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  3. [Release] [Zombies] Configuration Mod for dedicated servers

[Release] [Zombies] Configuration Mod for dedicated servers

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  • MiguelitoS2undefined MiguelitoS2

    Hey Jesus,

    Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
    Talking about Buried / Die Rise

    Cheers!

    AdrX003undefined Offline
    AdrX003undefined Offline
    AdrX003
    wrote on last edited by
    #28

    MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
    shouldn't be too hard to find them and modify them
    or figure out a way to set players banks/weapon lockers"

    im also looking for that

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    • TTV_WIZEQCundefined Offline
      TTV_WIZEQCundefined Offline
      TTV_WIZEQC
      Contributor
      wrote on last edited by
      #29

      i got an error with your mod normally i done everything right Exception Code: 0xC0000005
      Exception Address: 0x00624570

      JezuzLizardundefined 1 Reply Last reply
      0
      • TTV_WIZEQCundefined TTV_WIZEQC

        i got an error with your mod normally i done everything right Exception Code: 0xC0000005
        Exception Address: 0x00624570

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #30

        TTV_WIZEQC Did you modify the mod? I just tested on the current production build and the mod still loads fine.

        1 Reply Last reply
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        • TTV_WIZEQCundefined Offline
          TTV_WIZEQCundefined Offline
          TTV_WIZEQC
          Contributor
          wrote on last edited by
          #31

          nop i modified nothing... i just have download files and put it on my server and i got this error

          JezuzLizardundefined 1 Reply Last reply
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          • TTV_WIZEQCundefined TTV_WIZEQC

            nop i modified nothing... i just have download files and put it on my server and i got this error

            JezuzLizardundefined Offline
            JezuzLizardundefined Offline
            JezuzLizard
            Plutonium Staff
            wrote on last edited by
            #32

            TTV_WIZEQC What dvars are you setting?

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            • TTV_WIZEQCundefined Offline
              TTV_WIZEQCundefined Offline
              TTV_WIZEQC
              Contributor
              wrote on last edited by
              #33

              i changed nothing in dvar thats why its weird

              JezuzLizardundefined 1 Reply Last reply
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              • TTV_WIZEQCundefined TTV_WIZEQC

                i changed nothing in dvar thats why its weird

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #34

                TTV_WIZEQC You are following this guide to install https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts correct?

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                • itslclaytonundefined Offline
                  itslclaytonundefined Offline
                  itslclayton
                  wrote on last edited by
                  #35

                  JezuzLizard I need help i cant find where to put the mod as i dont have maps/mp/gametypes_zm, or if i do i dont know where to find it.

                  1 Reply Last reply
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                  • moferacgundefined Offline
                    moferacgundefined Offline
                    moferacg
                    wrote on last edited by
                    #36

                    How can i only use bleedout time for a mod .gcs

                    1 Reply Last reply
                    0
                    • Dragon115undefined Offline
                      Dragon115undefined Offline
                      Dragon115
                      wrote on last edited by
                      #37

                      Trying to set the zombies speed higher but the dvars relating to setting the zombie speed only work on round 1 so I tried to set their speed to the chase_bus speed for tranzit but when I change it it doesn't seem to do anything. im changing the dvar like this level.cmZombieMoveAnimation = getDvar( "chase_bus" ); . The speed multiplier for easy and normal work but the max zombie speed isn't very fast on tranzit.

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                      • MisterX2003undefined Offline
                        MisterX2003undefined Offline
                        MisterX2003
                        wrote on last edited by
                        #38

                        Where is the maps folder...?
                        How does someone install this? I tried just putting the compiled gsc files in the scripts folder but my server just keeps on crashing...

                        1 Reply Last reply
                        0
                        • JezuzLizardundefined JezuzLizard

                          Source:
                          https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Configuration Mod
                          Full description of each dvar is also included in the code itself.

                          Full List of Features:

                          Equipment Dvars
                          :::
                          Set the shields hitpoints
                          :::

                          Level Dvars
                          :::
                          Set the round number to any value between 1-255 WARNING: players do not get a similar bonus to starting points like gts startRound would give
                          Disable the end game check so the game doesn't end if everyone dies
                          Disable solo mode so players don't have 3 afterlifes on MoTD
                          Change the time it takes before the game over screen ends
                          Change the wait time between rounds
                          Enable a counter that delays the game starting for time specified
                          Disable spectator respawning
                          :::

                          Perk Dvars
                          :::
                          Set the amount of health granted by juggernog and perma jugg
                          Set Phd's min and max damage as well as its damage radius
                          Set double taps fire rate
                          Set speed colas reload rate
                          Set deadshots accuracy modifier
                          :::

                          Player Dvars
                          :::
                          Set all players starting points WARNING: overrides gts startRound starting points
                          Set the player perk purchase limit
                          Set the default laststand weapon for coop and solo
                          Set the starting weapon for all players
                          Set all players max health WARNING: buying jugg will override this value
                          Set the amount of points players lose when a teammate bleeds out
                          Set the amount of points a player loses when they go down
                          Set the amount of points a player loses when they bleedout
                          Set the players starting lives
                          //these dvars values contribute to the drop increment
                          Set the amount of points players gain depending on how many players are in the lobby for a kill
                          Set the amount of points given for light and normal attacks
                          Set the bonus granted for each kind of kill
                          Enable players turning into the zombie when they bleedout WARNING: very buggy
                          Set the revive trigger radius
                          Set the player laststand bleedout time
                          :::

                          Powerup Dvars
                          :::
                          Disable powerup drops
                          Set the max drops per round
                          Set the drop increment value which determines guaranteed drops this value uses points earned by players for its calculations
                          Set whether every zombie should drop a powerup
                          //these dvars require the modded _zm_powerups.gsc to be installed
                          Set the random drop chance
                          Set the time powerups last in the field before starting to blink
                          Set the duration of fire sale, double points, and insta kill
                          Set the double points point scalar
                          Set the points granted by a carpenter and nuke
                          Set whether nukes should instantly kill zombies
                          Set the min and max time a nuke takes to kill zombies
                          Set whether max ammo affects downed players
                          :::

                          Team Dvars
                          :::
                          Set the points scalar for each team axis and allies
                          :::

                          Weapon Dvars
                          :::
                          Set emps perk off time
                          Set emps perk off radius NOTE: if you set this to 1 emps will do nothing when thrown
                          :::

                          Zombie Dvars
                          :::
                          Set the max amount of zombies that can out at once NOTE: maximum value is 32
                          Set the max amount of zombies and zombie corpses that the game will allow
                          Set whether hellhounds will spawn midround on tranzit survival maps
                          Set the zombies move speed value won't stop the game from increasing it
                          Lock the zombies move speed to a value so it won't increase past that value
                          Set a cap to the zombies move speed
                          Directly set the zombies move animation, can set the move animation to super_sprint, and chase_bus
                          Set the new runner interval for easy and normal
                          Set the movespeed multiplier for easy and normal that affects how quickly zombies speed up thru the rounds
                          Set the zombies in a round permanently
                          Set the zombies health for every round permanently
                          Set a health cap to the zombies
                          Disable walkers
                          Set the zombie spawn rate
                          Set the spawn rate multiplier used every round to increase the spawn rate
                          Lock the spawn rate
                          Set two parameter of the zombies per round formula to increase or decrease the amount of zombies there are per round per player
                          Change the flat health increase that happens up to round 10
                          Change the multiplier zombie health uses every round
                          Set the zombie starting health
                          :::

                          If you would like a feature added or have a bug to report feel free to post or message me on discord JezuzLizard#7864.

                          Echostarsundefined Offline
                          Echostarsundefined Offline
                          Echostars
                          wrote on last edited by
                          #39

                          JezuzLizard Is it possible to update this to be a script gsc?

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