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  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

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  • dontknowletsplundefined dontknowletspl

    iBest14 No its only meant for zombies

    iBest14undefined Offline
    iBest14undefined Offline
    iBest14
    wrote on last edited by
    #21

    dontknowletspl and can you create one for the campaign mode? or adapt that same one?

    dontknowletsplundefined 1 Reply Last reply
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    • iBest14undefined iBest14

      dontknowletspl and can you create one for the campaign mode? or adapt that same one?

      dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      wrote on last edited by
      #22

      iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

      iBest14undefined 1 Reply Last reply
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      • menlover33undefined Offline
        menlover33undefined Offline
        menlover33
        wrote on last edited by
        #23

        any chance this can be used with bgamer or steam?

        dontknowletsplundefined 1 Reply Last reply
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        • menlover33undefined menlover33

          any chance this can be used with bgamer or steam?

          dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          wrote on last edited by
          #24

          menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

          1 Reply Last reply
          0
          • Lachara_43undefined Lachara_43 referenced this topic on
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          • GhostRider0125undefined GhostRider0125

            XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing😁

            TahjGaddundefined Offline
            TahjGaddundefined Offline
            TahjGadd
            wrote on last edited by
            #25
            This post is deleted!
            GhostRider0125undefined 1 Reply Last reply
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            • TahjGaddundefined TahjGadd

              This post is deleted!

              GhostRider0125undefined Offline
              GhostRider0125undefined Offline
              GhostRider0125
              Banned
              wrote on last edited by
              #26

              TahjGadd sure thing bud ghostrider0125
              😆

              TahjGaddundefined 1 Reply Last reply
              1
              • GhostRider0125undefined GhostRider0125

                TahjGadd sure thing bud ghostrider0125
                😆

                TahjGaddundefined Offline
                TahjGaddundefined Offline
                TahjGadd
                wrote on last edited by
                #27
                This post is deleted!
                1 Reply Last reply
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                • shttdundefined Offline
                  shttdundefined Offline
                  shttd
                  wrote on last edited by
                  #28

                  It doesn't follow the zombies for me 😞

                  dontknowletsplundefined 1 Reply Last reply
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                  • shttdundefined shttd

                    It doesn't follow the zombies for me 😞

                    dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    wrote on last edited by
                    #29

                    shttd Then you done something wrong.

                    1 Reply Last reply
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                    • shttdundefined Offline
                      shttdundefined Offline
                      shttd
                      wrote on last edited by
                      #30

                      I copy and pasted it in the sp folder and saved it as a gsc file

                      1 Reply Last reply
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                      • dontknowletsplundefined dontknowletspl

                        iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

                        iBest14undefined Offline
                        iBest14undefined Offline
                        iBest14
                        wrote on last edited by
                        #31

                        dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                        dontknowletsplundefined 1 Reply Last reply
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                        • iBest14undefined iBest14

                          dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                          dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          wrote on last edited by
                          #32

                          iBest14 You could try removing the zombiemode check from the code. before it is

                          init()
                          {
                              if ( GetDvar( #"zombiemode" ) == "1" )
                          	{
                          		level thread onPlayerConnect();
                          	}
                          }
                          

                          and after

                          init()
                          {
                          	level thread onPlayerConnect();
                          }
                          

                          No idea how campaign ai is checked.

                          seife2354undefined 1 Reply Last reply
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                          • dontknowletsplundefined dontknowletspl

                            Chooch What is that supposed to mean?

                            SHOTCLOCKundefined Offline
                            SHOTCLOCKundefined Offline
                            SHOTCLOCK
                            wrote on last edited by
                            #33

                            dontknowletspl wnere do i get file?

                            1 Reply Last reply
                            0
                            • Rico2Timezundefined Offline
                              Rico2Timezundefined Offline
                              Rico2Timez
                              wrote on last edited by
                              #34

                              where is the file?

                              1 Reply Last reply
                              0
                              • dontknowletsplundefined dontknowletspl

                                iBest14 You could try removing the zombiemode check from the code. before it is

                                init()
                                {
                                    if ( GetDvar( #"zombiemode" ) == "1" )
                                	{
                                		level thread onPlayerConnect();
                                	}
                                }
                                

                                and after

                                init()
                                {
                                	level thread onPlayerConnect();
                                }
                                

                                No idea how campaign ai is checked.

                                seife2354undefined Offline
                                seife2354undefined Offline
                                seife2354
                                wrote on last edited by
                                #35

                                dontknowletspl hey i change it from zombiemode to campaignmode may be work
                                if it work can you change the aim distance to be longer

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