[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
-
Is there a perk limit on all maps with the mod on?
-
@ah103-9 I haven't changed the perk limit if I remember well, you can do it yourself
-
GhostRider0125 referenced this topic on
-
GhostRider0125 referenced this topic on
-
Hey dose anyone know were phd is in town
-
Hey thx
-
techboy04gaming referenced this topic on
-
sehteria are you planning on to make a new update of adding more perks to zombies maps?
-
AndreTOQU3 referenced this topic on
-
Hey, I'm having an error any time I start a game with this mod loaded. I installed it as per the instructions - which is the same way that I installed my other mods. With this mod only, though, I get an error that reads "Server Disconnected - EXE_CLIENT_FIELD_MISMATCH." If possible, could you please advise me on what I may have done wrong? As I said, it is only this mod I have issues with, and I get this message any time I attempt to start a game.
I have your weapons mod installed as well, and I can play just fine with it. I really like your mod and I look forward to playing this one too

-
T6ZM zm_perks
Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.
Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.
Click here to read all the information you need about this mod
Showcase:
Tranzit ClassicDownload links:
Compiled: zm_perks
Source: zm_perksInstallation guide:
- Extract the zm_perks.zip
- Copy & Paste or drag the folder which contains the mod files to:
%localappdata%\Plutonium\storage\t6\mods (Windows Key + R) - You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks
Perks added to Tranzit:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Bus Depot:
- Quick Revive
- Juggernog
- Speed Cola
- Double Tap Root Beer
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Town:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Farm:
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Nuketown Zombies:
- Stamin-Up
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Die Rise:
- Stamin-Up
- PHD Flopper
Perks added to Mob of the Dead:
- Mule Kick
- PHD Flopper
Perks added to Buried:
- Deadshot Daiquiri
- PHD Flopper
Changes:
Quick Revive in Nuketown Zombies always lands inside the garage
Upcoming updates
Adding support for other maps & more perks
Credits
There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy
-
T6ZM zm_perks
Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.
Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.
Click here to read all the information you need about this mod
Showcase:
Tranzit ClassicDownload links:
Compiled: zm_perks
Source: zm_perksInstallation guide:
- Extract the zm_perks.zip
- Copy & Paste or drag the folder which contains the mod files to:
%localappdata%\Plutonium\storage\t6\mods (Windows Key + R) - You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks
Perks added to Tranzit:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Bus Depot:
- Quick Revive
- Juggernog
- Speed Cola
- Double Tap Root Beer
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Town:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Farm:
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Nuketown Zombies:
- Stamin-Up
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Die Rise:
- Stamin-Up
- PHD Flopper
Perks added to Mob of the Dead:
- Mule Kick
- PHD Flopper
Perks added to Buried:
- Deadshot Daiquiri
- PHD Flopper
Changes:
Quick Revive in Nuketown Zombies always lands inside the garage
Upcoming updates
Adding support for other maps & more perks
Credits
There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy
-
sehteria Do you know when you're gonna add electric cherry to all maps???
-
question, does this mod remove perk limits?
-
7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; } -
7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; } -
Small update
Outdated soundbank is now up to date and works with latest OAT version.
Announcement
I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it

-
Small update
Outdated soundbank is now up to date and works with latest OAT version.
Announcement
I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it

-
sehteria referenced this topic on
-
_pro7 probably he is going to mix the thundergun mod with the perks and weapons
-
7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; }
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login