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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • nfk Veterana nfk Veterana

    sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

    %localappdata%\Plutonium\storage\t6\mods

    I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

    AdrX003 Offline
    AdrX003 Offline
    AdrX003
    wrote on last edited by
    #175

    nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

    1 Reply Last reply
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    • ohautoparts Offline
      ohautoparts Offline
      ohautoparts
      wrote on last edited by
      #176

      sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

      sehteria 1 Reply Last reply
      1
      • Confusedtheo Offline
        Confusedtheo Offline
        Confusedtheo
        wrote on last edited by
        #177

        Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

        sehteria 1 Reply Last reply
        1
        • Confusedtheo Confusedtheo

          Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

          sehteria Offline
          sehteria Offline
          sehteria
          wrote on last edited by sehteria
          #178

          Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

          Confusedtheo 1 Reply Last reply
          0
          • ohautoparts ohautoparts

            sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

            sehteria Offline
            sehteria Offline
            sehteria
            wrote on last edited by
            #179

            ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

            1 Reply Last reply
            0
            • ohautoparts Offline
              ohautoparts Offline
              ohautoparts
              wrote on last edited by
              #180

              sehteria okieee, how would i go about doing that?

              sehteria AdrX003 2 Replies Last reply
              0
              • sehteria sehteria

                Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                Confusedtheo Offline
                Confusedtheo Offline
                Confusedtheo
                wrote on last edited by
                #181

                sehteria Alright appreciate the response

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                • ohautoparts ohautoparts

                  sehteria okieee, how would i go about doing that?

                  sehteria Offline
                  sehteria Offline
                  sehteria
                  wrote on last edited by
                  #182

                  ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

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                  • ohautoparts ohautoparts

                    sehteria okieee, how would i go about doing that?

                    AdrX003 Offline
                    AdrX003 Offline
                    AdrX003
                    wrote on last edited by AdrX003
                    #183

                    ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

                    to add a gun in a mod where we have both existing sources (ZM):
                    - add weapon lines on scripts/zm/ *CSC *GSC
                    - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
                    - copy weaponfiles to /weapons
                    - add camo_*.json camo file to /camo
                    - add/check weapon's soundbank aliases lines in its folder
                    - if needed, add images, attachmentunique, accuracy & attachment files to its folders
                    

                    something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

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                    • GhostRider0125 GhostRider0125 referenced this topic on
                    • FaZe Flick Offline
                      FaZe Flick Offline
                      FaZe Flick
                      wrote on last edited by FaZe Flick
                      #184

                      this mods broken, cant play at all; stuck on the zombies menu

                      sehteria 1 Reply Last reply
                      0
                      • DJseanyB Offline
                        DJseanyB Offline
                        DJseanyB
                        wrote on last edited by
                        #185

                        This mod works great if used correctly, Keep up the good work Sehteria

                        1 Reply Last reply
                        2
                        • FaZe Flick FaZe Flick

                          this mods broken, cant play at all; stuck on the zombies menu

                          sehteria Offline
                          sehteria Offline
                          sehteria
                          wrote on last edited by
                          #186

                          FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                          Extract the zm_weapons.zip
                          Copy & Paste or drag the folder which contains the mod files to:
                          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                          
                          DirkRockface 1 Reply Last reply
                          0
                          • sehteria sehteria

                            FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                            Extract the zm_weapons.zip
                            Copy & Paste or drag the folder which contains the mod files to:
                            %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                            You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                            
                            DirkRockface Offline
                            DirkRockface Offline
                            DirkRockface
                            Contributor
                            wrote on last edited by
                            #187

                            sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

                            1 Reply Last reply
                            2
                            • FaZe Flick Offline
                              FaZe Flick Offline
                              FaZe Flick
                              wrote on last edited by
                              #188

                              mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                              Cawldwink 1 Reply Last reply
                              0
                              • GhostRider0125 GhostRider0125 referenced this topic on
                              • FaZe Flick FaZe Flick

                                mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                Cawldwink Offline
                                Cawldwink Offline
                                Cawldwink
                                wrote on last edited by Cawldwink
                                #189

                                FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                                AdrX003 1 Reply Last reply
                                2
                                • Cawldwink Cawldwink

                                  FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                                  AdrX003 Offline
                                  AdrX003 Offline
                                  AdrX003
                                  wrote on last edited by
                                  #190

                                  Cawldwink Wonder if he was talking about the custom extra survival maps that can be added in.

                                  1 Reply Last reply
                                  1
                                  • FaZe Flick Offline
                                    FaZe Flick Offline
                                    FaZe Flick
                                    wrote on last edited by
                                    #191

                                    AdrX003 both

                                    DJseanyB 1 Reply Last reply
                                    0
                                    • FaZe Flick FaZe Flick

                                      AdrX003 both

                                      DJseanyB Offline
                                      DJseanyB Offline
                                      DJseanyB
                                      wrote on last edited by
                                      #192

                                      FaZe Flick This works for all the maps.... For example if its a sub map of transit it will work for transit ( Farm, Town, Bus depot, Ect... )

                                      1 Reply Last reply
                                      1
                                      • FaZe Flick Offline
                                        FaZe Flick Offline
                                        FaZe Flick
                                        wrote on last edited by
                                        #193

                                        yea then i mustve installed it incorrectly again

                                        GhostRider0125 1 Reply Last reply
                                        1
                                        • FaZe Flick FaZe Flick

                                          yea then i mustve installed it incorrectly again

                                          GhostRider0125 Offline
                                          GhostRider0125 Offline
                                          GhostRider0125
                                          Banned
                                          wrote on last edited by
                                          #194

                                          FaZe Flick How do you f up that badly its the same location as custom textures but in mods folder😆

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