Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
39 Posts 19 Posters 15.3k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • TTV_WIZEQCundefined TTV_WIZEQC

    i got an error with your mod normally i done everything right Exception Code: 0xC0000005
    Exception Address: 0x00624570

    JezuzLizardundefined Offline
    JezuzLizardundefined Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #30

    TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

    1 Reply Last reply
    2
    • TTV_WIZEQCundefined Offline
      TTV_WIZEQCundefined Offline
      TTV_WIZEQC
      Contributor
      wrote on last edited by
      #31

      nop i modified nothing... i just have download files and put it on my server and i got this error

      JezuzLizardundefined 1 Reply Last reply
      0
      • TTV_WIZEQCundefined TTV_WIZEQC

        nop i modified nothing... i just have download files and put it on my server and i got this error

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #32

        TTV_WIZEQC What dvars are you setting?

        1 Reply Last reply
        0
        • TTV_WIZEQCundefined Offline
          TTV_WIZEQCundefined Offline
          TTV_WIZEQC
          Contributor
          wrote on last edited by
          #33

          i changed nothing in dvar thats why its weird

          JezuzLizardundefined 1 Reply Last reply
          0
          • TTV_WIZEQCundefined TTV_WIZEQC

            i changed nothing in dvar thats why its weird

            JezuzLizardundefined Offline
            JezuzLizardundefined Offline
            JezuzLizard
            Plutonium Staff
            wrote on last edited by
            #34

            TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

            1 Reply Last reply
            0
            • itslclaytonundefined Offline
              itslclaytonundefined Offline
              itslclayton
              wrote on last edited by
              #35

              JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

              1 Reply Last reply
              0
              • moferacgundefined Offline
                moferacgundefined Offline
                moferacg
                wrote on last edited by
                #36

                How can i only use bleedout time for a mod .gcs

                1 Reply Last reply
                0
                • Dragon115undefined Offline
                  Dragon115undefined Offline
                  Dragon115
                  wrote on last edited by
                  #37

                  Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                  1 Reply Last reply
                  0
                  • MisterX2003undefined Offline
                    MisterX2003undefined Offline
                    MisterX2003
                    wrote on last edited by
                    #38

                    Where is the maps folder...?
                    How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                    1 Reply Last reply
                    0
                    • JezuzLizardundefined JezuzLizard

                      Source:
                      https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                      Full description of each dvar is also included in the code itself.

                      Full List of Features:

                      Equipment Dvars
                      :::
                      Set the shields hitpoints
                      :::

                      Level Dvars
                      :::
                      Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                      Disable the end game check so the game doesn't end if everyone dies
                      Disable solo mode so players don't have 3 afterlifes on MoTD
                      Change the time it takes before the game over screen ends
                      Change the wait time between rounds
                      Enable a counter that delays the game starting for time specified
                      Disable spectator respawning
                      :::

                      Perk Dvars
                      :::
                      Set the amount of health granted by juggernog and perma jugg
                      Set Phd's min and max damage as well as its damage radius
                      Set double taps fire rate
                      Set speed colas reload rate
                      Set deadshots accuracy modifier
                      :::

                      Player Dvars
                      :::
                      Set all players starting points WARNING: overrides gts startRound starting points
                      Set the player perk purchase limit
                      Set the default laststand weapon for coop and solo
                      Set the starting weapon for all players
                      Set all players max health WARNING: buying jugg will override this value
                      Set the amount of points players lose when a teammate bleeds out
                      Set the amount of points a player loses when they go down
                      Set the amount of points a player loses when they bleedout
                      Set the players starting lives
                      //these dvars values contribute to the drop increment
                      Set the amount of points players gain depending on how many players are in the lobby for a kill
                      Set the amount of points given for light and normal attacks
                      Set the bonus granted for each kind of kill
                      Enable players turning into the zombie when they bleedout WARNING: very buggy
                      Set the revive trigger radius
                      Set the player laststand bleedout time
                      :::

                      Powerup Dvars
                      :::
                      Disable powerup drops
                      Set the max drops per round
                      Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                      Set whether every zombie should drop a powerup
                      //these dvars require the modded _zm_powerups.gsc to be installed
                      Set the random drop chance
                      Set the time powerups last in the field before starting to blink
                      Set the duration of fire sale, double points, and insta kill
                      Set the double points point scalar
                      Set the points granted by a carpenter and nuke
                      Set whether nukes should instantly kill zombies
                      Set the min and max time a nuke takes to kill zombies
                      Set whether max ammo affects downed players
                      :::

                      Team Dvars
                      :::
                      Set the points scalar for each team axis and allies
                      :::

                      Weapon Dvars
                      :::
                      Set emps perk off time
                      Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                      :::

                      Zombie Dvars
                      :::
                      Set the max amount of zombies that can out at once NOTE: maximum value is 32
                      Set the max amount of zombies and zombie corpses that the game will allow
                      Set whether hellhounds will spawn midround on tranzit survival maps
                      Set the zombies move speed value won't stop the game from increasing it
                      Lock the zombies move speed to a value so it won't increase past that value
                      Set a cap to the zombies move speed
                      Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                      Set the new runner interval for easy and normal
                      Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                      Set the zombies in a round permanently
                      Set the zombies health for every round permanently
                      Set a health cap to the zombies
                      Disable walkers
                      Set the zombie spawn rate
                      Set the spawn rate multiplier used every round to increase the spawn rate
                      Lock the spawn rate
                      Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                      Change the flat health increase that happens up to round 10
                      Change the multiplier zombie health uses every round
                      Set the zombie starting health
                      :::

                      If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                      Echostarsundefined Offline
                      Echostarsundefined Offline
                      Echostars
                      wrote on last edited by
                      #39

                      JezuzLizard Is it possible to update this to be a script gsc?

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • 1
                      • 2
                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups
                      • Donate