Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
236 Posts 61 Posters 29.2k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • nfk Veteranaundefined Offline
    nfk Veteranaundefined Offline
    nfk Veterana
    replied to sehteria on last edited by
    #174

    sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

    %localappdata%\Plutonium\storage\t6\mods

    I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

    AdrX003undefined 1 Reply Last reply
    1
    • AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      replied to nfk Veterana on last edited by
      #175

      nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

      1 Reply Last reply
      1
      • ohautopartsundefined Offline
        ohautopartsundefined Offline
        ohautoparts
        wrote on last edited by
        #176

        sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

        sehteriaundefined 1 Reply Last reply
        1
        • Confusedtheoundefined Offline
          Confusedtheoundefined Offline
          Confusedtheo
          wrote on last edited by
          #177

          Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

          sehteriaundefined 1 Reply Last reply
          1
          • sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            replied to Confusedtheo on last edited by sehteria
            #178

            Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

            Confusedtheoundefined 1 Reply Last reply
            0
            • sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              replied to ohautoparts on last edited by
              #179

              ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

              1 Reply Last reply
              0
              • ohautopartsundefined Offline
                ohautopartsundefined Offline
                ohautoparts
                wrote on last edited by
                #180

                sehteria okieee, how would i go about doing that?

                sehteriaundefined AdrX003undefined 2 Replies Last reply
                0
                • Confusedtheoundefined Offline
                  Confusedtheoundefined Offline
                  Confusedtheo
                  replied to sehteria on last edited by
                  #181

                  sehteria Alright appreciate the response

                  1 Reply Last reply
                  1
                  • sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    replied to ohautoparts on last edited by
                    #182

                    ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

                    1 Reply Last reply
                    0
                    • AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      replied to ohautoparts on last edited by AdrX003
                      #183

                      ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

                      to add a gun in a mod where we have both existing sources (ZM):
                      - add weapon lines on scripts/zm/ *CSC *GSC
                      - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
                      - copy weaponfiles to /weapons
                      - add camo_*.json camo file to /camo
                      - add/check weapon's soundbank aliases lines in its folder
                      - if needed, add images, attachmentunique, accuracy & attachment files to its folders
                      

                      something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

                      1 Reply Last reply
                      1
                      • GhostRider0125undefined GhostRider0125 referenced this topic on
                      • FaZe Flickundefined Offline
                        FaZe Flickundefined Offline
                        FaZe Flick
                        wrote on last edited by FaZe Flick
                        #184

                        this mods broken, cant play at all; stuck on the zombies menu

                        sehteriaundefined 1 Reply Last reply
                        0
                        • DJseanyBundefined Offline
                          DJseanyBundefined Offline
                          DJseanyB
                          wrote on last edited by
                          #185

                          This mod works great if used correctly, Keep up the good work Sehteria

                          1 Reply Last reply
                          2
                          • sehteriaundefined Offline
                            sehteriaundefined Offline
                            sehteria
                            replied to FaZe Flick on last edited by
                            #186

                            FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                            Extract the zm_weapons.zip
                            Copy & Paste or drag the folder which contains the mod files to:
                            %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                            You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                            
                            DirkRockfaceundefined 1 Reply Last reply
                            0
                            • DirkRockfaceundefined Online
                              DirkRockfaceundefined Online
                              DirkRockface Contributor
                              replied to sehteria on last edited by
                              #187

                              sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

                              1 Reply Last reply
                              2
                              • FaZe Flickundefined Offline
                                FaZe Flickundefined Offline
                                FaZe Flick
                                wrote on last edited by
                                #188

                                mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                Cawldwinkundefined 1 Reply Last reply
                                0
                                • GhostRider0125undefined GhostRider0125 referenced this topic on
                                • Cawldwinkundefined Offline
                                  Cawldwinkundefined Offline
                                  Cawldwink
                                  replied to FaZe Flick on last edited by Cawldwink
                                  #189

                                  FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                                  AdrX003undefined 1 Reply Last reply
                                  2
                                  • AdrX003undefined Offline
                                    AdrX003undefined Offline
                                    AdrX003
                                    replied to Cawldwink on last edited by
                                    #190

                                    Cawldwink Wonder if he was talking about the custom extra survival maps that can be added in.

                                    1 Reply Last reply
                                    1
                                    • FaZe Flickundefined Offline
                                      FaZe Flickundefined Offline
                                      FaZe Flick
                                      wrote on last edited by
                                      #191

                                      AdrX003 both

                                      DJseanyBundefined 1 Reply Last reply
                                      0
                                      • DJseanyBundefined Offline
                                        DJseanyBundefined Offline
                                        DJseanyB
                                        replied to FaZe Flick on last edited by
                                        #192

                                        FaZe Flick This works for all the maps.... For example if its a sub map of transit it will work for transit ( Farm, Town, Bus depot, Ect... )

                                        1 Reply Last reply
                                        1
                                        • FaZe Flickundefined Offline
                                          FaZe Flickundefined Offline
                                          FaZe Flick
                                          wrote on last edited by
                                          #193

                                          yea then i mustve installed it incorrectly again

                                          GhostRider0125undefined 1 Reply Last reply
                                          1

                                          • 1
                                          • 2
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate