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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • So Highundefined Offline
    So Highundefined Offline
    So High
    wrote on last edited by
    #24

    JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

    JezuzLizardundefined 1 Reply Last reply
    0
    • So Highundefined So High

      JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #25

      @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

      1 Reply Last reply
      0
      • JezuzLizardundefined JezuzLizard

        Source:
        https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
        Full description of each dvar is also included in the code itself.

        Full List of Features:

        Equipment Dvars
        :::
        Set the shields hitpoints
        :::

        Level Dvars
        :::
        Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
        Disable the end game check so the game doesn't end if everyone dies
        Disable solo mode so players don't have 3 afterlifes on MoTD
        Change the time it takes before the game over screen ends
        Change the wait time between rounds
        Enable a counter that delays the game starting for time specified
        Disable spectator respawning
        :::

        Perk Dvars
        :::
        Set the amount of health granted by juggernog and perma jugg
        Set Phd's min and max damage as well as its damage radius
        Set double taps fire rate
        Set speed colas reload rate
        Set deadshots accuracy modifier
        :::

        Player Dvars
        :::
        Set all players starting points WARNING: overrides gts startRound starting points
        Set the player perk purchase limit
        Set the default laststand weapon for coop and solo
        Set the starting weapon for all players
        Set all players max health WARNING: buying jugg will override this value
        Set the amount of points players lose when a teammate bleeds out
        Set the amount of points a player loses when they go down
        Set the amount of points a player loses when they bleedout
        Set the players starting lives
        //these dvars values contribute to the drop increment
        Set the amount of points players gain depending on how many players are in the lobby for a kill
        Set the amount of points given for light and normal attacks
        Set the bonus granted for each kind of kill
        Enable players turning into the zombie when they bleedout WARNING: very buggy
        Set the revive trigger radius
        Set the player laststand bleedout time
        :::

        Powerup Dvars
        :::
        Disable powerup drops
        Set the max drops per round
        Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
        Set whether every zombie should drop a powerup
        //these dvars require the modded _zm_powerups.gsc to be installed
        Set the random drop chance
        Set the time powerups last in the field before starting to blink
        Set the duration of fire sale, double points, and insta kill
        Set the double points point scalar
        Set the points granted by a carpenter and nuke
        Set whether nukes should instantly kill zombies
        Set the min and max time a nuke takes to kill zombies
        Set whether max ammo affects downed players
        :::

        Team Dvars
        :::
        Set the points scalar for each team axis and allies
        :::

        Weapon Dvars
        :::
        Set emps perk off time
        Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
        :::

        Zombie Dvars
        :::
        Set the max amount of zombies that can out at once NOTE: maximum value is 32
        Set the max amount of zombies and zombie corpses that the game will allow
        Set whether hellhounds will spawn midround on tranzit survival maps
        Set the zombies move speed value won't stop the game from increasing it
        Lock the zombies move speed to a value so it won't increase past that value
        Set a cap to the zombies move speed
        Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
        Set the new runner interval for easy and normal
        Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
        Set the zombies in a round permanently
        Set the zombies health for every round permanently
        Set a health cap to the zombies
        Disable walkers
        Set the zombie spawn rate
        Set the spawn rate multiplier used every round to increase the spawn rate
        Lock the spawn rate
        Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
        Change the flat health increase that happens up to round 10
        Change the multiplier zombie health uses every round
        Set the zombie starting health
        :::

        If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

        _KimboSlice_undefined Offline
        _KimboSlice_undefined Offline
        _KimboSlice_
        wrote on last edited by
        #26

        JezuzLizard how can i install this mod? srry for noob question

        luigistyleundefined 1 Reply Last reply
        0
        • _KimboSlice_undefined _KimboSlice_

          JezuzLizard how can i install this mod? srry for noob question

          luigistyleundefined Offline
          luigistyleundefined Offline
          luigistyle
          Plutonium Staff
          wrote on last edited by
          #27

          @SlaaayZ
          https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

          1 Reply Last reply
          1
          • MiguelitoS2undefined MiguelitoS2

            Hey Jesus,

            Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
            Talking about Buried / Die Rise

            Cheers!

            AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            wrote on last edited by
            #28

            MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
            shouldn't be too hard to find them and modify them
            or figure out a way to set players banks/weapon lockers"

            im also looking for that

            1 Reply Last reply
            0
            • TTV_WIZEQCundefined Offline
              TTV_WIZEQCundefined Offline
              TTV_WIZEQC
              Contributor
              wrote on last edited by
              #29

              i got an error with your mod normally i done everything right Exception Code: 0xC0000005
              Exception Address: 0x00624570

              JezuzLizardundefined 1 Reply Last reply
              0
              • TTV_WIZEQCundefined TTV_WIZEQC

                i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                Exception Address: 0x00624570

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #30

                TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

                1 Reply Last reply
                2
                • TTV_WIZEQCundefined Offline
                  TTV_WIZEQCundefined Offline
                  TTV_WIZEQC
                  Contributor
                  wrote on last edited by
                  #31

                  nop i modified nothing... i just have download files and put it on my server and i got this error

                  JezuzLizardundefined 1 Reply Last reply
                  0
                  • TTV_WIZEQCundefined TTV_WIZEQC

                    nop i modified nothing... i just have download files and put it on my server and i got this error

                    JezuzLizardundefined Offline
                    JezuzLizardundefined Offline
                    JezuzLizard
                    Plutonium Staff
                    wrote on last edited by
                    #32

                    TTV_WIZEQC What dvars are you setting?

                    1 Reply Last reply
                    0
                    • TTV_WIZEQCundefined Offline
                      TTV_WIZEQCundefined Offline
                      TTV_WIZEQC
                      Contributor
                      wrote on last edited by
                      #33

                      i changed nothing in dvar thats why its weird

                      JezuzLizardundefined 1 Reply Last reply
                      0
                      • TTV_WIZEQCundefined TTV_WIZEQC

                        i changed nothing in dvar thats why its weird

                        JezuzLizardundefined Offline
                        JezuzLizardundefined Offline
                        JezuzLizard
                        Plutonium Staff
                        wrote on last edited by
                        #34

                        TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

                        1 Reply Last reply
                        0
                        • itslclaytonundefined Offline
                          itslclaytonundefined Offline
                          itslclayton
                          wrote on last edited by
                          #35

                          JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                          1 Reply Last reply
                          0
                          • moferacgundefined Offline
                            moferacgundefined Offline
                            moferacg
                            wrote on last edited by
                            #36

                            How can i only use bleedout time for a mod .gcs

                            1 Reply Last reply
                            0
                            • Dragon115undefined Offline
                              Dragon115undefined Offline
                              Dragon115
                              wrote on last edited by
                              #37

                              Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                              1 Reply Last reply
                              0
                              • MisterX2003undefined Offline
                                MisterX2003undefined Offline
                                MisterX2003
                                wrote on last edited by
                                #38

                                Where is the maps folder...?
                                How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                                1 Reply Last reply
                                0
                                • JezuzLizardundefined JezuzLizard

                                  Source:
                                  https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                                  Full description of each dvar is also included in the code itself.

                                  Full List of Features:

                                  Equipment Dvars
                                  :::
                                  Set the shields hitpoints
                                  :::

                                  Level Dvars
                                  :::
                                  Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                                  Disable the end game check so the game doesn't end if everyone dies
                                  Disable solo mode so players don't have 3 afterlifes on MoTD
                                  Change the time it takes before the game over screen ends
                                  Change the wait time between rounds
                                  Enable a counter that delays the game starting for time specified
                                  Disable spectator respawning
                                  :::

                                  Perk Dvars
                                  :::
                                  Set the amount of health granted by juggernog and perma jugg
                                  Set Phd's min and max damage as well as its damage radius
                                  Set double taps fire rate
                                  Set speed colas reload rate
                                  Set deadshots accuracy modifier
                                  :::

                                  Player Dvars
                                  :::
                                  Set all players starting points WARNING: overrides gts startRound starting points
                                  Set the player perk purchase limit
                                  Set the default laststand weapon for coop and solo
                                  Set the starting weapon for all players
                                  Set all players max health WARNING: buying jugg will override this value
                                  Set the amount of points players lose when a teammate bleeds out
                                  Set the amount of points a player loses when they go down
                                  Set the amount of points a player loses when they bleedout
                                  Set the players starting lives
                                  //these dvars values contribute to the drop increment
                                  Set the amount of points players gain depending on how many players are in the lobby for a kill
                                  Set the amount of points given for light and normal attacks
                                  Set the bonus granted for each kind of kill
                                  Enable players turning into the zombie when they bleedout WARNING: very buggy
                                  Set the revive trigger radius
                                  Set the player laststand bleedout time
                                  :::

                                  Powerup Dvars
                                  :::
                                  Disable powerup drops
                                  Set the max drops per round
                                  Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                                  Set whether every zombie should drop a powerup
                                  //these dvars require the modded _zm_powerups.gsc to be installed
                                  Set the random drop chance
                                  Set the time powerups last in the field before starting to blink
                                  Set the duration of fire sale, double points, and insta kill
                                  Set the double points point scalar
                                  Set the points granted by a carpenter and nuke
                                  Set whether nukes should instantly kill zombies
                                  Set the min and max time a nuke takes to kill zombies
                                  Set whether max ammo affects downed players
                                  :::

                                  Team Dvars
                                  :::
                                  Set the points scalar for each team axis and allies
                                  :::

                                  Weapon Dvars
                                  :::
                                  Set emps perk off time
                                  Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                                  :::

                                  Zombie Dvars
                                  :::
                                  Set the max amount of zombies that can out at once NOTE: maximum value is 32
                                  Set the max amount of zombies and zombie corpses that the game will allow
                                  Set whether hellhounds will spawn midround on tranzit survival maps
                                  Set the zombies move speed value won't stop the game from increasing it
                                  Lock the zombies move speed to a value so it won't increase past that value
                                  Set a cap to the zombies move speed
                                  Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                                  Set the new runner interval for easy and normal
                                  Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                                  Set the zombies in a round permanently
                                  Set the zombies health for every round permanently
                                  Set a health cap to the zombies
                                  Disable walkers
                                  Set the zombie spawn rate
                                  Set the spawn rate multiplier used every round to increase the spawn rate
                                  Lock the spawn rate
                                  Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                                  Change the flat health increase that happens up to round 10
                                  Change the multiplier zombie health uses every round
                                  Set the zombie starting health
                                  :::

                                  If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                                  Echostarsundefined Offline
                                  Echostarsundefined Offline
                                  Echostars
                                  wrote on last edited by
                                  #39

                                  JezuzLizard Is it possible to update this to be a script gsc?

                                  1 Reply Last reply
                                  0
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