Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
35 Posts 15 Posters 16.3k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • iBest14undefined iBest14

    Does it also work for campaign mode?

    dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    wrote on last edited by
    #20

    iBest14 No its only meant for zombies

    iBest14undefined 1 Reply Last reply
    0
    • dontknowletsplundefined dontknowletspl

      iBest14 No its only meant for zombies

      iBest14undefined Offline
      iBest14undefined Offline
      iBest14
      wrote on last edited by
      #21

      dontknowletspl and can you create one for the campaign mode? or adapt that same one?

      dontknowletsplundefined 1 Reply Last reply
      0
      • iBest14undefined iBest14

        dontknowletspl and can you create one for the campaign mode? or adapt that same one?

        dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        wrote on last edited by
        #22

        iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

        iBest14undefined 1 Reply Last reply
        0
        • menlover33undefined Offline
          menlover33undefined Offline
          menlover33
          wrote on last edited by
          #23

          any chance this can be used with bgamer or steam?

          dontknowletsplundefined 1 Reply Last reply
          0
          • menlover33undefined menlover33

            any chance this can be used with bgamer or steam?

            dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            wrote on last edited by
            #24

            menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

            1 Reply Last reply
            0
            • Lachara_43undefined Lachara_43 referenced this topic on
            • Lachara_43undefined Lachara_43 referenced this topic on
            • GhostRider0125undefined GhostRider0125

              XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing😁

              TahjGaddundefined Offline
              TahjGaddundefined Offline
              TahjGadd
              wrote on last edited by
              #25
              This post is deleted!
              GhostRider0125undefined 1 Reply Last reply
              1
              • TahjGaddundefined TahjGadd

                This post is deleted!

                GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                Banned
                wrote on last edited by
                #26

                TahjGadd sure thing bud ghostrider0125
                😆

                TahjGaddundefined 1 Reply Last reply
                1
                • GhostRider0125undefined GhostRider0125

                  TahjGadd sure thing bud ghostrider0125
                  😆

                  TahjGaddundefined Offline
                  TahjGaddundefined Offline
                  TahjGadd
                  wrote on last edited by
                  #27
                  This post is deleted!
                  1 Reply Last reply
                  1
                  • shttdundefined Offline
                    shttdundefined Offline
                    shttd
                    wrote on last edited by
                    #28

                    It doesn't follow the zombies for me 😞

                    dontknowletsplundefined 1 Reply Last reply
                    0
                    • shttdundefined shttd

                      It doesn't follow the zombies for me 😞

                      dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      wrote on last edited by
                      #29

                      shttd Then you done something wrong.

                      1 Reply Last reply
                      0
                      • shttdundefined Offline
                        shttdundefined Offline
                        shttd
                        wrote on last edited by
                        #30

                        I copy and pasted it in the sp folder and saved it as a gsc file

                        1 Reply Last reply
                        0
                        • dontknowletsplundefined dontknowletspl

                          iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

                          iBest14undefined Offline
                          iBest14undefined Offline
                          iBest14
                          wrote on last edited by
                          #31

                          dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                          dontknowletsplundefined 1 Reply Last reply
                          0
                          • iBest14undefined iBest14

                            dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                            dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by
                            #32

                            iBest14 You could try removing the zombiemode check from the code. before it is

                            init()
                            {
                                if ( GetDvar( #"zombiemode" ) == "1" )
                            	{
                            		level thread onPlayerConnect();
                            	}
                            }
                            

                            and after

                            init()
                            {
                            	level thread onPlayerConnect();
                            }
                            

                            No idea how campaign ai is checked.

                            seife2354undefined 1 Reply Last reply
                            0
                            • dontknowletsplundefined dontknowletspl

                              Chooch What is that supposed to mean?

                              SHOTCLOCKundefined Offline
                              SHOTCLOCKundefined Offline
                              SHOTCLOCK
                              wrote on last edited by
                              #33

                              dontknowletspl wnere do i get file?

                              1 Reply Last reply
                              0
                              • Rico2Timezundefined Offline
                                Rico2Timezundefined Offline
                                Rico2Timez
                                wrote on last edited by
                                #34

                                where is the file?

                                1 Reply Last reply
                                0
                                • dontknowletsplundefined dontknowletspl

                                  iBest14 You could try removing the zombiemode check from the code. before it is

                                  init()
                                  {
                                      if ( GetDvar( #"zombiemode" ) == "1" )
                                  	{
                                  		level thread onPlayerConnect();
                                  	}
                                  }
                                  

                                  and after

                                  init()
                                  {
                                  	level thread onPlayerConnect();
                                  }
                                  

                                  No idea how campaign ai is checked.

                                  seife2354undefined Offline
                                  seife2354undefined Offline
                                  seife2354
                                  wrote on last edited by
                                  #35

                                  dontknowletspl hey i change it from zombiemode to campaignmode may be work
                                  if it work can you change the aim distance to be longer

                                  1 Reply Last reply
                                  0
                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  • 1
                                  • 2
                                  • Login

                                  • Don't have an account? Register

                                  • Login or register to search.
                                  • First post
                                    Last post
                                  0
                                  • Recent
                                  • Tags
                                  • Popular
                                  • Users
                                  • Groups
                                  • Donate