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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • TTV_WIZEQCundefined Offline
    TTV_WIZEQCundefined Offline
    TTV_WIZEQC
    Contributor
    wrote on last edited by
    #29

    i got an error with your mod normally i done everything right Exception Code: 0xC0000005
    Exception Address: 0x00624570

    JezuzLizardundefined 1 Reply Last reply
    0
    • TTV_WIZEQCundefined TTV_WIZEQC

      i got an error with your mod normally i done everything right Exception Code: 0xC0000005
      Exception Address: 0x00624570

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #30

      TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

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      • TTV_WIZEQCundefined Offline
        TTV_WIZEQCundefined Offline
        TTV_WIZEQC
        Contributor
        wrote on last edited by
        #31

        nop i modified nothing... i just have download files and put it on my server and i got this error

        JezuzLizardundefined 1 Reply Last reply
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        • TTV_WIZEQCundefined TTV_WIZEQC

          nop i modified nothing... i just have download files and put it on my server and i got this error

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #32

          TTV_WIZEQC What dvars are you setting?

          1 Reply Last reply
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          • TTV_WIZEQCundefined Offline
            TTV_WIZEQCundefined Offline
            TTV_WIZEQC
            Contributor
            wrote on last edited by
            #33

            i changed nothing in dvar thats why its weird

            JezuzLizardundefined 1 Reply Last reply
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            • TTV_WIZEQCundefined TTV_WIZEQC

              i changed nothing in dvar thats why its weird

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #34

              TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

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              • itslclaytonundefined Offline
                itslclaytonundefined Offline
                itslclayton
                wrote on last edited by
                #35

                JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                1 Reply Last reply
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                • moferacgundefined Offline
                  moferacgundefined Offline
                  moferacg
                  wrote on last edited by
                  #36

                  How can i only use bleedout time for a mod .gcs

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                  • Dragon115undefined Offline
                    Dragon115undefined Offline
                    Dragon115
                    wrote on last edited by
                    #37

                    Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

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                    • MisterX2003undefined Offline
                      MisterX2003undefined Offline
                      MisterX2003
                      wrote on last edited by
                      #38

                      Where is the maps folder...?
                      How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                      1 Reply Last reply
                      0
                      • JezuzLizardundefined JezuzLizard

                        Source:
                        https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                        Full description of each dvar is also included in the code itself.

                        Full List of Features:

                        Equipment Dvars
                        :::
                        Set the shields hitpoints
                        :::

                        Level Dvars
                        :::
                        Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                        Disable the end game check so the game doesn't end if everyone dies
                        Disable solo mode so players don't have 3 afterlifes on MoTD
                        Change the time it takes before the game over screen ends
                        Change the wait time between rounds
                        Enable a counter that delays the game starting for time specified
                        Disable spectator respawning
                        :::

                        Perk Dvars
                        :::
                        Set the amount of health granted by juggernog and perma jugg
                        Set Phd's min and max damage as well as its damage radius
                        Set double taps fire rate
                        Set speed colas reload rate
                        Set deadshots accuracy modifier
                        :::

                        Player Dvars
                        :::
                        Set all players starting points WARNING: overrides gts startRound starting points
                        Set the player perk purchase limit
                        Set the default laststand weapon for coop and solo
                        Set the starting weapon for all players
                        Set all players max health WARNING: buying jugg will override this value
                        Set the amount of points players lose when a teammate bleeds out
                        Set the amount of points a player loses when they go down
                        Set the amount of points a player loses when they bleedout
                        Set the players starting lives
                        //these dvars values contribute to the drop increment
                        Set the amount of points players gain depending on how many players are in the lobby for a kill
                        Set the amount of points given for light and normal attacks
                        Set the bonus granted for each kind of kill
                        Enable players turning into the zombie when they bleedout WARNING: very buggy
                        Set the revive trigger radius
                        Set the player laststand bleedout time
                        :::

                        Powerup Dvars
                        :::
                        Disable powerup drops
                        Set the max drops per round
                        Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                        Set whether every zombie should drop a powerup
                        //these dvars require the modded _zm_powerups.gsc to be installed
                        Set the random drop chance
                        Set the time powerups last in the field before starting to blink
                        Set the duration of fire sale, double points, and insta kill
                        Set the double points point scalar
                        Set the points granted by a carpenter and nuke
                        Set whether nukes should instantly kill zombies
                        Set the min and max time a nuke takes to kill zombies
                        Set whether max ammo affects downed players
                        :::

                        Team Dvars
                        :::
                        Set the points scalar for each team axis and allies
                        :::

                        Weapon Dvars
                        :::
                        Set emps perk off time
                        Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                        :::

                        Zombie Dvars
                        :::
                        Set the max amount of zombies that can out at once NOTE: maximum value is 32
                        Set the max amount of zombies and zombie corpses that the game will allow
                        Set whether hellhounds will spawn midround on tranzit survival maps
                        Set the zombies move speed value won't stop the game from increasing it
                        Lock the zombies move speed to a value so it won't increase past that value
                        Set a cap to the zombies move speed
                        Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                        Set the new runner interval for easy and normal
                        Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                        Set the zombies in a round permanently
                        Set the zombies health for every round permanently
                        Set a health cap to the zombies
                        Disable walkers
                        Set the zombie spawn rate
                        Set the spawn rate multiplier used every round to increase the spawn rate
                        Lock the spawn rate
                        Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                        Change the flat health increase that happens up to round 10
                        Change the multiplier zombie health uses every round
                        Set the zombie starting health
                        :::

                        If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                        Echostarsundefined Offline
                        Echostarsundefined Offline
                        Echostars
                        wrote on last edited by
                        #39

                        JezuzLizard Is it possible to update this to be a script gsc?

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