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  3. Black Ops 2 Tranzit Pre-Alpha.

Black Ops 2 Tranzit Pre-Alpha.

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  • hindercanrun Offline
    hindercanrun Offline
    hindercanrun
    Contributor
    wrote on last edited by hindercanrun
    #18
    This post is deleted!
    RedxSkull 1 Reply Last reply
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    • hindercanrun hindercanrun

      This post is deleted!

      RedxSkull Offline
      RedxSkull Offline
      RedxSkull
      wrote on last edited by
      #19

      hindercanrun Yep, but his work paid off in Ascension and Call of the Dead. He literally gave us his blood, sweat and tears on those maps and tried as well on Tranzit. Sadly, Tranzit was never close to finishing. It's crazy how turned was originally supposed to come out with the game, but later released as a DLC. They should have done that with the rest of the other game modes like race, zmeat, etc.

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      • hindercanrun Offline
        hindercanrun Offline
        hindercanrun
        Contributor
        wrote on last edited by
        #20
        This post is deleted!
        Rylin 1 Reply Last reply
        1
        • Rylin Offline
          Rylin Offline
          Rylin
          wrote on last edited by
          #21

          wp_ss_20170614_0001.png.c1e131d7947a91e735c82a1df89cbbed.png 18bkcnscxfh51.png

          Cut "Meat" game mode screen.

          Power Station was supposed to be a playable area like Town in Survival and Grief but was cut from the game.

          1 Reply Last reply
          0
          • hindercanrun Offline
            hindercanrun Offline
            hindercanrun
            Contributor
            wrote on last edited by
            #22
            This post is deleted!
            spc.1 1 Reply Last reply
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            • hindercanrun hindercanrun

              This post is deleted!

              Rylin Offline
              Rylin Offline
              Rylin
              wrote on last edited by
              #23

              hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

              JezuzLizard 1 Reply Last reply
              0
              • Lupercal Offline
                Lupercal Offline
                Lupercal
                wrote on last edited by
                #24

                hindercanrun
                If you send me the alpha/beta builds you've got I can PayPal you something for the trouble.
                Add me on discord: Lupercal#9956

                1 Reply Last reply
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                • hindercanrun Offline
                  hindercanrun Offline
                  hindercanrun
                  Contributor
                  wrote on last edited by
                  #25
                  This post is deleted!
                  1 Reply Last reply
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                  • Rylin Rylin

                    hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

                    JezuzLizard Offline
                    JezuzLizard Offline
                    JezuzLizard
                    Plutonium Staff
                    wrote on last edited by
                    #26

                    Rylin This repo has them: https://github.com/Gamecheat13/RawGames/tree/Call-of-Duty

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                    • hindercanrun Offline
                      hindercanrun Offline
                      hindercanrun
                      Contributor
                      wrote on last edited by
                      #27
                      This post is deleted!
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                      • Rylin Offline
                        Rylin Offline
                        Rylin
                        wrote on last edited by
                        #28

                        ZCON - Zombe containment Mode, wave based defensive gameplay
                        Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                        Map ends: When all players die or X number of zombies escape
                        Respawning: No wait / Near teammates

                        Turned ( Encounters )
                        Objective: Out match the enemy team
                        Map ends: When all players on a team die ( Zombified )
                        Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                        RACE
                        Objective: Get to the end before your teammates
                        Map ends: When all players are across the finishline
                        Respawning: 10 seconds auto-revive , no respawning

                        Pitted ( Encounters )
                        Objective: Survive in endless waves of multiple enemy types
                        Map ends: When a team ( Encounters ) is left alive
                        Respawning: Players remain dead for the game mode

                        No Man's Land ( Survival )
                        Objective: Survive in endless waves of multiple enemy types
                        Map ends: When all players die
                        Respawning: Players remain dead for the game mode

                        Dead Pool
                        Objective: Get to the end before your teammates
                        Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                        Standard ( Survival )
                        Objective: Standard gameplay that harkons back to the original "Prototype" experience
                        Map ends: When all players die
                        Respawning: When the round changes ( just like Classic mode )

                        Cleansed ( Survival )
                        Objective: Out match the other players on your team
                        Map ends: When only one human player is left standing
                        Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                        hindercanrun 1 Reply Last reply
                        0
                        • ZombieSlayer Offline
                          ZombieSlayer Offline
                          ZombieSlayer
                          wrote on last edited by
                          #29

                          c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                          Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                          Nacht and Der Riese also here.

                          f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                          9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                          Finally, an unused image for bus depot.

                          4d427071-d964-4eae-9a37-b850c75309eb-image.png

                          hindercanrun 1 Reply Last reply
                          0
                          • ZombieSlayer ZombieSlayer

                            c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                            Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                            Nacht and Der Riese also here.

                            f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                            9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                            Finally, an unused image for bus depot.

                            4d427071-d964-4eae-9a37-b850c75309eb-image.png

                            hindercanrun Offline
                            hindercanrun Offline
                            hindercanrun
                            Contributor
                            wrote on last edited by
                            #30
                            This post is deleted!
                            ZombieSlayer 1 Reply Last reply
                            0
                            • hindercanrun hindercanrun

                              This post is deleted!

                              ZombieSlayer Offline
                              ZombieSlayer Offline
                              ZombieSlayer
                              wrote on last edited by
                              #31

                              hindercanrun
                              Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                              hindercanrun 1 Reply Last reply
                              0
                              • ZombieSlayer ZombieSlayer

                                hindercanrun
                                Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                                hindercanrun Offline
                                hindercanrun Offline
                                hindercanrun
                                Contributor
                                wrote on last edited by hindercanrun
                                #32
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • ZombieSlayer Offline
                                  ZombieSlayer Offline
                                  ZombieSlayer
                                  wrote on last edited by
                                  #33

                                  Fair enough, thanks for the info.

                                  hindercanrun 1 Reply Last reply
                                  0
                                  • ZombieSlayer ZombieSlayer

                                    Fair enough, thanks for the info.

                                    hindercanrun Offline
                                    hindercanrun Offline
                                    hindercanrun
                                    Contributor
                                    wrote on last edited by
                                    #34
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Rylin Rylin

                                      ZCON - Zombe containment Mode, wave based defensive gameplay
                                      Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                                      Map ends: When all players die or X number of zombies escape
                                      Respawning: No wait / Near teammates

                                      Turned ( Encounters )
                                      Objective: Out match the enemy team
                                      Map ends: When all players on a team die ( Zombified )
                                      Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                                      RACE
                                      Objective: Get to the end before your teammates
                                      Map ends: When all players are across the finishline
                                      Respawning: 10 seconds auto-revive , no respawning

                                      Pitted ( Encounters )
                                      Objective: Survive in endless waves of multiple enemy types
                                      Map ends: When a team ( Encounters ) is left alive
                                      Respawning: Players remain dead for the game mode

                                      No Man's Land ( Survival )
                                      Objective: Survive in endless waves of multiple enemy types
                                      Map ends: When all players die
                                      Respawning: Players remain dead for the game mode

                                      Dead Pool
                                      Objective: Get to the end before your teammates
                                      Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                                      Standard ( Survival )
                                      Objective: Standard gameplay that harkons back to the original "Prototype" experience
                                      Map ends: When all players die
                                      Respawning: When the round changes ( just like Classic mode )

                                      Cleansed ( Survival )
                                      Objective: Out match the other players on your team
                                      Map ends: When only one human player is left standing
                                      Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                                      hindercanrun Offline
                                      hindercanrun Offline
                                      hindercanrun
                                      Contributor
                                      wrote on last edited by
                                      #35
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • ZombieSlayer Offline
                                        ZombieSlayer Offline
                                        ZombieSlayer
                                        wrote on last edited by
                                        #36

                                        It's already a massive post just send what you got.

                                        1 Reply Last reply
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                                        • hindercanrun Offline
                                          hindercanrun Offline
                                          hindercanrun
                                          Contributor
                                          wrote on last edited by
                                          #37
                                          This post is deleted!
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