[Release] [Zombies] Black Ops 1 aim assist
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iBest14 No its only meant for zombies
dontknowletspl and can you create one for the campaign mode? or adapt that same one?
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dontknowletspl and can you create one for the campaign mode? or adapt that same one?
iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.
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any chance this can be used with bgamer or steam?
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any chance this can be used with bgamer or steam?
menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.
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XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing
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TahjGadd sure thing bud ghostrider0125
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TahjGadd sure thing bud ghostrider0125
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It doesn't follow the zombies for me
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shttd Then you done something wrong.
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I copy and pasted it in the sp folder and saved it as a gsc file
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iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.
dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?
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dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?
iBest14 You could try removing the zombiemode check from the code. before it is
init() { if ( GetDvar( #"zombiemode" ) == "1" ) { level thread onPlayerConnect(); } }
and after
init() { level thread onPlayerConnect(); }
No idea how campaign ai is checked.
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Chooch What is that supposed to mean?
dontknowletspl wnere do i get file?
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where is the file?