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  3. Is there a way to turn off HUD in bo2 zm?

Is there a way to turn off HUD in bo2 zm?

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bo2helpzombies
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  • JezuzLizardundefined JezuzLizard

    t38 You can do this with a GSC script.

    #include maps\mp\_utility;
    #include common_scripts\utility;
    
    main()
    {
    	level thread toggle_hud()();
    }
    
    toggle_hud()
    {
    	while ( true )
    	{
    		level waittill( "say", message, player, isHidden );
    		if ( message == "tog_hud" && isHidden )
    		{
    			if ( !is_true( player.hud_disabled ) )
    			{
    				player.hud_disabled = true;
    				player setclientuivisibilityflag( "hud_visible", 0 );
    			}
    			else 
    			{
    				player.hud_disabled = false;
    				player setclientuivisibilityflag( "hud_visible", 1 );
    
    			}
    		}
    	}
    

    Compile and place in t6/scripts and while in game bind a key to "say /tog_hud".

    t38undefined Offline
    t38undefined Offline
    t38
    wrote on last edited by
    #3

    JezuzLizard Thanks for the help dude. I just had to remove the second brackets after toggle_hud for the script to compile.

    It seems like the crosshair doesn't count as a hud element. Not a problem for me, cg_drawCrosshair 0 does the trick.🦄

    1 Reply Last reply
    0
    • NathanielKDundefined Offline
      NathanielKDundefined Offline
      NathanielKD
      wrote on last edited by
      #4

      hello Both, Sorry to be a massive pain but I was wondering if you guys could help me with this? I'm completely new to this & have no idea where to paste this script to get the no hud, I know this is the most basic thing ever but I've never used a console or mod menu & Don't know what I'm doing at all. If either of you could help a complete beginner set this up It would be massively appreciated. Many thanks xo

      chicken emojiundefined 1 Reply Last reply
      0
      • NathanielKDundefined NathanielKD

        hello Both, Sorry to be a massive pain but I was wondering if you guys could help me with this? I'm completely new to this & have no idea where to paste this script to get the no hud, I know this is the most basic thing ever but I've never used a console or mod menu & Don't know what I'm doing at all. If either of you could help a complete beginner set this up It would be massively appreciated. Many thanks xo

        chicken emojiundefined Offline
        chicken emojiundefined Offline
        chicken emoji
        wrote on last edited by
        #5

        NathanielKD You create a text document, copy paste the code and then follow this tutorial https://plutonium.pw/docs/modding/loading-mods/. also change

        level thread toggle_hud()();
        

        to

        level thread toggle_hud();
        

        before you compile the file

        NathanielKDundefined 2 Replies Last reply
        2
        • chicken emojiundefined chicken emoji

          NathanielKD You create a text document, copy paste the code and then follow this tutorial https://plutonium.pw/docs/modding/loading-mods/. also change

          level thread toggle_hud()();
          

          to

          level thread toggle_hud();
          

          before you compile the file

          NathanielKDundefined Offline
          NathanielKDundefined Offline
          NathanielKD
          wrote on last edited by
          #6

          chicken emoji Thank You So Much!

          1 Reply Last reply
          0
          • chicken emojiundefined chicken emoji

            NathanielKD You create a text document, copy paste the code and then follow this tutorial https://plutonium.pw/docs/modding/loading-mods/. also change

            level thread toggle_hud()();
            

            to

            level thread toggle_hud();
            

            before you compile the file

            NathanielKDundefined Offline
            NathanielKDundefined Offline
            NathanielKD
            wrote on last edited by
            #7

            chicken emoji Sorry again, I keep getting 'Bad syntax in line 27' when I try to compile. Is it because I'm using txt? Again I'm so sorry for what is probably the most basic of things. I just want to make some cinematic footage of Mob Of The Dead.

            chicken emojiundefined NathanielKDundefined 2 Replies Last reply
            0
            • NathanielKDundefined NathanielKD

              chicken emoji Sorry again, I keep getting 'Bad syntax in line 27' when I try to compile. Is it because I'm using txt? Again I'm so sorry for what is probably the most basic of things. I just want to make some cinematic footage of Mob Of The Dead.

              chicken emojiundefined Offline
              chicken emojiundefined Offline
              chicken emoji
              wrote on last edited by
              #8

              NathanielKD it was missing a bracket actually

              #include maps\mp\_utility;
              #include common_scripts\utility;
              
              main()
              {
              	level thread toggle_hud();
              }
              
              toggle_hud()
              {
              	while ( true )
              	{
              		level waittill( "say", message, player, isHidden );
              		if ( message == "tog_hud" && isHidden )
              		{
              			if ( !is_true( player.hud_disabled ) )
              			{
              				player.hud_disabled = true;
              				player setclientuivisibilityflag( "hud_visible", 0 );
              			}
              			else 
              			{
              				player.hud_disabled = false;
              				player setclientuivisibilityflag( "hud_visible", 1 );
              
              			}
              		}
              	}
              }
              

              this should be a working version

              NathanielKDundefined 1 Reply Last reply
              1
              • NathanielKDundefined NathanielKD

                chicken emoji Sorry again, I keep getting 'Bad syntax in line 27' when I try to compile. Is it because I'm using txt? Again I'm so sorry for what is probably the most basic of things. I just want to make some cinematic footage of Mob Of The Dead.

                NathanielKDundefined Offline
                NathanielKDundefined Offline
                NathanielKD
                wrote on last edited by
                #9
                This post is deleted!
                1 Reply Last reply
                0
                • chicken emojiundefined chicken emoji

                  NathanielKD it was missing a bracket actually

                  #include maps\mp\_utility;
                  #include common_scripts\utility;
                  
                  main()
                  {
                  	level thread toggle_hud();
                  }
                  
                  toggle_hud()
                  {
                  	while ( true )
                  	{
                  		level waittill( "say", message, player, isHidden );
                  		if ( message == "tog_hud" && isHidden )
                  		{
                  			if ( !is_true( player.hud_disabled ) )
                  			{
                  				player.hud_disabled = true;
                  				player setclientuivisibilityflag( "hud_visible", 0 );
                  			}
                  			else 
                  			{
                  				player.hud_disabled = false;
                  				player setclientuivisibilityflag( "hud_visible", 1 );
                  
                  			}
                  		}
                  	}
                  }
                  

                  this should be a working version

                  NathanielKDundefined Offline
                  NathanielKDundefined Offline
                  NathanielKD
                  wrote on last edited by
                  #10

                  chicken emoji YOU ARE THE G.O.A.T. !

                  Thank You!!! So Much!!! Dude, you're my hero!

                  1 Reply Last reply
                  0
                  • Green_Fox3undefined Offline
                    Green_Fox3undefined Offline
                    Green_Fox3
                    wrote on last edited by Green_Fox3
                    #11

                    Hello guys, After nearly i year
                    So I installed the script correctly cuz it had an error first then I saw the fixed one
                    but I don't know which one to run it
                    cg_drawCrosshair 0
                    hud_visible 0
                    neither did work
                    I think my console doesn't work, any idea how to fix it?

                    1 Reply Last reply
                    0
                    • Xerxesundefined Offline
                      Xerxesundefined Offline
                      Xerxes
                      Plutonium Staff
                      wrote on last edited by Xerxes
                      #12

                      Green_Fox3 said in Is there a way to turn off HUD in bo2 zm?:

                      but I don't know which one to run it

                      Neither, if you look at the code its using the text chat.

                      Green_Fox3 said in Is there a way to turn off HUD in bo2 zm?:

                      I think my console doesn't work, any idea how to fix it?

                      There is nothing to fix, you need to say tog_hud in the text chat in-game.

                      Green_Fox3undefined 1 Reply Last reply
                      0
                      • Xerxesundefined Xerxes

                        Green_Fox3 said in Is there a way to turn off HUD in bo2 zm?:

                        but I don't know which one to run it

                        Neither, if you look at the code its using the text chat.

                        Green_Fox3 said in Is there a way to turn off HUD in bo2 zm?:

                        I think my console doesn't work, any idea how to fix it?

                        There is nothing to fix, you need to say tog_hud in the text chat in-game.

                        Green_Fox3undefined Offline
                        Green_Fox3undefined Offline
                        Green_Fox3
                        wrote on last edited by
                        #13

                        Xerxes WONDERFULL, thx for the fast reply and yeah it is working now

                        1 Reply Last reply
                        0
                        • ASinglePeachundefined Offline
                          ASinglePeachundefined Offline
                          ASinglePeach
                          wrote on last edited by
                          #14

                          It just does not wanna work for me unfortunately, I followed the instructions exactly, yet no luck. Is there any way to help me solve this? Thank you!

                          knockelundefined 1 Reply Last reply
                          0
                          • ASinglePeachundefined ASinglePeach

                            It just does not wanna work for me unfortunately, I followed the instructions exactly, yet no luck. Is there any way to help me solve this? Thank you!

                            knockelundefined Offline
                            knockelundefined Offline
                            knockel
                            wrote on last edited by
                            #15

                            ASinglePeach Same.

                            1 Reply Last reply
                            0
                            • knockelundefined Offline
                              knockelundefined Offline
                              knockel
                              wrote on last edited by
                              #16

                              image.png

                              I have an OLED and all these Servers have horrible static UI.
                              I just want to disable all HUD-Elements completely... sadly above script didnt work.

                              1 Reply Last reply
                              0
                              • JezuzLizardundefined JezuzLizard

                                t38 You can do this with a GSC script.

                                #include maps\mp\_utility;
                                #include common_scripts\utility;
                                
                                main()
                                {
                                	level thread toggle_hud()();
                                }
                                
                                toggle_hud()
                                {
                                	while ( true )
                                	{
                                		level waittill( "say", message, player, isHidden );
                                		if ( message == "tog_hud" && isHidden )
                                		{
                                			if ( !is_true( player.hud_disabled ) )
                                			{
                                				player.hud_disabled = true;
                                				player setclientuivisibilityflag( "hud_visible", 0 );
                                			}
                                			else 
                                			{
                                				player.hud_disabled = false;
                                				player setclientuivisibilityflag( "hud_visible", 1 );
                                
                                			}
                                		}
                                	}
                                

                                Compile and place in t6/scripts and while in game bind a key to "say /tog_hud".

                                KontoLetzPlayundefined Offline
                                KontoLetzPlayundefined Offline
                                KontoLetzPlay
                                wrote on last edited by
                                #17

                                JezuzLizard Not to annoyingly revive this long dead thread... but can I ask what "isHidden" is relating to here?

                                I was trying to figure it out for a while now, because this function wasn't working for me at first, but I found out it's because "isHidden" was always returning as false / 0 and basically prevented any of the function to actually execute.
                                I fixed it by removing "isHidden" but I was really curious to find out what it actually is.

                                1 Reply Last reply
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