Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. General Discussion
  3. Black Ops 2 Tranzit Pre-Alpha.

Black Ops 2 Tranzit Pre-Alpha.

Scheduled Pinned Locked Moved General Discussion
128 Posts 40 Posters 28.3k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Rylinundefined Offline
    Rylinundefined Offline
    Rylin
    replied to hindercanrun on last edited by
    #23

    hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

    JezuzLizardundefined 1 Reply Last reply
    0
    • Lupercalundefined Offline
      Lupercalundefined Offline
      Lupercal
      wrote on last edited by
      #24

      hindercanrun
      If you send me the alpha/beta builds you've got I can PayPal you something for the trouble.
      Add me on discord: Lupercal#9956

      1 Reply Last reply
      0
      • hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #25
        This post is deleted!
        1 Reply Last reply
        0
        • JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard Plutonium Staff
          replied to Rylin on last edited by
          #26

          Rylin This repo has them: https://github.com/Gamecheat13/RawGames/tree/Call-of-Duty

          1 Reply Last reply
          0
          • hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by
            #27
            This post is deleted!
            1 Reply Last reply
            0
            • Rylinundefined Offline
              Rylinundefined Offline
              Rylin
              wrote on last edited by
              #28

              ZCON - Zombe containment Mode, wave based defensive gameplay
              Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
              Map ends: When all players die or X number of zombies escape
              Respawning: No wait / Near teammates

              Turned ( Encounters )
              Objective: Out match the enemy team
              Map ends: When all players on a team die ( Zombified )
              Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

              RACE
              Objective: Get to the end before your teammates
              Map ends: When all players are across the finishline
              Respawning: 10 seconds auto-revive , no respawning

              Pitted ( Encounters )
              Objective: Survive in endless waves of multiple enemy types
              Map ends: When a team ( Encounters ) is left alive
              Respawning: Players remain dead for the game mode

              No Man's Land ( Survival )
              Objective: Survive in endless waves of multiple enemy types
              Map ends: When all players die
              Respawning: Players remain dead for the game mode

              Dead Pool
              Objective: Get to the end before your teammates
              Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

              Standard ( Survival )
              Objective: Standard gameplay that harkons back to the original "Prototype" experience
              Map ends: When all players die
              Respawning: When the round changes ( just like Classic mode )

              Cleansed ( Survival )
              Objective: Out match the other players on your team
              Map ends: When only one human player is left standing
              Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

              hindercanrunundefined 1 Reply Last reply
              0
              • ZombieSlayerundefined Offline
                ZombieSlayerundefined Offline
                ZombieSlayer
                wrote on last edited by
                #29

                c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                Nacht and Der Riese also here.

                f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                Finally, an unused image for bus depot.

                4d427071-d964-4eae-9a37-b850c75309eb-image.png

                hindercanrunundefined 1 Reply Last reply
                0
                • hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  replied to ZombieSlayer on last edited by
                  #30
                  This post is deleted!
                  ZombieSlayerundefined 1 Reply Last reply
                  0
                  • ZombieSlayerundefined Offline
                    ZombieSlayerundefined Offline
                    ZombieSlayer
                    replied to hindercanrun on last edited by
                    #31

                    hindercanrun
                    Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                    hindercanrunundefined 1 Reply Last reply
                    0
                    • hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      replied to ZombieSlayer on last edited by hindercanrun
                      #32
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • ZombieSlayerundefined Offline
                        ZombieSlayerundefined Offline
                        ZombieSlayer
                        wrote on last edited by
                        #33

                        Fair enough, thanks for the info.

                        hindercanrunundefined 1 Reply Last reply
                        0
                        • hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          replied to ZombieSlayer on last edited by
                          #34
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            replied to Rylin on last edited by
                            #35
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • ZombieSlayerundefined Offline
                              ZombieSlayerundefined Offline
                              ZombieSlayer
                              wrote on last edited by
                              #36

                              It's already a massive post just send what you got.

                              1 Reply Last reply
                              0
                              • hindercanrunundefined Offline
                                hindercanrunundefined Offline
                                hindercanrun
                                wrote on last edited by
                                #37
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • MARlOJUDAHundefined Offline
                                  MARlOJUDAHundefined Offline
                                  MARlOJUDAH
                                  wrote on last edited by
                                  #38

                                  Screenshot 2023-01-01 003955.jpg
                                  Screenshot 2022-10-21 014939.jpg

                                  Screenshot 2023-01-01 005639.jpg

                                  i have a copy of the black ops 2 dev archive leaked some time ago i just have it sitting on my pc
                                  lods of cool stuff idk if it has been shared around

                                  JezuzLizardundefined 1 Reply Last reply
                                  1
                                  • JezuzLizardundefined Offline
                                    JezuzLizardundefined Offline
                                    JezuzLizard Plutonium Staff
                                    replied to MARlOJUDAH on last edited by
                                    #39

                                    MARlOJUDAH In the first screenshot are those modes actually playable in the build?

                                    MARlOJUDAHundefined 1 Reply Last reply
                                    0
                                    • MARlOJUDAHundefined Offline
                                      MARlOJUDAHundefined Offline
                                      MARlOJUDAH
                                      replied to JezuzLizard on last edited by
                                      #40

                                      JezuzLizard
                                      its not even real its just a mockup but i think a build has something close to it
                                      Screenshot 2022-09-24 120900.jpg
                                      Screenshot 2023-01-01 013448.jpg

                                      hindercanrunundefined 1 Reply Last reply
                                      0
                                      • hindercanrunundefined Offline
                                        hindercanrunundefined Offline
                                        hindercanrun
                                        replied to MARlOJUDAH on last edited by hindercanrun
                                        #41
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • lilpoopundefined Offline
                                          lilpoopundefined Offline
                                          lilpoop Contributor
                                          wrote on last edited by lilpoop
                                          #42

                                          Screenshot (824).png

                                          I got some pre-alpha builds laying around including greenlight if u need more info my dc is Lil Poop#0999

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate