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Can I change rules?

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  • Hadi77KSAundefined Online
    Hadi77KSAundefined Online
    Hadi77KSA Contributor
    replied to Resxt on last edited by
    #3

    Resxt it might straight up be something built into the game, and not a script. That’s what one of the persistent upgrades that’s called persistent Jugg does on the Victis maps (TranZit, Die Rise, and Buried). The CotD one is probably some bug.

    NICKnameundefined 1 Reply Last reply
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    • NICKnameundefined Offline
      NICKnameundefined Offline
      NICKname
      replied to Hadi77KSA on last edited by
      #4

      Hadi77KSA Yeah my guess was that it was indeed build in, I did not download any scripts what so ever.
      Is there any way to disable this "persistent Jugg" feature?

      Hadi77KSAundefined 1 Reply Last reply
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      • Hadi77KSAundefined Online
        Hadi77KSAundefined Online
        Hadi77KSA Contributor
        replied to NICKname on last edited by Hadi77KSA
        #5

        NICKname persistent upgrades are only present in the following modes: TranZit, Die Rise, and Buried. The other modes (Survival, Grief, Turned) don’t have them. Disabling Persistent Jugg in the modes it’s active on can be done using a script. You can do the following to disable it:

        /* DOES NOT WORK
        init()
        {
             level.pers_upgrade_jugg = 0;
        }
        */
        

        As long as that’s set to 0 or undefined in init() not in main(), it should work.

        Update (2024/11/02)

        The above code doesn’t work as discussed in the following comments. Find the script linked below.

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        • NICKnameundefined Offline
          NICKnameundefined Offline
          NICKname
          wrote on last edited by
          #6

          I've tried what you said but I don't know if I put it at the right place in the script:
          image.png
          I get the following error when I try to boot up the server:
          image.png

          Hadi77KSAundefined 1 Reply Last reply
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          • Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA Contributor
            replied to NICKname on last edited by
            #7

            NICKname it’s better if you don’t edit the ranked.gsc file because it will get replaced when you run the Plutonium updater. You can create a new text document, change the file format by renaming it and replacing the .txt with .gsc, then write inside of it what I gave you earlier.

            As for the cause of the error, it’s due to not properly placing that part of the code into a function (that might not be a good way of phrasing it, but let’s go with it). Just create a new .gsc file as I mentioned earlier and place the code there.

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            • NICKnameundefined Offline
              NICKnameundefined Offline
              NICKname
              wrote on last edited by NICKname
              #8

              Where do I save the newly created script? In Plutonium\storage\t6\scripts\zm?
              Or in the root of the my server folder?
              And do I need to run the script once? Or does it need to stay on besides the console of the server?

              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA Contributor
                replied to NICKname on last edited by
                #9

                NICKname place it in your scripts\zm folder. The script will need to remain in that folder if you want it to get executed by the game.

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                • NICKnameundefined Offline
                  NICKnameundefined Offline
                  NICKname
                  wrote on last edited by NICKname
                  #10

                  image.png
                  image.png
                  90e76d8b-3548-4fc3-940a-61ca028d97d6-image.png

                  Sadly it didn't seem to work, I can still take more hits than I should.

                  Hadi77KSAundefined 1 Reply Last reply
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                  • Hadi77KSAundefined Online
                    Hadi77KSAundefined Online
                    Hadi77KSA Contributor
                    replied to NICKname on last edited by Hadi77KSA
                    #11

                    NICKname nvm, it seems I confused the functions calling order. Use this instead: https://github.com/Hadi77KSA/Plutonium-Scripts/blob/main/t6/scripts/zm/toggle_pers_upgrades.gsc
                    If you want to disable other persistent upgrades, either place double slashes (//) before the variables that start with level.pers_upgrade_ or change the 1 for them to 0 or undefined

                    Update (2024/11/02)

                    Replaced the provided script with the one I uploaded to GitHub.

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                    • NICKnameundefined Offline
                      NICKnameundefined Offline
                      NICKname
                      wrote on last edited by
                      #12

                      This works like a charm!
                      Thank you so much for you time and effort 🙂

                      Hadi77KSAundefined 1 Reply Last reply
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                      • Hadi77KSAundefined Online
                        Hadi77KSAundefined Online
                        Hadi77KSA Contributor
                        replied to NICKname on last edited by
                        #13

                        NICKname glad to have helped!

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                        • NICKnameundefined Offline
                          NICKnameundefined Offline
                          NICKname
                          wrote on last edited by
                          #14

                          Is this also possible for Black Ops 1 Zombies, as far as you know?

                          Hadi77KSAundefined 1 Reply Last reply
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                          • Hadi77KSAundefined Online
                            Hadi77KSAundefined Online
                            Hadi77KSA Contributor
                            replied to NICKname on last edited by
                            #15

                            NICKname idk regarding the water. If you’re asking about persistent upgrades on BO1, that’s not a thing because those are a feature of BO2, not BO1.

                            1 Reply Last reply
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