4163829
  • Problems with excessive CPU consumption using WINE on linux

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  • Plugin bank Black ops 2 T6 .w .d .money ...

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    @Player739 I can't help since I don't know anything about this but this might be what you're looking for https://github.com/fedddddd/node-server-manager#zombies-bank
  • how to change the path of iw4admin path

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    ok thx
  • Server on a docker image

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    @ByKoan Good morning friend, how are you? Can you solve? What docker image are you using?
  • PlutoT6 Server & WINE

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    @brolpzt ok friend sorry
  • Zombie servers

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    okay thank you for answering.
  • Difficulty stuck to Easy

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  • Alternatives to VPS

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    full machine = bare metal virtual machine = vps hehe report us the results
  • Confusion about portforwarding

    port forward bo2 zombies
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    @Swat well it's only listed on the online serverlist, meaning the server itself is working correctly. It's not listed on the in-game serverlist meaning there is still an issue with udp traffic not getting through to your server. You made firewall rules and your port forwarding settings are now correct so i honestly don't know what else it could be.
  • Map and gamemode

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    Honestly just go through and double check everything is set correctly in the launcher and the dedicated.cfg and launch it.
  • 8 script error(s)

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    @Dss0 Yes, it could be, but it's odd because it used to work like 1y ago...
  • NAT Portforwording

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    @ReflexOnYT doesn't matter, nat loopback will only prevent you from seeing the server that is running on your network. You can still join manually via ip using the console. If you run server and game on the same pc you need to start the game first and then start the server. The server will then use port 4977 which is the port you need to forward via your router's web interface. Idk what you mean by "all my ip's are private".
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  • Green run Tranzit bus not moving

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