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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • So Highundefined So High

    max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm

    JezuzLizardundefined Offline
    JezuzLizardundefined Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #23

    @Hobo-Tim IT Should be working now with the latest update if not its less likely to be on my end since I did successfully test the max health setter myself and it works from the config.

    1 Reply Last reply
    0
    • So Highundefined Offline
      So Highundefined Offline
      So High
      wrote on last edited by
      #24

      JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

      JezuzLizardundefined 1 Reply Last reply
      0
      • So Highundefined So High

        JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #25

        @Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.

        1 Reply Last reply
        0
        • JezuzLizardundefined JezuzLizard

          Source:
          https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
          Full description of each dvar is also included in the code itself.

          Full List of Features:

          Equipment Dvars
          :::
          Set the shields hitpoints
          :::

          Level Dvars
          :::
          Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
          Disable the end game check so the game doesn't end if everyone dies
          Disable solo mode so players don't have 3 afterlifes on MoTD
          Change the time it takes before the game over screen ends
          Change the wait time between rounds
          Enable a counter that delays the game starting for time specified
          Disable spectator respawning
          :::

          Perk Dvars
          :::
          Set the amount of health granted by juggernog and perma jugg
          Set Phd's min and max damage as well as its damage radius
          Set double taps fire rate
          Set speed colas reload rate
          Set deadshots accuracy modifier
          :::

          Player Dvars
          :::
          Set all players starting points WARNING: overrides gts startRound starting points
          Set the player perk purchase limit
          Set the default laststand weapon for coop and solo
          Set the starting weapon for all players
          Set all players max health WARNING: buying jugg will override this value
          Set the amount of points players lose when a teammate bleeds out
          Set the amount of points a player loses when they go down
          Set the amount of points a player loses when they bleedout
          Set the players starting lives
          //these dvars values contribute to the drop increment
          Set the amount of points players gain depending on how many players are in the lobby for a kill
          Set the amount of points given for light and normal attacks
          Set the bonus granted for each kind of kill
          Enable players turning into the zombie when they bleedout WARNING: very buggy
          Set the revive trigger radius
          Set the player laststand bleedout time
          :::

          Powerup Dvars
          :::
          Disable powerup drops
          Set the max drops per round
          Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
          Set whether every zombie should drop a powerup
          //these dvars require the modded _zm_powerups.gsc to be installed
          Set the random drop chance
          Set the time powerups last in the field before starting to blink
          Set the duration of fire sale, double points, and insta kill
          Set the double points point scalar
          Set the points granted by a carpenter and nuke
          Set whether nukes should instantly kill zombies
          Set the min and max time a nuke takes to kill zombies
          Set whether max ammo affects downed players
          :::

          Team Dvars
          :::
          Set the points scalar for each team axis and allies
          :::

          Weapon Dvars
          :::
          Set emps perk off time
          Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
          :::

          Zombie Dvars
          :::
          Set the max amount of zombies that can out at once NOTE: maximum value is 32
          Set the max amount of zombies and zombie corpses that the game will allow
          Set whether hellhounds will spawn midround on tranzit survival maps
          Set the zombies move speed value won't stop the game from increasing it
          Lock the zombies move speed to a value so it won't increase past that value
          Set a cap to the zombies move speed
          Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
          Set the new runner interval for easy and normal
          Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
          Set the zombies in a round permanently
          Set the zombies health for every round permanently
          Set a health cap to the zombies
          Disable walkers
          Set the zombie spawn rate
          Set the spawn rate multiplier used every round to increase the spawn rate
          Lock the spawn rate
          Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
          Change the flat health increase that happens up to round 10
          Change the multiplier zombie health uses every round
          Set the zombie starting health
          :::

          If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

          _KimboSlice_undefined Offline
          _KimboSlice_undefined Offline
          _KimboSlice_
          wrote on last edited by
          #26

          JezuzLizard how can i install this mod? srry for noob question

          luigistyleundefined 1 Reply Last reply
          0
          • _KimboSlice_undefined _KimboSlice_

            JezuzLizard how can i install this mod? srry for noob question

            luigistyleundefined Offline
            luigistyleundefined Offline
            luigistyle
            Plutonium Staff
            wrote on last edited by
            #27

            @SlaaayZ
            https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts

            1 Reply Last reply
            1
            • MiguelitoS2undefined MiguelitoS2

              Hey Jesus,

              Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
              Talking about Buried / Die Rise

              Cheers!

              AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              wrote on last edited by
              #28

              MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
              shouldn't be too hard to find them and modify them
              or figure out a way to set players banks/weapon lockers"

              im also looking for that

              1 Reply Last reply
              0
              • TTV_WIZEQCundefined Offline
                TTV_WIZEQCundefined Offline
                TTV_WIZEQC
                Contributor
                wrote on last edited by
                #29

                i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                Exception Address: 0x00624570

                JezuzLizardundefined 1 Reply Last reply
                0
                • TTV_WIZEQCundefined TTV_WIZEQC

                  i got an error with your mod normally i done everything right Exception Code: 0xC0000005
                  Exception Address: 0x00624570

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #30

                  TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

                  1 Reply Last reply
                  2
                  • TTV_WIZEQCundefined Offline
                    TTV_WIZEQCundefined Offline
                    TTV_WIZEQC
                    Contributor
                    wrote on last edited by
                    #31

                    nop i modified nothing... i just have download files and put it on my server and i got this error

                    JezuzLizardundefined 1 Reply Last reply
                    0
                    • TTV_WIZEQCundefined TTV_WIZEQC

                      nop i modified nothing... i just have download files and put it on my server and i got this error

                      JezuzLizardundefined Offline
                      JezuzLizardundefined Offline
                      JezuzLizard
                      Plutonium Staff
                      wrote on last edited by
                      #32

                      TTV_WIZEQC What dvars are you setting?

                      1 Reply Last reply
                      0
                      • TTV_WIZEQCundefined Offline
                        TTV_WIZEQCundefined Offline
                        TTV_WIZEQC
                        Contributor
                        wrote on last edited by
                        #33

                        i changed nothing in dvar thats why its weird

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • TTV_WIZEQCundefined TTV_WIZEQC

                          i changed nothing in dvar thats why its weird

                          JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard
                          Plutonium Staff
                          wrote on last edited by
                          #34

                          TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

                          1 Reply Last reply
                          0
                          • itslclaytonundefined Offline
                            itslclaytonundefined Offline
                            itslclayton
                            wrote on last edited by
                            #35

                            JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                            1 Reply Last reply
                            0
                            • moferacgundefined Offline
                              moferacgundefined Offline
                              moferacg
                              wrote on last edited by
                              #36

                              How can i only use bleedout time for a mod .gcs

                              1 Reply Last reply
                              0
                              • Dragon115undefined Offline
                                Dragon115undefined Offline
                                Dragon115
                                wrote on last edited by
                                #37

                                Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

                                1 Reply Last reply
                                0
                                • MisterX2003undefined Offline
                                  MisterX2003undefined Offline
                                  MisterX2003
                                  wrote on last edited by
                                  #38

                                  Where is the maps folder...?
                                  How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                                  1 Reply Last reply
                                  0
                                  • JezuzLizardundefined JezuzLizard

                                    Source:
                                    https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                                    Full description of each dvar is also included in the code itself.

                                    Full List of Features:

                                    Equipment Dvars
                                    :::
                                    Set the shields hitpoints
                                    :::

                                    Level Dvars
                                    :::
                                    Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                                    Disable the end game check so the game doesn't end if everyone dies
                                    Disable solo mode so players don't have 3 afterlifes on MoTD
                                    Change the time it takes before the game over screen ends
                                    Change the wait time between rounds
                                    Enable a counter that delays the game starting for time specified
                                    Disable spectator respawning
                                    :::

                                    Perk Dvars
                                    :::
                                    Set the amount of health granted by juggernog and perma jugg
                                    Set Phd's min and max damage as well as its damage radius
                                    Set double taps fire rate
                                    Set speed colas reload rate
                                    Set deadshots accuracy modifier
                                    :::

                                    Player Dvars
                                    :::
                                    Set all players starting points WARNING: overrides gts startRound starting points
                                    Set the player perk purchase limit
                                    Set the default laststand weapon for coop and solo
                                    Set the starting weapon for all players
                                    Set all players max health WARNING: buying jugg will override this value
                                    Set the amount of points players lose when a teammate bleeds out
                                    Set the amount of points a player loses when they go down
                                    Set the amount of points a player loses when they bleedout
                                    Set the players starting lives
                                    //these dvars values contribute to the drop increment
                                    Set the amount of points players gain depending on how many players are in the lobby for a kill
                                    Set the amount of points given for light and normal attacks
                                    Set the bonus granted for each kind of kill
                                    Enable players turning into the zombie when they bleedout WARNING: very buggy
                                    Set the revive trigger radius
                                    Set the player laststand bleedout time
                                    :::

                                    Powerup Dvars
                                    :::
                                    Disable powerup drops
                                    Set the max drops per round
                                    Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                                    Set whether every zombie should drop a powerup
                                    //these dvars require the modded _zm_powerups.gsc to be installed
                                    Set the random drop chance
                                    Set the time powerups last in the field before starting to blink
                                    Set the duration of fire sale, double points, and insta kill
                                    Set the double points point scalar
                                    Set the points granted by a carpenter and nuke
                                    Set whether nukes should instantly kill zombies
                                    Set the min and max time a nuke takes to kill zombies
                                    Set whether max ammo affects downed players
                                    :::

                                    Team Dvars
                                    :::
                                    Set the points scalar for each team axis and allies
                                    :::

                                    Weapon Dvars
                                    :::
                                    Set emps perk off time
                                    Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                                    :::

                                    Zombie Dvars
                                    :::
                                    Set the max amount of zombies that can out at once NOTE: maximum value is 32
                                    Set the max amount of zombies and zombie corpses that the game will allow
                                    Set whether hellhounds will spawn midround on tranzit survival maps
                                    Set the zombies move speed value won't stop the game from increasing it
                                    Lock the zombies move speed to a value so it won't increase past that value
                                    Set a cap to the zombies move speed
                                    Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                                    Set the new runner interval for easy and normal
                                    Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                                    Set the zombies in a round permanently
                                    Set the zombies health for every round permanently
                                    Set a health cap to the zombies
                                    Disable walkers
                                    Set the zombie spawn rate
                                    Set the spawn rate multiplier used every round to increase the spawn rate
                                    Lock the spawn rate
                                    Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                                    Change the flat health increase that happens up to round 10
                                    Change the multiplier zombie health uses every round
                                    Set the zombie starting health
                                    :::

                                    If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                                    Echostarsundefined Offline
                                    Echostarsundefined Offline
                                    Echostars
                                    wrote on last edited by
                                    #39

                                    JezuzLizard Is it possible to update this to be a script gsc?

                                    1 Reply Last reply
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