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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • beatsandceleryundefined beatsandcelery

    How does one thats new to modding in 2025 add this to their game! Just where to find the files to replace! Thanks v much!!

    spikey414undefined Offline
    spikey414undefined Offline
    spikey414
    wrote on last edited by
    #79

    beatsandcelery download mod and place "extra_perks_extra_weapons" folder in - %localappdata%\Plutonium\storage\t5\mods

    Launch bo1, enter mod tab in the main menu and select "extra_perks_extra_weapons" mod and launch. Then load into any of the zombies maps like normal

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    • Ultimus3undefined Offline
      Ultimus3undefined Offline
      Ultimus3
      wrote on last edited by
      #80

      The PaP machine on nacht needs power for some reason

      HomerJay42undefined 1 Reply Last reply
      1
      • Ultimus3undefined Ultimus3

        The PaP machine on nacht needs power for some reason

        HomerJay42undefined Offline
        HomerJay42undefined Offline
        HomerJay42
        wrote on last edited by HomerJay42
        #81

        Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

        yzanhackundefined 1 Reply Last reply
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        • Noxi_cLundefined Offline
          Noxi_cLundefined Offline
          Noxi_cL
          wrote on last edited by
          #82
          This post is deleted!
          1 Reply Last reply
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          • HomerJay42undefined HomerJay42
            This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

            Credits:

            Jbleezy: assets from bo1 reimagined
            F3ARxReaper666: perk script
            RealVenomModz: Ray Gun Mark II

            Latest Updates:

            V1.3:

            • added pap to shi no numa and nacht der untoten
            • fixed probably most of the bugs related to perks
            • added the mg42 and stg44 to most maps along with gersh devices on nacht
            • removed more of the base weapons from the box (not all of them)
              (this update isn't fully tested but it should be significantly better then the previous version of this mod)
              V1.3.1:
            • der riese doesn't give an error anymore
            • fixed some localized strings for weapon names

            Images:

            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
            Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

            Weapon List:

            AK47
            Enfield
            KS23
            M60
            PPSH
            UZI
            ASP
            MAC11
            RPG
            M202
            WA2000
            PSG1
            Makarov
            Tokarevtt30
            Kaparis
            Skorpion
            Stoner63
            Panzerschreck
            Mosin
            Raygun Mark 2
            (I think that's all of them)

            (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

            I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

            At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

            DOWNLOAD

            Noxi_cLundefined Offline
            Noxi_cLundefined Offline
            Noxi_cL
            wrote on last edited by
            #83

            HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

            HomerJay42undefined 1 Reply Last reply
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            • Noxi_cLundefined Noxi_cL

              HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote on last edited by
              #84

              Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

              Noxi_cLundefined 1 Reply Last reply
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              • yzanhackundefined Offline
                yzanhackundefined Offline
                yzanhack
                wrote on last edited by
                #85

                how to add this ? is it by adding the file to the t5 zm?

                1 Reply Last reply
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                • HomerJay42undefined HomerJay42

                  Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

                  Noxi_cLundefined Offline
                  Noxi_cLundefined Offline
                  Noxi_cL
                  wrote on last edited by
                  #86

                  HomerJay42 no PACK A PUNCH in NACHT DER UNTOTEN ?

                  1 Reply Last reply
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                  • HomerJay42undefined HomerJay42

                    Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

                    yzanhackundefined Offline
                    yzanhackundefined Offline
                    yzanhack
                    wrote on last edited by
                    #87

                    Noxi_cL bro please teach me how to put the files in the game correctly i did it but it didnt work

                    1 Reply Last reply
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                    • nfk Veteranaundefined Offline
                      nfk Veteranaundefined Offline
                      nfk Veterana
                      wrote on last edited by
                      #88

                      can u make this by only adding the extra perks to all the different maps but not the extra weapons?

                      1 Reply Last reply
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                      • Gundawg21undefined Offline
                        Gundawg21undefined Offline
                        Gundawg21
                        wrote on last edited by
                        #89

                        Evil Makarov

                        1 Reply Last reply
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                        • FaZe Flickundefined Offline
                          FaZe Flickundefined Offline
                          FaZe Flick
                          wrote on last edited by
                          #90

                          HomerJay42 question for you. If I wanted to add camos to these weapons from this mod, how should I go about it?

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                          • Dakackoundefined Offline
                            Dakackoundefined Offline
                            Dakacko
                            wrote on last edited by
                            #91

                            Is PAP on Shinonuma with this mod?

                            I saw it on Verruckt in the useless BAR room.

                            1 Reply Last reply
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                            • UrNotThat6uyundefined Offline
                              UrNotThat6uyundefined Offline
                              UrNotThat6uy
                              wrote on last edited by
                              #92
                              This post is deleted!
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                              • Oyvastundefined Offline
                                Oyvastundefined Offline
                                Oyvast
                                wrote on last edited by
                                #93

                                Moon is still crashing with a precache error

                                1 Reply Last reply
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                                • W3er5mundefined Offline
                                  W3er5mundefined Offline
                                  W3er5m
                                  wrote on last edited by
                                  #94

                                  Hi, I only have a question. The removal of the perk limit is only for the host?

                                  I have played a ton of the mod with a friend, but only the one hosting at the time can buy more than 4 perks. Is this intended?

                                  HomerJay42undefined 1 Reply Last reply
                                  0
                                  • retard69undefined Offline
                                    retard69undefined Offline
                                    retard69
                                    wrote on last edited by
                                    #95

                                    could you add thundergun, babygun, wavegun, and wunderwaffe to each map too?

                                    1 Reply Last reply
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                                    • W3er5mundefined W3er5m

                                      Hi, I only have a question. The removal of the perk limit is only for the host?

                                      I have played a ton of the mod with a friend, but only the one hosting at the time can buy more than 4 perks. Is this intended?

                                      HomerJay42undefined Offline
                                      HomerJay42undefined Offline
                                      HomerJay42
                                      wrote on last edited by
                                      #96
                                      This post is deleted!
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                                      • HomerJay42undefined Offline
                                        HomerJay42undefined Offline
                                        HomerJay42
                                        wrote on last edited by
                                        #97

                                        W3er5m it's not intended, idk why it does that, but I'm not working on this mod anymore since I don't really have the time rn and I'm making a new mod similar but hopefully better than this one

                                        Oyvast does it happen right when you start the map or after actually loading into the game??

                                        retard69 probably not, if I did that it would be it's own separate mod but I probably won't do something like that for a while

                                        FaZe Flick assuming you're just talking about the mp & sp weapons, you could try extracting the weapon models or materials and get the images that way, I bet there's also custom weapon skins on here for said weapons and all you would have to do with the custom textures is install them like you would with any other custom weapons skin since these are just using the base textures from the game files and nothing custom that would need to be overridden
                                        you could also go to your main folder in your bo1 directory and search through the iwd files using 7-zip and find the iwi files that way, but that would be more tedious since they're not really organized

                                        1 Reply Last reply
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                                        • StarGoldundefined Offline
                                          StarGoldundefined Offline
                                          StarGold
                                          wrote on last edited by
                                          #98

                                          there is a bug were if you play nacht coop, the quick revive machine is not turn on

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