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Ascension no space monkeys?

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
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  • Aranellaundefined Aranella

    SourPatchCx place this code under any .gsc script in your zombie_cosmodrome folder this is how i removed the monkeys

    main()
    {
    replacefunc(maps\_zombiemode_ai_monkey::init, ::removemonkeys);
    replacefunc(maps\_zombiemode_ai_monkey::monkey_prespawn, ::removemonkeys);
    replacefunc(maps\_zombiemode_ai_monkey::monkey_round_spawning, ::removemonkeys);
    replacefunc(maps\_zombiemode_ai_monkey::monkey_setup_spawners, ::removemonkeys);
    replacefunc(maps\_zombiemode_ai_monkey::monkey_round_tracker, ::removemonkeys);
    }
    
    
    
    removemonkeys()
    {
    
    }
    SourPatchCxundefined Offline
    SourPatchCxundefined Offline
    SourPatchCx
    wrote on last edited by
    #6

    @FluffySn0w0yFox thank you!!! it worked 🙂

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    0
    • Pearroundefined Offline
      Pearroundefined Offline
      Pearro
      wrote on last edited by
      #7

      can some one just make a script for the script folder for remove the monkeys please Resxt

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      0
      • Xerxesundefined Online
        Xerxesundefined Online
        Xerxes
        Plutonium Staff
        wrote on last edited by
        #8

        That is already provided.

        1 Reply Last reply
        0
        • Migter12undefined Offline
          Migter12undefined Offline
          Migter12
          wrote on last edited by
          #9

          is there a more detailed tutorial on how to do this?

          i know nothing about modding scripts and such

          1 Reply Last reply
          1
          • Pearroundefined Offline
            Pearroundefined Offline
            Pearro
            wrote on last edited by
            #10

            yea i made it to gsc and but it to C:\Users\Phone\AppData\Local\Plutonium\storage\t5\scripts\sp\zom but it didint work this was the script: main()
            {
            replacefunc(maps_zombiemode_ai_monkey::init, ::removemonkeys);
            replacefunc(maps_zombiemode_ai_monkey::monkey_prespawn, ::removemonkeys);
            replacefunc(maps_zombiemode_ai_monkey::monkey_round_spawning, ::removemonkeys);
            replacefunc(maps_zombiemode_ai_monkey::monkey_setup_spawners, ::removemonkeys);
            replacefunc(maps_zombiemode_ai_monkey::monkey_round_tracker, ::removemonkeys);
            }

            removemonkeys()
            {

            }

            but if you are talking about this level.dog_rounds_allowed = false; i didnt cheak and if it works does it romove dog rounds Xerxes Resxt

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            • AuthenticSquareundefined Offline
              AuthenticSquareundefined Offline
              AuthenticSquare
              wrote on last edited by
              #11

              mine is not working either, putting it in C:\Users\username\AppData\Local\Plutonium\storage\t5\scripts\sp\zom and C:\Users\TCube\AppData\Local\Plutonium\storage\t5\maps, it looks like in the post from sourpatch his worked but he put it in the zombie_cosmodrome folder, but I don't know where that is

              LynnySammyundefined 1 Reply Last reply
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              • AuthenticSquareundefined AuthenticSquare

                mine is not working either, putting it in C:\Users\username\AppData\Local\Plutonium\storage\t5\scripts\sp\zom and C:\Users\TCube\AppData\Local\Plutonium\storage\t5\maps, it looks like in the post from sourpatch his worked but he put it in the zombie_cosmodrome folder, but I don't know where that is

                LynnySammyundefined Offline
                LynnySammyundefined Offline
                LynnySammy
                wrote on last edited by
                #12

                AuthenticSquare i think its not a folder, its a ff file, but idk

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                • spc.1undefined Offline
                  spc.1undefined Offline
                  spc.1
                  wrote on last edited by
                  #13

                  Youd put it into scripts i think, Im more of a bo2 modder so i prolly wouldnt know to much

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                  • Bibliokleptundefined Offline
                    Bibliokleptundefined Offline
                    Biblioklept
                    wrote on last edited by
                    #14
                    This post is deleted!
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                    • Bibliokleptundefined Offline
                      Bibliokleptundefined Offline
                      Biblioklept
                      wrote on last edited by
                      #15

                      For those that need help installing, the script needs to specifically go into:
                      storage/t5/scripts/zombie_cosmodrome
                      AND/OR
                      storage/t5/scripts/zombie_temple

                      Clarkson Bagleundefined 1 Reply Last reply
                      0
                      • Bibliokleptundefined Biblioklept

                        For those that need help installing, the script needs to specifically go into:
                        storage/t5/scripts/zombie_cosmodrome
                        AND/OR
                        storage/t5/scripts/zombie_temple

                        Clarkson Bagleundefined Offline
                        Clarkson Bagleundefined Offline
                        Clarkson Bagle
                        wrote on last edited by
                        #16

                        Biblioklept This may just be a massive skill issue on my part but I cannot get it to work, any help would be appreciated 🙂

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                        • BOTxMIKEundefined Offline
                          BOTxMIKEundefined Offline
                          BOTxMIKE
                          wrote on last edited by
                          #17

                          is there any script to remove astronaut from the moon?

                          _Tomeundefined 1 Reply Last reply
                          0
                          • BOTxMIKEundefined BOTxMIKE

                            is there any script to remove astronaut from the moon?

                            _Tomeundefined Offline
                            _Tomeundefined Offline
                            _Tome
                            wrote on last edited by
                            #18

                            BOTxMIKE you can watch MrJzM's vid on how to glitch him as an alternative

                            BOTxMIKEundefined 2 Replies Last reply
                            1
                            • _Tomeundefined _Tome

                              BOTxMIKE you can watch MrJzM's vid on how to glitch him as an alternative

                              BOTxMIKEundefined Offline
                              BOTxMIKEundefined Offline
                              BOTxMIKE
                              wrote on last edited by
                              #19

                              _Tome said in Ascension no space monkeys?:

                              MrJzM

                              isnt he can ran at you at full speed with this glitch?

                              1 Reply Last reply
                              0
                              • _Tomeundefined _Tome

                                BOTxMIKE you can watch MrJzM's vid on how to glitch him as an alternative

                                BOTxMIKEundefined Offline
                                BOTxMIKEundefined Offline
                                BOTxMIKE
                                wrote on last edited by
                                #20

                                _Tome dawg i was so dumb, all this time i could just write this...

                                astro_zombie_spawn()
                                {
                                return false;
                                }

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                                0

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