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Can I change rules?

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  • NICKnameundefined Offline
    NICKnameundefined Offline
    NICKname
    wrote on last edited by
    #1

    I recently made a BO1 and BO2 zombies server, and I want to make as close to a non modded/tampered game as possible. But I started to notice some settings that shouldn't be default, like on BO2 I can get hit 4 times instead of 2 without Juggernog, or in BO1 in maps with water like Call of The Dead I suddenly get a speed boost when I walk threw the water.

    Can I change these settings somewhere? Because I haven't been able to find it on my own.

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    • Resxtundefined Offline
      Resxtundefined Offline
      Resxt Plutonium Staff
      wrote on last edited by
      #2

      The jugg thing is probably a script you installed

      Hadi77KSAundefined 1 Reply Last reply
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      • Hadi77KSAundefined Offline
        Hadi77KSAundefined Offline
        Hadi77KSA Contributor
        replied to Resxt on last edited by
        #3

        Resxt it might straight up be something built into the game, and not a script. That’s what one of the persistent upgrades that’s called persistent Jugg does on the Victis maps (TranZit, Die Rise, and Buried). The CotD one is probably some bug.

        NICKnameundefined 1 Reply Last reply
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        • NICKnameundefined Offline
          NICKnameundefined Offline
          NICKname
          replied to Hadi77KSA on last edited by
          #4

          Hadi77KSA Yeah my guess was that it was indeed build in, I did not download any scripts what so ever.
          Is there any way to disable this "persistent Jugg" feature?

          Hadi77KSAundefined 1 Reply Last reply
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          • Hadi77KSAundefined Offline
            Hadi77KSAundefined Offline
            Hadi77KSA Contributor
            replied to NICKname on last edited by Hadi77KSA
            #5

            NICKname persistent upgrades are only present in the following modes: TranZit, Die Rise, and Buried. The other modes (Survival, Grief, Turned) don’t have them. Disabling Persistent Jugg in the modes it’s active on can be done using a script. You can do the following to disable it:

            /* DOES NOT WORK
            init()
            {
                 level.pers_upgrade_jugg = 0;
            }
            */
            

            As long as that’s set to 0 or undefined in init() not in main(), it should work.

            Update (2024/11/02)

            The above code doesn’t work as discussed in the following comments. Find the script linked below.

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            • NICKnameundefined Offline
              NICKnameundefined Offline
              NICKname
              wrote on last edited by
              #6

              I've tried what you said but I don't know if I put it at the right place in the script:
              image.png
              I get the following error when I try to boot up the server:
              image.png

              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Offline
                Hadi77KSAundefined Offline
                Hadi77KSA Contributor
                replied to NICKname on last edited by
                #7

                NICKname it’s better if you don’t edit the ranked.gsc file because it will get replaced when you run the Plutonium updater. You can create a new text document, change the file format by renaming it and replacing the .txt with .gsc, then write inside of it what I gave you earlier.

                As for the cause of the error, it’s due to not properly placing that part of the code into a function (that might not be a good way of phrasing it, but let’s go with it). Just create a new .gsc file as I mentioned earlier and place the code there.

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                • NICKnameundefined Offline
                  NICKnameundefined Offline
                  NICKname
                  wrote on last edited by NICKname
                  #8

                  Where do I save the newly created script? In Plutonium\storage\t6\scripts\zm?
                  Or in the root of the my server folder?
                  And do I need to run the script once? Or does it need to stay on besides the console of the server?

                  Hadi77KSAundefined 1 Reply Last reply
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                  • Hadi77KSAundefined Offline
                    Hadi77KSAundefined Offline
                    Hadi77KSA Contributor
                    replied to NICKname on last edited by
                    #9

                    NICKname place it in your scripts\zm folder. The script will need to remain in that folder if you want it to get executed by the game.

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                    • NICKnameundefined Offline
                      NICKnameundefined Offline
                      NICKname
                      wrote on last edited by NICKname
                      #10

                      image.png
                      image.png
                      90e76d8b-3548-4fc3-940a-61ca028d97d6-image.png

                      Sadly it didn't seem to work, I can still take more hits than I should.

                      Hadi77KSAundefined 1 Reply Last reply
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                      • Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA Contributor
                        replied to NICKname on last edited by Hadi77KSA
                        #11

                        NICKname nvm, it seems I confused the functions calling order. Use this instead: https://github.com/Hadi77KSA/Plutonium-Scripts/blob/main/t6/scripts/zm/toggle_pers_upgrades.gsc
                        If you want to disable other persistent upgrades, either place double slashes (//) before the variables that start with level.pers_upgrade_ or change the 1 for them to 0 or undefined

                        Update (2024/11/02)

                        Replaced the provided script with the one I uploaded to GitHub.

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                        • NICKnameundefined Offline
                          NICKnameundefined Offline
                          NICKname
                          wrote on last edited by
                          #12

                          This works like a charm!
                          Thank you so much for you time and effort 🙂

                          Hadi77KSAundefined 1 Reply Last reply
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                          • Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA Contributor
                            replied to NICKname on last edited by
                            #13

                            NICKname glad to have helped!

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                            • NICKnameundefined Offline
                              NICKnameundefined Offline
                              NICKname
                              wrote on last edited by
                              #14

                              Is this also possible for Black Ops 1 Zombies, as far as you know?

                              Hadi77KSAundefined 1 Reply Last reply
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                              • Hadi77KSAundefined Offline
                                Hadi77KSAundefined Offline
                                Hadi77KSA Contributor
                                replied to NICKname on last edited by
                                #15

                                NICKname idk regarding the water. If you’re asking about persistent upgrades on BO1, that’s not a thing because those are a feature of BO2, not BO1.

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