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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • lorenzoborg13undefined Offline
    lorenzoborg13undefined Offline
    lorenzoborg13
    wrote on last edited by
    #137

    Hey thx

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    • techboy04gamingundefined techboy04gaming referenced this topic on
    • Mattlleo10undefined Offline
      Mattlleo10undefined Offline
      Mattlleo10
      wrote on last edited by
      #138

      sehteria are you planning on to make a new update of adding more perks to zombies maps?

      1 Reply Last reply
      2
      • AndreTOQU3undefined AndreTOQU3 referenced this topic on
      • Shlermanundefined Offline
        Shlermanundefined Offline
        Shlerman
        wrote on last edited by
        #139

        Hey, I'm having an error any time I start a game with this mod loaded. I installed it as per the instructions - which is the same way that I installed my other mods. With this mod only, though, I get an error that reads "Server Disconnected - EXE_CLIENT_FIELD_MISMATCH." If possible, could you please advise me on what I may have done wrong? As I said, it is only this mod I have issues with, and I get this message any time I attempt to start a game.

        I have your weapons mod installed as well, and I can play just fine with it. I really like your mod and I look forward to playing this one too 🙂

        1 Reply Last reply
        0
        • 7o6yundefined Offline
          7o6yundefined Offline
          7o6y
          wrote on last edited by
          #140
          This post is deleted!
          1 Reply Last reply
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          • sehteriaundefined sehteria

            T6ZM zm_perks

            Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.

            Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

            Click here to read all the information you need about this mod

            Showcase:
            Tranzit Classic

            Tranzit Survival

            Die Rise

            Mob of the Dead Classic

            Buried

            Download links:
            Compiled: zm_perks
            Source: zm_perks

            Installation guide:

            1. Extract the zm_perks.zip
            2. Copy & Paste or drag the folder which contains the mod files to:
              %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
            3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks

            Perks added to Tranzit:

            • Deadshot Daiquiri
            • Mule Kick
            • PHD Flopper
            Perks added to Bus Depot:
            • Quick Revive
            • Juggernog
            • Speed Cola
            • Double Tap Root Beer
            • Stamin-Up
            • Tombstone
            • Deadshot Daiquiri
            • Mule Kick
            • PHD Flopper
            • Pack-a-Punch
            Perks added to Town:
            • Deadshot Daiquiri
            • Mule Kick
            • PHD Flopper
            Perks added to Farm:
            • Stamin-Up
            • Tombstone
            • Deadshot Daiquiri
            • Mule Kick
            • PHD Flopper
            • Pack-a-Punch

            Perks added to Nuketown Zombies:

            • Stamin-Up
            • Deadshot Daiquiri
            • Mule Kick
            • PHD Flopper

            Perks added to Die Rise:

            • Stamin-Up
            • PHD Flopper

            Perks added to Mob of the Dead:

            • Mule Kick
            • PHD Flopper

            Perks added to Buried:

            • Deadshot Daiquiri
            • PHD Flopper
            Changes:

            Quick Revive in Nuketown Zombies always lands inside the garage

            Upcoming updates

            Adding support for other maps & more perks

            Credits

            There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy

            7o6yundefined Offline
            7o6yundefined Offline
            7o6y
            wrote on last edited by
            #141

            sehteria i wanna ask how to add no limit perks to this mod?

            AdrX003undefined 1 Reply Last reply
            0
            • sehteriaundefined sehteria

              T6ZM zm_perks

              Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.

              Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

              Click here to read all the information you need about this mod

              Showcase:
              Tranzit Classic

              Tranzit Survival

              Die Rise

              Mob of the Dead Classic

              Buried

              Download links:
              Compiled: zm_perks
              Source: zm_perks

              Installation guide:

              1. Extract the zm_perks.zip
              2. Copy & Paste or drag the folder which contains the mod files to:
                %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
              3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks

              Perks added to Tranzit:

              • Deadshot Daiquiri
              • Mule Kick
              • PHD Flopper
              Perks added to Bus Depot:
              • Quick Revive
              • Juggernog
              • Speed Cola
              • Double Tap Root Beer
              • Stamin-Up
              • Tombstone
              • Deadshot Daiquiri
              • Mule Kick
              • PHD Flopper
              • Pack-a-Punch
              Perks added to Town:
              • Deadshot Daiquiri
              • Mule Kick
              • PHD Flopper
              Perks added to Farm:
              • Stamin-Up
              • Tombstone
              • Deadshot Daiquiri
              • Mule Kick
              • PHD Flopper
              • Pack-a-Punch

              Perks added to Nuketown Zombies:

              • Stamin-Up
              • Deadshot Daiquiri
              • Mule Kick
              • PHD Flopper

              Perks added to Die Rise:

              • Stamin-Up
              • PHD Flopper

              Perks added to Mob of the Dead:

              • Mule Kick
              • PHD Flopper

              Perks added to Buried:

              • Deadshot Daiquiri
              • PHD Flopper
              Changes:

              Quick Revive in Nuketown Zombies always lands inside the garage

              Upcoming updates

              Adding support for other maps & more perks

              Credits

              There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy

              MTW Layonundefined Offline
              MTW Layonundefined Offline
              MTW Layon
              wrote on last edited by
              #142
              This post is deleted!
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              • xzmistundefined Offline
                xzmistundefined Offline
                xzmist
                wrote on last edited by
                #143

                question, does this mod remove perk limits?

                AdrX003undefined 1 Reply Last reply
                0
                • Mattlleo10undefined Offline
                  Mattlleo10undefined Offline
                  Mattlleo10
                  wrote on last edited by
                  #144

                  sehteria Do you know when you're gonna add electric cherry to all maps???

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                  0
                  • xzmistundefined xzmist

                    question, does this mod remove perk limits?

                    AdrX003undefined Offline
                    AdrX003undefined Offline
                    AdrX003
                    wrote on last edited by
                    #145

                    xzmist no but can be added with more scripts putting it in the folder

                    1 Reply Last reply
                    0
                    • 7o6yundefined 7o6y

                      sehteria i wanna ask how to add no limit perks to this mod?

                      AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      wrote on last edited by AdrX003
                      #146

                      7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                      to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                      #include maps\mp\_utility;
                      #include common_scripts\utility;
                      #include maps\mp\zombies\_zm_utility;
                      
                      init()
                      {
                      	level.perk_purchase_limit = 9;
                      }
                      
                      7o6yundefined CZ08undefined 2 Replies Last reply
                      4
                      • AdrX003undefined AdrX003

                        7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                        to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                        #include maps\mp\_utility;
                        #include common_scripts\utility;
                        #include maps\mp\zombies\_zm_utility;
                        
                        init()
                        {
                        	level.perk_purchase_limit = 9;
                        }
                        
                        7o6yundefined Offline
                        7o6yundefined Offline
                        7o6y
                        wrote on last edited by
                        #147

                        it will be great!

                        1 Reply Last reply
                        0
                        • sehteriaundefined Offline
                          sehteriaundefined Offline
                          sehteria
                          wrote on last edited by sehteria
                          #148

                          Small update

                          Outdated soundbank is now up to date and works with latest OAT version.

                          Announcement

                          I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                          https://github.com/sehteria/T6-ZM-Expanded

                          _pro7undefined 1 Reply Last reply
                          1
                          • sehteriaundefined sehteria

                            Small update

                            Outdated soundbank is now up to date and works with latest OAT version.

                            Announcement

                            I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                            https://github.com/sehteria/T6-ZM-Expanded

                            _pro7undefined Offline
                            _pro7undefined Offline
                            _pro7
                            wrote on last edited by
                            #149

                            sehteria a good surprise is coming

                            Mattlleo10undefined 1 Reply Last reply
                            1
                            • sehteriaundefined sehteria referenced this topic on
                            • _pro7undefined _pro7

                              sehteria a good surprise is coming

                              Mattlleo10undefined Offline
                              Mattlleo10undefined Offline
                              Mattlleo10
                              wrote on last edited by
                              #150

                              _pro7 probably he is going to mix the thundergun mod with the perks and weapons

                              1 Reply Last reply
                              0
                              • AdrX003undefined AdrX003

                                7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                                to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                                #include maps\mp\_utility;
                                #include common_scripts\utility;
                                #include maps\mp\zombies\_zm_utility;
                                
                                init()
                                {
                                	level.perk_purchase_limit = 9;
                                }
                                
                                CZ08undefined Offline
                                CZ08undefined Offline
                                CZ08
                                wrote last edited by CZ08
                                #151

                                AdrX003 You can also add that line to the base mod. Here's a version I made to add it to zm_perks.gsc in the mod.iwd.

                                edit: this is useful so you only have perk limit disabled while this mod is loaded

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