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Plutonium

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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.5

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.5

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • CZ08undefined Offline
    CZ08undefined Offline
    CZ08
    wrote on last edited by CZ08
    #74

    I get this error when loading into a map. I'm on linux using proton-GE 10-20, but i don't think that's related.

    Screenshot_20251025_124010.png

    I do not get this error without the mod.

    edit: i renamed it to make sure the folder name wasn't causing problems

    HomerJay42undefined 1 Reply Last reply
    0
    • CZ08undefined CZ08

      I get this error when loading into a map. I'm on linux using proton-GE 10-20, but i don't think that's related.

      Screenshot_20251025_124010.png

      I do not get this error without the mod.

      edit: i renamed it to make sure the folder name wasn't causing problems

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote on last edited by HomerJay42
      #75

      CZ08 are you using any external scripts, because that might be causing the issue. It says there's an error with the zombiemode_weapons script but I didn't use/add a modified version of that script to this mod

      1 Reply Last reply
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      • Aster710undefined Offline
        Aster710undefined Offline
        Aster710
        wrote on last edited by
        #76

        Amazing mod 😉 any chance you could add a buyable ending button to win the game? That would make playing all the maps with a set objective much better instead of quitting as we are used to do

        1 Reply Last reply
        0
        • hedayatbakhshiundefined Offline
          hedayatbakhshiundefined Offline
          hedayatbakhshi
          wrote on last edited by
          #77

          Nice mod , I really like him :))

          1 Reply Last reply
          0
          • beatsandceleryundefined Offline
            beatsandceleryundefined Offline
            beatsandcelery
            wrote on last edited by
            #78

            How does one thats new to modding in 2025 add this to their game! Just where to find the files to replace! Thanks v much!!

            spikey414undefined 1 Reply Last reply
            0
            • beatsandceleryundefined beatsandcelery

              How does one thats new to modding in 2025 add this to their game! Just where to find the files to replace! Thanks v much!!

              spikey414undefined Offline
              spikey414undefined Offline
              spikey414
              wrote on last edited by
              #79

              beatsandcelery download mod and place "extra_perks_extra_weapons" folder in - %localappdata%\Plutonium\storage\t5\mods

              Launch bo1, enter mod tab in the main menu and select "extra_perks_extra_weapons" mod and launch. Then load into any of the zombies maps like normal

              1 Reply Last reply
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              • Ultimus3undefined Offline
                Ultimus3undefined Offline
                Ultimus3
                wrote last edited by
                #80

                The PaP machine on nacht needs power for some reason

                HomerJay42undefined 1 Reply Last reply
                1
                • Ultimus3undefined Ultimus3

                  The PaP machine on nacht needs power for some reason

                  HomerJay42undefined Offline
                  HomerJay42undefined Offline
                  HomerJay42
                  wrote last edited by HomerJay42
                  #81

                  Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

                  yzanhackundefined 1 Reply Last reply
                  0
                  • Noxi_cLundefined Offline
                    Noxi_cLundefined Offline
                    Noxi_cL
                    wrote last edited by
                    #82
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • HomerJay42undefined HomerJay42
                      This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

                      Credits:

                      Jbleezy: assets from bo1 reimagined
                      F3ARxReaper666: perk script
                      RealVenomModz: Ray Gun Mark II

                      Updates:

                      • v1.0.1 - added doubletap 2 script (perk machine and icon is still base bo1)
                      • v1.0.2 - fixed doubletap 2 from crashing the game on der riese
                      • v1.1.0 - doubletap 2 shouldn't crash the game anymore (I used the dvar perk_weapRateEnhanced for dt2 instead of the script I was using before), added doubletap 2 to ascension, nerfed some weapons, phd light is now purple
                      • v1.1.1 - quads don't explode if you kill them with the raygun mark 2 now, the m202 is now limited to 1 player
                      • v1.1.2 - there was an oversight that cause doubletap 2 to do 4x damage instead of 2x, so that's now fixed. upgraded stoner63 muzzleflash is fixed
                      • v1.1.3 - fixed perk machine textures
                      • v1.1.4 - made some weapon stat adjustments & removed the custom skybox from der riese (didn't realize that was in there)
                      • v1.1.5 - removed explosive crossbow from der riese and kino since it crashed the game on those maps
                      • v1.1.6 - fixed the box from crashing the game on kino
                      • v1.1.7 - the dolls no longer crash the game on cotd and ascension
                      • v1.2.0 - added pap to verruckt (nacht and shi no numa will see pap in another update), updated the viewhands for five to better fit the characters, fixed mule kick collision on der riese
                      • v1.2.1 - fixed doubletap perk machine from being invisible on ndu & ascension (probably)
                      • v1.2.2 - fixed doubletap machine from being invisible when off on ascension
                      • v1.2.3 - fixed ppsh sounds from being not there when reloading empty. attempted to fix the box from crashing the game on moon (I never ran into that issue to begin with so idk if I fixed it)
                      • v1.2.4 - the perk limit had been added back by accident in v1.2.3 so the perk limit is removed again
                      • v1.2.5 - removed pap machine from nacht (it wasn't supposed to be there and was left over from when I was testing it out)

                      Images:

                      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
                      Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
                      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
                      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
                      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

                      Weapon List:

                      AK47
                      Enfield
                      KS23
                      M60
                      PPSH
                      UZI
                      ASP
                      MAC11
                      RPG
                      M202
                      WA2000
                      PSG1
                      Makarov
                      Tokarevtt30
                      Kaparis
                      Skorpion
                      Stoner63
                      Panzerschreck
                      Mosin
                      Raygun Mark 2
                      (I think that's all of them)

                      (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

                      I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

                      At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

                      DOWNLOAD

                      Noxi_cLundefined Offline
                      Noxi_cLundefined Offline
                      Noxi_cL
                      wrote last edited by
                      #83

                      HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

                      HomerJay42undefined 1 Reply Last reply
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                      • Noxi_cLundefined Noxi_cL

                        HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

                        HomerJay42undefined Offline
                        HomerJay42undefined Offline
                        HomerJay42
                        wrote last edited by
                        #84

                        Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

                        Noxi_cLundefined 1 Reply Last reply
                        0
                        • yzanhackundefined Offline
                          yzanhackundefined Offline
                          yzanhack
                          wrote last edited by
                          #85

                          how to add this ? is it by adding the file to the t5 zm?

                          1 Reply Last reply
                          0
                          • HomerJay42undefined HomerJay42

                            Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

                            Noxi_cLundefined Offline
                            Noxi_cLundefined Offline
                            Noxi_cL
                            wrote last edited by
                            #86

                            HomerJay42 no PACK A PUNCH in NACHT DER UNTOTEN ?

                            1 Reply Last reply
                            0
                            • HomerJay42undefined HomerJay42

                              Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

                              yzanhackundefined Offline
                              yzanhackundefined Offline
                              yzanhack
                              wrote last edited by
                              #87

                              Noxi_cL bro please teach me how to put the files in the game correctly i did it but it didnt work

                              1 Reply Last reply
                              0
                              • nfk Veteranaundefined Offline
                                nfk Veteranaundefined Offline
                                nfk Veterana
                                wrote last edited by
                                #88

                                can u make this by only adding the extra perks to all the different maps but not the extra weapons?

                                1 Reply Last reply
                                0
                                • Gundawg21undefined Offline
                                  Gundawg21undefined Offline
                                  Gundawg21
                                  wrote last edited by
                                  #89

                                  Evil Makarov

                                  1 Reply Last reply
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