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  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

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  • dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    replied to XODreams on last edited by
    #16

    XODreams yes

    1 Reply Last reply
    1
    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      replied to XODreams on last edited by
      #17

      XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing😁

      TahjGaddundefined 1 Reply Last reply
      0
      • bhfffundefined bhfff referenced this topic on
      • dontknowletsplundefined dontknowletspl referenced this topic on
      • Miaa_undefined Offline
        Miaa_undefined Offline
        Miaa_
        wrote on last edited by
        #18

        Hey, jus twanted to say thanks, this is a very cool thing you did ! Also very cool of you to keep updating it and refining it with feedback, really means a lot to us 😄

        1 Reply Last reply
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        • iBest14undefined Offline
          iBest14undefined Offline
          iBest14
          wrote on last edited by
          #19

          Does it also work for campaign mode?

          dontknowletsplundefined 1 Reply Last reply
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          • dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            replied to iBest14 on last edited by
            #20

            iBest14 No its only meant for zombies

            iBest14undefined 1 Reply Last reply
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            • iBest14undefined Offline
              iBest14undefined Offline
              iBest14
              replied to dontknowletspl on last edited by
              #21

              dontknowletspl and can you create one for the campaign mode? or adapt that same one?

              dontknowletsplundefined 1 Reply Last reply
              0
              • dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                replied to iBest14 on last edited by
                #22

                iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

                iBest14undefined 1 Reply Last reply
                0
                • menlover33undefined Offline
                  menlover33undefined Offline
                  menlover33
                  wrote on last edited by
                  #23

                  any chance this can be used with bgamer or steam?

                  dontknowletsplundefined 1 Reply Last reply
                  0
                  • dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    replied to menlover33 on last edited by
                    #24

                    menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

                    1 Reply Last reply
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                    • Lachara_43undefined Lachara_43 referenced this topic on
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                    • TahjGaddundefined Offline
                      TahjGaddundefined Offline
                      TahjGadd
                      replied to GhostRider0125 on last edited by
                      #25
                      This post is deleted!
                      GhostRider0125undefined 1 Reply Last reply
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                      • GhostRider0125undefined Offline
                        GhostRider0125undefined Offline
                        GhostRider0125
                        replied to TahjGadd on last edited by
                        #26

                        TahjGadd sure thing bud ghostrider0125
                        😆

                        TahjGaddundefined 1 Reply Last reply
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                        • TahjGaddundefined Offline
                          TahjGaddundefined Offline
                          TahjGadd
                          replied to GhostRider0125 on last edited by
                          #27
                          This post is deleted!
                          1 Reply Last reply
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                          • shttdundefined Offline
                            shttdundefined Offline
                            shttd
                            wrote on last edited by
                            #28

                            It doesn't follow the zombies for me 😞

                            dontknowletsplundefined 1 Reply Last reply
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                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              replied to shttd on last edited by
                              #29

                              shttd Then you done something wrong.

                              1 Reply Last reply
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                              • shttdundefined Offline
                                shttdundefined Offline
                                shttd
                                wrote on last edited by
                                #30

                                I copy and pasted it in the sp folder and saved it as a gsc file

                                1 Reply Last reply
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                                • iBest14undefined Offline
                                  iBest14undefined Offline
                                  iBest14
                                  replied to dontknowletspl on last edited by
                                  #31

                                  dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                                  dontknowletsplundefined 1 Reply Last reply
                                  0
                                  • dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    replied to iBest14 on last edited by
                                    #32

                                    iBest14 You could try removing the zombiemode check from the code. before it is

                                    init()
                                    {
                                        if ( GetDvar( #"zombiemode" ) == "1" )
                                    	{
                                    		level thread onPlayerConnect();
                                    	}
                                    }
                                    

                                    and after

                                    init()
                                    {
                                    	level thread onPlayerConnect();
                                    }
                                    

                                    No idea how campaign ai is checked.

                                    1 Reply Last reply
                                    0
                                    • SHOTCLOCKundefined Offline
                                      SHOTCLOCKundefined Offline
                                      SHOTCLOCK
                                      replied to dontknowletspl on last edited by
                                      #33

                                      dontknowletspl wnere do i get file?

                                      1 Reply Last reply
                                      0
                                      • Rico2Timezundefined Offline
                                        Rico2Timezundefined Offline
                                        Rico2Timez
                                        wrote last edited by
                                        #34

                                        where is the file?

                                        1 Reply Last reply
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