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Plutonium

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  2. BO1 Modding Releases & Resources
  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

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  • GhostRider0125 GhostRider0125

    TahjGadd sure thing bud ghostrider0125
    😆

    TahjGadd Offline
    TahjGadd Offline
    TahjGadd
    wrote on last edited by
    #27
    This post is deleted!
    1 Reply Last reply
    1
    • shttd Offline
      shttd Offline
      shttd
      wrote on last edited by
      #28

      It doesn't follow the zombies for me 😞

      dontknowletspl 1 Reply Last reply
      0
      • shttd shttd

        It doesn't follow the zombies for me 😞

        dontknowletspl Offline
        dontknowletspl Offline
        dontknowletspl
        wrote on last edited by
        #29

        shttd Then you done something wrong.

        1 Reply Last reply
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        • shttd Offline
          shttd Offline
          shttd
          wrote on last edited by
          #30

          I copy and pasted it in the sp folder and saved it as a gsc file

          1 Reply Last reply
          0
          • dontknowletspl dontknowletspl

            iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

            iBest14 Offline
            iBest14 Offline
            iBest14
            wrote on last edited by
            #31

            dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

            dontknowletspl 1 Reply Last reply
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            • iBest14 iBest14

              dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

              dontknowletspl Offline
              dontknowletspl Offline
              dontknowletspl
              wrote on last edited by
              #32

              iBest14 You could try removing the zombiemode check from the code. before it is

              init()
              {
                  if ( GetDvar( #"zombiemode" ) == "1" )
              	{
              		level thread onPlayerConnect();
              	}
              }
              

              and after

              init()
              {
              	level thread onPlayerConnect();
              }
              

              No idea how campaign ai is checked.

              seife2354 1 Reply Last reply
              0
              • dontknowletspl dontknowletspl

                Chooch What is that supposed to mean?

                SHOTCLOCK Offline
                SHOTCLOCK Offline
                SHOTCLOCK
                wrote on last edited by
                #33

                dontknowletspl wnere do i get file?

                1 Reply Last reply
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                • Rico2Timez Offline
                  Rico2Timez Offline
                  Rico2Timez
                  wrote on last edited by
                  #34

                  where is the file?

                  1 Reply Last reply
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                  • dontknowletspl dontknowletspl

                    iBest14 You could try removing the zombiemode check from the code. before it is

                    init()
                    {
                        if ( GetDvar( #"zombiemode" ) == "1" )
                    	{
                    		level thread onPlayerConnect();
                    	}
                    }
                    

                    and after

                    init()
                    {
                    	level thread onPlayerConnect();
                    }
                    

                    No idea how campaign ai is checked.

                    seife2354 Offline
                    seife2354 Offline
                    seife2354
                    wrote on last edited by
                    #35

                    dontknowletspl hey i change it from zombiemode to campaignmode may be work
                    if it work can you change the aim distance to be longer

                    1 Reply Last reply
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                    • ITheBlackfishI Offline
                      ITheBlackfishI Offline
                      ITheBlackfishI
                      wrote last edited by
                      #36

                      awesome thanks this gonna make playing zombies on my s26 more natrual in 2026

                      1 Reply Last reply
                      0

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