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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • lorenzoborg13undefined Offline
    lorenzoborg13undefined Offline
    lorenzoborg13
    wrote on last edited by
    #135

    Hey dose anyone know were phd is in town

    1 Reply Last reply
    0
    • C0NFU510Nundefined Offline
      C0NFU510Nundefined Offline
      C0NFU510N
      wrote on last edited by
      #136

      in the vault, just open it with grenades for both doors

      1 Reply Last reply
      0
      • lorenzoborg13undefined Offline
        lorenzoborg13undefined Offline
        lorenzoborg13
        wrote on last edited by
        #137

        Hey thx

        1 Reply Last reply
        0
        • techboy04gamingundefined techboy04gaming referenced this topic on
        • Mattlleo10undefined Offline
          Mattlleo10undefined Offline
          Mattlleo10
          wrote on last edited by
          #138

          sehteria are you planning on to make a new update of adding more perks to zombies maps?

          1 Reply Last reply
          2
          • AndreTOQU3undefined AndreTOQU3 referenced this topic on
          • Shlermanundefined Offline
            Shlermanundefined Offline
            Shlerman
            wrote on last edited by
            #139

            Hey, I'm having an error any time I start a game with this mod loaded. I installed it as per the instructions - which is the same way that I installed my other mods. With this mod only, though, I get an error that reads "Server Disconnected - EXE_CLIENT_FIELD_MISMATCH." If possible, could you please advise me on what I may have done wrong? As I said, it is only this mod I have issues with, and I get this message any time I attempt to start a game.

            I have your weapons mod installed as well, and I can play just fine with it. I really like your mod and I look forward to playing this one too 🙂

            1 Reply Last reply
            0
            • 7o6yundefined Offline
              7o6yundefined Offline
              7o6y
              wrote on last edited by
              #140
              This post is deleted!
              1 Reply Last reply
              0
              • sehteriaundefined sehteria

                T6ZM zm_perks

                Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.

                Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

                Click here to read all the information you need about this mod

                Showcase:
                Tranzit Classic

                Tranzit Survival

                Die Rise

                Mob of the Dead Classic

                Buried

                Download links:
                Compiled: zm_perks
                Source: zm_perks

                Installation guide:

                1. Extract the zm_perks.zip
                2. Copy & Paste or drag the folder which contains the mod files to:
                  %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks

                Perks added to Tranzit:

                • Deadshot Daiquiri
                • Mule Kick
                • PHD Flopper
                Perks added to Bus Depot:
                • Quick Revive
                • Juggernog
                • Speed Cola
                • Double Tap Root Beer
                • Stamin-Up
                • Tombstone
                • Deadshot Daiquiri
                • Mule Kick
                • PHD Flopper
                • Pack-a-Punch
                Perks added to Town:
                • Deadshot Daiquiri
                • Mule Kick
                • PHD Flopper
                Perks added to Farm:
                • Stamin-Up
                • Tombstone
                • Deadshot Daiquiri
                • Mule Kick
                • PHD Flopper
                • Pack-a-Punch

                Perks added to Nuketown Zombies:

                • Stamin-Up
                • Deadshot Daiquiri
                • Mule Kick
                • PHD Flopper

                Perks added to Die Rise:

                • Stamin-Up
                • PHD Flopper

                Perks added to Mob of the Dead:

                • Mule Kick
                • PHD Flopper

                Perks added to Buried:

                • Deadshot Daiquiri
                • PHD Flopper
                Changes:

                Quick Revive in Nuketown Zombies always lands inside the garage

                Upcoming updates

                Adding support for other maps & more perks

                Credits

                There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy

                7o6yundefined Offline
                7o6yundefined Offline
                7o6y
                wrote on last edited by
                #141

                sehteria i wanna ask how to add no limit perks to this mod?

                AdrX003undefined 1 Reply Last reply
                0
                • sehteriaundefined sehteria

                  T6ZM zm_perks

                  Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.

                  Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

                  Click here to read all the information you need about this mod

                  Showcase:
                  Tranzit Classic

                  Tranzit Survival

                  Die Rise

                  Mob of the Dead Classic

                  Buried

                  Download links:
                  Compiled: zm_perks
                  Source: zm_perks

                  Installation guide:

                  1. Extract the zm_perks.zip
                  2. Copy & Paste or drag the folder which contains the mod files to:
                    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                  3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks

                  Perks added to Tranzit:

                  • Deadshot Daiquiri
                  • Mule Kick
                  • PHD Flopper
                  Perks added to Bus Depot:
                  • Quick Revive
                  • Juggernog
                  • Speed Cola
                  • Double Tap Root Beer
                  • Stamin-Up
                  • Tombstone
                  • Deadshot Daiquiri
                  • Mule Kick
                  • PHD Flopper
                  • Pack-a-Punch
                  Perks added to Town:
                  • Deadshot Daiquiri
                  • Mule Kick
                  • PHD Flopper
                  Perks added to Farm:
                  • Stamin-Up
                  • Tombstone
                  • Deadshot Daiquiri
                  • Mule Kick
                  • PHD Flopper
                  • Pack-a-Punch

                  Perks added to Nuketown Zombies:

                  • Stamin-Up
                  • Deadshot Daiquiri
                  • Mule Kick
                  • PHD Flopper

                  Perks added to Die Rise:

                  • Stamin-Up
                  • PHD Flopper

                  Perks added to Mob of the Dead:

                  • Mule Kick
                  • PHD Flopper

                  Perks added to Buried:

                  • Deadshot Daiquiri
                  • PHD Flopper
                  Changes:

                  Quick Revive in Nuketown Zombies always lands inside the garage

                  Upcoming updates

                  Adding support for other maps & more perks

                  Credits

                  There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy

                  MTW Layonundefined Offline
                  MTW Layonundefined Offline
                  MTW Layon
                  wrote on last edited by
                  #142
                  This post is deleted!
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                  • xzmistundefined Offline
                    xzmistundefined Offline
                    xzmist
                    wrote on last edited by
                    #143

                    question, does this mod remove perk limits?

                    AdrX003undefined 1 Reply Last reply
                    0
                    • Mattlleo10undefined Offline
                      Mattlleo10undefined Offline
                      Mattlleo10
                      wrote on last edited by
                      #144

                      sehteria Do you know when you're gonna add electric cherry to all maps???

                      1 Reply Last reply
                      0
                      • xzmistundefined xzmist

                        question, does this mod remove perk limits?

                        AdrX003undefined Offline
                        AdrX003undefined Offline
                        AdrX003
                        wrote on last edited by
                        #145

                        xzmist no but can be added with more scripts putting it in the folder

                        1 Reply Last reply
                        0
                        • 7o6yundefined 7o6y

                          sehteria i wanna ask how to add no limit perks to this mod?

                          AdrX003undefined Offline
                          AdrX003undefined Offline
                          AdrX003
                          wrote on last edited by AdrX003
                          #146

                          7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                          to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                          #include maps\mp\_utility;
                          #include common_scripts\utility;
                          #include maps\mp\zombies\_zm_utility;
                          
                          init()
                          {
                          	level.perk_purchase_limit = 9;
                          }
                          
                          7o6yundefined CZ08undefined 2 Replies Last reply
                          4
                          • AdrX003undefined AdrX003

                            7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                            to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                            #include maps\mp\_utility;
                            #include common_scripts\utility;
                            #include maps\mp\zombies\_zm_utility;
                            
                            init()
                            {
                            	level.perk_purchase_limit = 9;
                            }
                            
                            7o6yundefined Offline
                            7o6yundefined Offline
                            7o6y
                            wrote on last edited by
                            #147

                            it will be great!

                            1 Reply Last reply
                            0
                            • sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              wrote on last edited by sehteria
                              #148

                              Small update

                              Outdated soundbank is now up to date and works with latest OAT version.

                              Announcement

                              I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                              https://github.com/sehteria/T6-ZM-Expanded

                              _pro7undefined 1 Reply Last reply
                              1
                              • sehteriaundefined sehteria

                                Small update

                                Outdated soundbank is now up to date and works with latest OAT version.

                                Announcement

                                I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it 👀

                                https://github.com/sehteria/T6-ZM-Expanded

                                _pro7undefined Offline
                                _pro7undefined Offline
                                _pro7
                                wrote on last edited by
                                #149

                                sehteria a good surprise is coming

                                Mattlleo10undefined 1 Reply Last reply
                                1
                                • sehteriaundefined sehteria referenced this topic on
                                • _pro7undefined _pro7

                                  sehteria a good surprise is coming

                                  Mattlleo10undefined Offline
                                  Mattlleo10undefined Offline
                                  Mattlleo10
                                  wrote on last edited by
                                  #150

                                  _pro7 probably he is going to mix the thundergun mod with the perks and weapons

                                  1 Reply Last reply
                                  0
                                  • AdrX003undefined AdrX003

                                    7o6y xzmist Just add this to your %localappdata%\Plutonium\storage\t6\scripts\zm (scripts folder) as a gsc file.

                                    to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.

                                    #include maps\mp\_utility;
                                    #include common_scripts\utility;
                                    #include maps\mp\zombies\_zm_utility;
                                    
                                    init()
                                    {
                                    	level.perk_purchase_limit = 9;
                                    }
                                    
                                    CZ08undefined Offline
                                    CZ08undefined Offline
                                    CZ08
                                    wrote last edited by CZ08
                                    #151

                                    AdrX003 You can also add that line to the base mod. Here's a version I made to add it to zm_perks.gsc in the mod.iwd.

                                    edit: this is useful so you only have perk limit disabled while this mod is loaded

                                    1 Reply Last reply
                                    1
                                    • ChepRepundefined Offline
                                      ChepRepundefined Offline
                                      ChepRep
                                      wrote last edited by
                                      #152

                                      When i put the folder to mods folder, i start normaly and can also load the mod file but when i try to load into any map it gives me client_field mismatch error. Pls help

                                      1 Reply Last reply
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